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Agony

Agony is a game that is better left in the deepest part of hell, or at very least, the discount bin.
42%Game Brain Score
graphics, story
gameplay, stability
43% User Score Based on 1,196 reviews
Critic Score 41%Based on 29 reviews

Platforms

NSNintendo SwitchPCPCP4Playstation 4P5Playstation 5WinWindowsXOXbox OneXSXXbox Series X|SPlaPlayStationXboxXbox

About

"Agony is a single-player horror shooter game with a good plot, impressive graphics, and a semi-open world. As a tormented soul in Hell, you'll need to possess demons and interact with other souls to survive and escape. Despite some bugs and grinding, Agony offers a unique and atmospheric experience, with multiple paths, endings, and secrets for players to uncover."

Agony screenshot
Agony screenshot
Agony screenshot
Agony screenshot
Agony screenshot
Agony screenshot
Agony screenshot
Agony screenshot
Agony screenshot
Agony screenshot
Agony screenshot
+8

43%
Audience ScoreBased on 1,225 reviews
graphics123 positive mentions
gameplay100 negative mentions

  • Visually stunning environments that effectively depict a grotesque version of hell.
  • Unique gameplay mechanics, including the ability to possess other characters and demons.
  • Atmospheric sound design that enhances the overall experience.
  • Clunky controls and frustrating gameplay mechanics that detract from immersion.
  • Frequent bugs and glitches, including getting stuck in the environment and crashes.
  • Poor voice acting and repetitive character models that diminish the overall quality.
  • gameplay
    446 mentions Positive Neutral Negative

    The gameplay of "Agony" has received overwhelmingly negative feedback, with many players describing it as tedious, repetitive, and plagued by bugs. While the game's visuals and atmosphere are praised, the mechanics, particularly stealth and navigation, are criticized for being clunky and poorly implemented, leading to a frustrating experience. Overall, players feel that the gameplay lacks depth and fails to deliver on the potential of its intriguing setting.

    • “The gameplay is decent - very dark and atmospheric.”
    • “The gameplay is pretty much the biggest problem here.”
    • “Zero differences in gameplay, still buggy as hell, the terrible collisions on everything, taking damage out of nowhere from absolutely nothing, held torches sometimes burning you while you try to burn debris and so on.”
    • “The gameplay is horrid as well.”
    • “The gameplay is absolutely slow and uneventful.”
  • graphics
    373 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many praising the unique and disturbing art style that effectively captures a hellish atmosphere. However, numerous players have noted issues such as graphical downgrades from initial trailers, poor character models, and inconsistent visual quality, leading to a frustrating experience in darker areas where details can be hard to discern. Overall, while the visuals are often described as stunning and immersive, they are frequently undermined by technical flaws and gameplay shortcomings.

    • “The graphics are great, and you can tell they care about theme and atmosphere.”
    • “With its intense visuals, sound, and atmosphere, the game immerses its audiences in a highly detailed underworld.”
    • “The visuals in this game are some of the most twisted and gory things I've seen, and for that, I love it.”
    • “The graphics are not really great.”
    • “The graphics look downgraded from what I've seen, the gameplay is boring and uninspired, a 62 fps lock (wtf?), and overall it's just wasted potential.”
    • “The graphics, art style, and level design are top-notch.”
  • story
    328 mentions Positive Neutral Negative

    The story in "Agony" is often described as convoluted and poorly executed, with many players finding it difficult to engage with due to its reliance on scattered notes and vague objectives. While some appreciate the dark themes and potential for interesting lore, the overall narrative is criticized for being weak, confusing, and lacking depth, leading to frustration rather than immersion. Despite its artistic visuals and intriguing premise, the storytelling fails to deliver a compelling experience, leaving many players feeling disconnected from the plot.

    • “The story is actually pretty interesting, and this is one of the few games where I'm actually drawn in by it and find myself playing more just to figure out the lore behind everything.”
    • “The story is dark and unsettling, with themes of suffering, temptation, and punishment.”
    • “The story makes you figure out a lot of your character's past through finding notes, letters, and other secrets.”
    • “The story is convoluted and makes little sense at all, and the gameplay is awful.”
    • “The voice acting ranges from mediocre to absolutely terrible, and the narrative is moronic; it tries so hard to be shocking but fails.”
    • “The story is nearly non-existent, and despite its amazing premise and some sections with striking visuals, the level design is poor and polish is lacking.”
  • atmosphere
    188 mentions Positive Neutral Negative

    The atmosphere in "Agony" is widely praised for its lush, hellish environments and striking visuals that effectively convey a sense of horror and torment. Many players appreciate the game's ability to immerse them in a disturbing and unique interpretation of hell, enhanced by sound design and artistic detail. However, some critiques note that while the atmosphere is initially captivating, it can become repetitive and overshadowed by gameplay issues, leading to a mixed overall experience.

