Autumn Dream Game Cover
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In "Autumn Dream" , you inherit a house but must live there for at least a few days, avoiding the cellar and nighttime exploration. The game's small house setting creates an atmosphere of suspense and curiosity, encouraging players to uncover the house's secrets while adhering to its mysterious rules. As you navigate the house and its challenges, you strive to discover the key to owning your new inheritance.

  • PC
  • Windows

Reviews

46%
Audience ScoreBased on 114 reviews
graphics10 positive mentions
story10 negative mentions
  • The game has a spooky atmosphere and can provide some genuine scares.
  • Some players found it enjoyable for its short playtime and quirky charm, especially at a low price.
  • The graphics and sound design received praise for creating an engaging environment.
  • The game is plagued by frequent crashes and bugs, making it frustrating to play.
  • The English translations are poorly done, leading to confusion and breaking immersion.
  • Many players felt the game was too short and lacked depth, often feeling like an unfinished product.
  • story50 mentions

    The game's story is generally viewed as average, with some players appreciating its development and backstory, while others criticize it for being bland, poorly translated, and lacking coherence. Although there are elements of intrigue and potential for replayability, many reviewers feel that the narrative fails to deliver a compelling experience, often overshadowed by technical issues and simplistic plotlines. Overall, the story's execution leaves much to be desired, with calls for more depth and a better conclusion.

    • “The story is that you have inherited a woodland house from your aunt; however, the inheritance has a twist in which you don't get to claim ownership of the house until you've stayed there for a few days.”
    • “The story, unlike other nomad games, actually develops as you go through it, and this is something I'll talk about in the replayability section. There are some notes that give you further backstory, and it's likely that you may miss some of these notes on one playthrough.”
    • “If you're intrigued by the story that I explained in the review and you want to develop it to its extent, then you'll probably be willing to go through the game a second time, and probably get a total playtime of 40-50 minutes.”
    • “The story is extremely bland, the game mechanics are okay at best (many of the sequences or interactions are not properly working at all), boring puzzles (there are ways to proceed to the next room without getting the keycard in the TV room with the mutant), and the sound effects are poorly executed as the sound disappears in the player positions in a certain room.”
    • “It's yet another FPS creator game with a plethora of crashing issues, cheap and stupid 'scares', and a story so lost in translation that it's pretty well impossible to follow.”
    • “This game is silly, with bad translations and a simple story.”
  • graphics18 mentions

    The graphics in the game are generally well-received, with particular praise for the lighting effects and ambiance, creating an immersive atmosphere. While some users noted that the graphics are not top-tier and could benefit from better textures and translations, the overall visual and sound design effectively enhances the horror experience. However, there are mentions of janky graphics and occasional inconsistencies that detract from the overall polish.

    • “Like the majority of gdnomad's games, the graphics and sound are really good, and this one is no exception.”
    • “The graphics in Autumn Dream are pretty good, with Nomad showcasing yet again his talent for lighting effects and good ambiance sound, used correctly instead of placing them in the wrong places and using them at incorrect times like in his other titles.”
    • “You'll see reflections of light in the floors of the clinic, you'll see great spectacles of rays of light outside of the house, you'll hear bugs coming up to your ears outside, you'll hear eerie sounds in the clinic; basically, overall a pretty damned good graphics showcasing and sound.”
    • “The graphics are not the best but the story is creepy enough.”
    • “The game has potential but it seems like they didn't take the time to translate language or make the textures and graphics better.”
    • “The horror is pretty well done, it isn't great but it's okay; the graphics and sound design are a spectacle, despite the game having at times useless puzzles, grammar mistakes, and a possible lack of replayability factors.”
  • gameplay10 mentions

    The gameplay in "Autumn Dream" is criticized for being elementary and confusing, with poorly executed mechanics and sound effects. Players find the puzzles unengaging and note that many interactions do not function properly, leading to a sense of frustration and disappointment. Overall, the experience is described as lackluster and reminiscent of previous titles from the developer.

    • “The gameplay is very elementary, the layout of the house is confusing; all in all, I felt I just wasted my money.”
    • “Gameplay in Autumn Dream is virtually the same as GDNomad's other titles.”
    • “The gameplay is very elementary, the layout of the house is confusing; all in all, I felt I just wasted my money.”
  • replayability10 mentions

    The game's replayability is hindered by a lack of engaging factors, with some players noting that while the story develops and offers additional backstory through collectible notes, many of these may be missed in a single playthrough. Overall, the game is criticized for its limited replay value despite its strong graphics and sound design.

    • “The story, unlike other nomad games, actually develops as you go through it. There are some notes that give you further backstory, and it's likely that you may miss some of these notes in one playthrough.”
    • “The replayability of this game is enhanced by the fact that the story evolves with each playthrough, offering new insights and experiences.”
    • “The game encourages multiple playthroughs, as there are various paths and choices that can lead to different outcomes and discoveries.”
    • “This is probably Autumn Dream's biggest fault, and that's in regards to its play time and replayability.”
    • “The horror is pretty well done, it isn't great but it's okay; the graphics and sound design are a spectacle, despite the game having at times useless puzzles, grammar mistakes, and a possible lack of replayability factors.”
    • “There are some notes that give you further backstory, and it's likely that you may miss some of these notes on one playthrough.”
  • atmosphere6 mentions

    The atmosphere of the game is described as inconsistent; while "Autumn Dream" successfully evokes a spooky ambiance that can be genuinely frightening, its overall execution suffers from unpolished visuals and dialogue, detracting from the immersive experience. Critics note that the use of poorly integrated assets undermines the tension and believability of the setting.

    • “This game tries to create a spooky atmosphere, but the unpolished exterior takes you completely out of the experience.”
    • “Autumn Dream definitely has a very spooky atmosphere and scared me a few times; however, it needs a bit of work in terms of the dialogue and some of the textures.”
  • humor4 mentions

    The humor in the game initially comes off as entertaining, but players quickly express frustration as technical issues, such as crashes, undermine the experience. Overall, the game's comedic elements are overshadowed by its performance problems, leading some to describe it as a "joke" in a negative sense.

    • “This game is an absolute joke, and I am not talking in terms of this is so bad it is funny.”
  • music2 mentions

    The music in the game is noted for its calming and soothing qualities, providing a relaxing experience that allows players to feel at ease.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • grinding2 mentions

    Players generally view grinding positively, particularly for game farming, as it allows for resource accumulation and character progression. This aspect is often seen as a rewarding experience for those who enjoy repetitive tasks to enhance their gameplay.

  • stability2 mentions

    The game's stability is heavily criticized, with users reporting frequent bugs and crashes, making it one of the developer's least stable releases. Overall, players find the experience frustrating and unenjoyable due to these persistent issues.

    • “This is probably his 'absolutely worst' work, which is really not saying much as most of his games are constantly buggy and crash, making them as enjoyable to play as your grandmother's underwear.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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