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VERGE:Lost chapter

VERGE:Lost chapter Game Cover
45%Game Brain Score
graphics, atmosphere
story, gameplay
45% User Score Based on 525 reviews

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VERGE:Lost chapter Game Cover

About

VERGE:Lost chapter is a single player action adventure game. It was developed by GDNomaD and was released on October 1, 2015. It received neutral reviews from players.

"VERGE: Lost Chapter" is a first-person exploration and survival game where players are stranded in a remote mountain cabin during a sandstorm. With high-quality graphics and audio, players must uncover the mysteries of an abandoned building and endure the tense atmosphere of fear while ensuring their survival. The game offers simple yet enjoyable gameplay.

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45%
Audience ScoreBased on 525 reviews
graphics11 positive mentions
story10 negative mentions

  • The game features good backgrounds that many players appreciate for their profile customization.
  • Some players found the atmosphere to be spooky and reminiscent of classic horror games.
  • The graphics received some praise, with a few reviewers noting decent visuals despite the overall gameplay issues.
  • The game is extremely short, with many players reporting completion times of under 15 minutes.
  • Frequent and long loading screens disrupt the gameplay experience, leading to frustration.
  • Many players criticized the gameplay as boring and repetitive, with minimal interaction and a lack of meaningful content.
  • story
    56 mentions Positive Neutral Negative

    The story of the game is widely criticized for being underdeveloped, generic, and poorly executed, with many reviewers noting its lack of coherence and engaging elements. While some appreciate the potential and creative environments, the overall narrative is described as thin, confusing, and filled with plot inconsistencies, leading to a lack of emotional attachment. Many suggest that the storytelling could have benefited from voice acting and a more polished delivery, as the current text-based approach detracts from the intended horror experience.

    • “The levels are creative, and the storytelling keeps you curious.”
    • “Thank you for the hard work and thank you for the backgrounds and the story.”
    • “Cool game with a good story, but the effects eat at your PC.”
    • “The story is underwhelming; there are some creepy moments, but the story is thin and the environments start to feel bland quickly.”
    • “It's pretty much a walking simulator, and the story itself is so basic and overdone that it's boring.”
    • “The story is told by white text on walls and loading screen-like walls of text, which ruin the horror vibe that the creator was going for.”
  • graphics
    47 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the high-quality visuals and art style, while others criticize them for being poorly optimized and inconsistent, leading to performance issues. Many users recommend adjusting the default medium settings to high for a better experience, but note that even on high, some graphics can appear dated or problematic. Overall, while there are moments of aesthetic appeal, the graphics are often overshadowed by gameplay and technical shortcomings.

    • “The game offers high-quality graphics and audio that aim to immerse players in this foreboding world, though the tension fluctuates unevenly throughout the experience.”
    • “Thankfully, the rest of the visuals hold up better—though the game defaults to medium settings, so you’ll want to manually adjust graphics to high for a more visually appealing experience.”
    • “Beautiful graphics, decent mapping.”
    • “The graphics are wrong.”
    • “Graphically, the game looks absolutely disgusting even on the high settings, not to mention the texture problems and the lighting makes some of the segments nearly impossible.”
    • “Horrid 'horror' game with terrible loading times and crude graphics which actually flash erratically on high and medium settings!”
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay has received largely negative feedback, with many players finding it repetitive, short, and lacking in depth, often describing it as a chore rather than an engaging experience. While some appreciate the atmosphere and puzzles, the overall execution is marred by technical issues and a lack of meaningful content, leading to a consensus that the game is better suited for its backgrounds than its gameplay.

    • “Verge: Lost Chapter plunges players into this tense atmosphere, blending simple gameplay with a haunting mood.”
    • “Interesting gameplay and puzzles that make you think.”
    • “- Simple but enjoyable gameplay.”
    • “The atmosphere is decent, but the gameplay is repetitive — mostly walking around, opening doors, and using the flashlight.”
    • “Considering the gameplay and technical frustrations, replaying the game to explore alternate conclusions feels more like a chore than a rewarding experience.”
    • “Gameplay is lame asf, it's not even a real horror game; you get one jumpscare after you pick up the first key and there are no enemies, at least none that can harm you.”
  • atmosphere
    23 mentions Positive Neutral Negative

    The atmosphere of "Verge: Lost Chapter" is often praised for its moody and tense qualities, reminiscent of classic horror titles like Silent Hill, creating an engaging and immersive experience. However, technical issues such as excessive loading screens and graphical flaws detract from the overall ambiance, leaving some players feeling disappointed despite the game's potential. Overall, while the game successfully establishes a creepy atmosphere, its execution is marred by gameplay repetitiveness and inconsistencies.