    • “The atmosphere is incredibly creepy and you really feel like you’re in hell, especially with those people whispering, screaming, and saying a lot of nonsense like they’re crazy.”
    • “With its intense visuals, sound, and atmosphere, the game immerses its audiences in a highly detailed underworld.”
    • “The atmosphere had me literally looking behind me multiple times because the spatial awareness provided by the effects and ambient soundtrack was just perfect.”
    • “This game is meant to get you to explore the world, or 'hell', but the atmosphere just tells you to get through this as fast as you can and move on.”
    • “The sound design, the level design, the enemies... destroy the atmosphere - there is nothing to fear, nothing that makes anything creepy or that you have the feeling to stay alert.”
    • “The atmosphere in general didn't feel as heavy as I was hoping it to be...”
  • stability
    110 mentions Positive Neutral Negative

    The game's stability is widely criticized, with numerous reports of bugs, glitches, and crashes that significantly hinder gameplay. Players frequently encounter issues such as clipping, getting stuck, and unexpected damage, leading to a frustrating experience. While some updates have addressed certain problems, many users still describe the game as a "buggy mess," suggesting it feels unfinished and unpolished.

    • “Runs great.”
    • “Game runs smoothly, with no buggy issues like I have heard about on console.”
    • “Runs great on my Ryzen 5 1600, RX 580 system at 1920x1080.”
    • “Unfortunately, the game is a buggy mess.”
    • “This is one of the most buggy 'released games' I have ever had the misfortune of purchasing. I wouldn't recommend buying it in its current state and I live in hope that the devs will sort this out in the future; it appears to have been put out there in a rush rather than finished properly.”
    • “The game is riddled with bugs and glitches. I got trapped in the floor about a million times, watched cutscenes that repeated but the models were invisible, and while running along, got stuck on the tiny cracks on the floor.”
  • optimization
    62 mentions Positive Neutral Negative

    The optimization of the game has received overwhelmingly negative feedback, with many players reporting severe performance issues, including stuttering, frame rate drops, and poor collision detection. While some users with high-end rigs claim to experience smooth gameplay, the general consensus is that the game is poorly optimized, especially compared to the visuals presented in trailers. Overall, the game's performance problems significantly detract from the experience, leading to frustration among players.

    • “The only plus, the game is well-optimized and shows a stable high frame rate.”
    • “Gamma hasn't been much of an issue, it runs smoothly, and I think the detail is disturbingly high (when playing in 4k that is).”
    • “I can't fault a game on its performance if it runs well on my machine.”
    • “This might be one of the most unoptimized games I have ever played.”
    • “Poorly optimized; a lot of it does not match the trailers and screenshots we were shown before release.”
    • “Seriously, I would expect this kind of performance from an early-access game or even a beta, not for a 'fully-released' product that even costs a reasonable $27 USD.”
  • music
    35 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating the eerie and atmospheric soundscapes that enhance the horror experience, while others criticize it as repetitive and forgettable. The soundtrack is noted for its ability to create tension during gameplay, particularly in stealth situations, but many feel it lacks variety and depth. Overall, while some find the music effective in setting the mood, others believe it falls short of expectations, with voice acting and sound design also receiving negative feedback.

    • “Sound is heavily present, making the atmosphere even more intense, with demonic music and sound effects as players explore the world.”
    • “The sound design is also effective, with atmospheric sound effects and a haunting soundtrack.”
    • “The atmosphere had me literally looking behind me multiple times because the spatial awareness provided by the effects and ambient soundtrack was just perfect.”
    • “Also, I did not like the sounds/music; the voice of the red goddess was really annoying for me.”
    • “Music: 3/10 repetitive, gets old really fast.”
    • “There really isn't any music to set the mood, so you just kind of go where the game takes you without feeling scared or really anything at all.”
  • grinding
    20 mentions Positive Neutral Negative

    Reviews consistently highlight the grinding aspect of the game as tedious and frustrating, with many players finding the puzzle-solving mechanics more annoying than challenging. The slow pacing, lack of intuitive navigation, and repetitive gameplay detract from the overall experience, leading to a sense of boredom rather than engagement. While the game's art design and atmosphere are praised, they are overshadowed by the cumbersome mechanics that make progression feel like a chore.