    • “The atmosphere is decent, but the gameplay is repetitive — mostly walking around, opening doors, and using the flashlight.”
    • “Verge: Lost Chapter plunges players into this tense atmosphere, blending simple gameplay with a haunting mood.”
    • “A really atmospheric puzzle-platformer with a mysterious vibe and great music.”
    • “In summary, Verge: Lost Chapter has potential with its moody atmosphere and solid core concept, but it’s severely hampered by technical issues—especially the excessive loading screens—that disrupt pacing and immersion.”
    • “And then you see something like floating trees or bad shadow rendering, dispelling what little atmosphere the game has managed.”
    • “The attempts to build atmosphere crumble from its decrepit, rusty foundations.”
  • optimization
    7 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with users reporting severe performance issues, including frequent crashes, glitches, and inconsistent framerates ranging from 9 to 180 fps. Many players note that even at the lowest settings, the game severely strains hardware, leading to a frustrating experience marred by excessive loading screens. Overall, it is deemed grossly unoptimized and poorly executed.

    • “Absolutely terrible game as well as horrible optimization including crashes and glitching.”
    • “Grossly unoptimized game.”
    • “Will have your graphics card tanking in performance at the lowest settings.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is highly praised for its atmospheric and eerie qualities, enhancing the overall mysterious vibe. Players appreciate the thoughtful placement of sound effects, which effectively heightens the impact of jump scares, while some find the music relaxing and immersive.

    • “A really atmospheric puzzle-platformer with a mysterious vibe and great music.”
    • “The placement of sound effects and music were timed perfectly to give the jump scares an authentic feel rather than cheap.”
    • “Eerie hums, whispering echoes, and music that sounds like your GPU is haunted.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding in the game to be excessive and tedious, often requiring significant time investment and repetitive tasks that detract from the overall experience. Many describe it as a "little grindy," while others suggest it demands an almost absurd level of commitment, likening it to needing a second life or macros to endure the monotony. Overall, the grinding is viewed as a major flaw that contributes to a frustrating gameplay experience.

    • “It's a bit grindy, but the rewards make it worthwhile.”
    • “You'll need a second life for grinding, but the sense of achievement is incredible.”
    • “You'll need a second life, maybe some macros, and a will to live for grinding.”
    • “You'll need a second life for grinding.”
    • “I think this game almost perfectly exemplifies what a bad indie horror game is - tedious gameplay consists mainly of key hunting and meaningless mazes, overused assets and texture pack, unnecessarily long loading screens, bad visibility, and a plot that makes absolutely zero sense.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers minimal replayability, as it can be completed in just 30 minutes and lacks any features that encourage players to revisit it.

    • “The game can be beaten in 30 minutes and has zero replay value.”
    • “Once you finish the game, there's no incentive to play it again.”
    • “The lack of different endings or choices makes replaying feel pointless.”
  • stability
    3 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with numerous bugs and glitches that detract from the overall experience. Players report frequent frame rate drops and a generally unstable gameplay environment, leading to frustration and disappointment.

    • “The game also has something that really annoyed the living hell out of me, and that's how buggy the entire gameplay is.”
    • “It's buggy, it's boring, not even remotely scary; it's just a waste of the hard-earned money you go and bust your ass off making.”
    • “Full of glitches, bugs, and huge FPS drops.”
  • emotional
    2 mentions Positive Neutral Negative

    Players report a deeply emotional experience, often leading to tears and significant personal reflection. The game effectively immerses players in a haunting atmosphere that evokes strong feelings, leaving a lasting impact on their lives.

    • “I cried at the end, and my entire life has changed.”
    • “If you're here to get emotionally wrecked in a gorgeous, creepy void with no clear direction?”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by unexpected and amusing sound effects that can catch players off guard, leading to genuine laughter, especially during moments of confusion or misinterpretation of the game's depth.

    • “That made me laugh because I was streaming it for 2 hours thinking this game was deep or something, and that I didn't understand it.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

VERGE:Lost chapter is a action adventure game.

VERGE:Lost chapter is available on PC, Phone, iPad, iPhone and others.

On average players spend around 2 hours playing VERGE:Lost chapter.

VERGE:Lost chapter was released on October 1, 2015.

VERGE:Lost chapter was developed by GDNomaD.

VERGE:Lost chapter has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its story.

VERGE:Lost chapter is a single player game.

Similar games include My Bones, Despair, Stay Close, White Mirror, The Survey and others.