    • “You'll need a second life for grinding.”
    • “The gameplay doesn't seem to improve over time and can sometimes be tedious.”
    • “The game is basically about solving little puzzles that are more tedious than they are challenging.”
    • “Agony’s vision of hell is breathtaking but its tedious gameplay and plethora of bugs hold it back.”
  • humor
    18 mentions Positive Neutral Negative

    The humor in the game is often described as unintentional, stemming from poor voice acting, absurd glitches, and a narrative that tries too hard to be shocking but ends up being ludicrous. Players find themselves laughing at the game's failures rather than being scared, with many moments being more ridiculous than horrifying. Overall, while some appreciate the comedic aspects, they suggest that the humor is not enough to redeem the game's numerous flaws.

    • “It's funny to say that I enjoyed my time in hell lol.”
    • “Seriously, at some point, it just becomes so ludicrous that I start laughing.”
    • “The censored content is hardly this game's main issue, as the 'story' elements that were cut are so poorly animated that instead of being genuinely unsettling and horrifying, they just end up being funny because of how badly done they are.”
  • replayability
    18 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players appreciating the procedural generation and various modes that enhance replay value, while others criticize it for lacking meaningful incentives to replay after the initial completion. Collectibles and additional content offer some replay potential, but many feel that the experience does not justify multiple playthroughs. Overall, the game's replayability is seen as limited, though future patches may improve the experience.

    • “One of them is procedurally generated, adding to the already large replay value of the game.”
    • “I believe they have done a great job adding a good amount of replayability in this game.”
    • “Replayability seems pretty high if you care about secrets and collectables.”
    • “It's lame and has no replay value; any endings you find are not worth the effort, and you are far better off just looking all the stuff up on YouTube rather than spending hours straining your eyes trying to figure out what the hell you're looking at and what it means and where to go.”
    • “But it lacks replayability.”
    • “Replayability: the game's replayability is limited, with little incentive to play through the game again after completing it once.”
  • emotional
    12 mentions Positive Neutral Negative

    Overall, the emotional aspect of the game is largely criticized, with many players feeling frustrated and disconnected due to confusing gameplay mechanics, poor voice acting, and a lack of a compelling storyline. While some visuals may evoke a sense of horror, the overwhelming presence of glitches and technical issues detracts from any potential emotional impact, leaving players feeling more bored and irritated than engaged. The game's attempts at creating an eerie atmosphere are overshadowed by its numerous flaws, resulting in a disappointing emotional experience.

    • “This area has been iffy for me as in some aspects it did assist in promoting emotional fear but it did seem to not invoke much as more of the visuals did.”
    • “There are no redeeming qualities here, it's all heartbreaking failure.”
    • “The voice acting in this game is relatively off-putting as it feels like the emotional status of what was being said was forced and not felt through the actor.”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the game is a mixed bag; while the character design and creativity are praised for their uniqueness and brutality, the overall execution leaves players feeling disconnected due to repetitive environments and a lack of engaging narrative progression. Despite some standout demon designs, many characters fail to resonate, leading to disappointment in their development.

    • “Creativity/character design: 10/10”
    • “Character design is consistently brutal and twisted.”
    • “Character design is a disappointment, with the exception of some really cool demons.”
    • “Character design is also consistently brutal and twisted.”
    • “Character designs look terrible and make no sense after looking at the detail of the environment you're in.”
  • monetization
    5 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn criticism from users who feel it prioritizes profit over quality, labeling it a "cash grab" despite its strong promotional efforts. Many express disappointment that the game does not live up to its advertised potential, leading to a mixed reception on platforms like Steam.

    • “This game had such potential but it's nothing more than a cash grab.”
    • “This caught up to them and I fear now this game will be nothing more than a cash grab.”
    • “They did a good job advertising this game and making it look more fun and graphically pleasing than what it is.”

Buy Agony

7h Median play time
12h Average play time
5-20h Spent by most gamers
*Based on 12 analyzed playthroughs

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