VERGE:Lost chapter
- September 30, 2015
- GDNomaD
"VERGE: Lost Chapter" is a first-person exploration and survival game where players are stranded in a remote mountain cabin during a sandstorm. With high-quality graphics and audio, players must uncover the mysteries of an abandoned building and endure the tense atmosphere of fear while ensuring their survival. The game offers simple yet enjoyable gameplay.
Reviews
- The art style and backgrounds are visually appealing, with many players expressing satisfaction with the profile backgrounds.
- Some players found the story to have potential, despite its poor execution.
- The game is inexpensive, making it accessible for those looking for a low-cost experience.
- The game is poorly optimized, causing high GPU usage and performance issues even on low settings.
- Gameplay is extremely short and lacks depth, often described as a simple walking simulator with minimal interaction.
- Many players reported technical issues, including long loading times, bugs, and a lack of coherent story or gameplay mechanics.
- graphics44 mentions
- 18 % positive mentions
- 68 % neutral mentions
- 14 % negative mentions
The graphics of the game receive mixed to negative feedback, with many users criticizing the overall quality as dated and poorly executed, particularly in terms of lighting and texture issues. While some appreciate the art style and find potential in it, the game suffers from significant performance problems, causing high GPU usage even at low settings. Overall, the graphics detract from the gaming experience, with many players expressing frustration over the lack of immersion and stability.
“The graphics look fine for an indie game, and there are two puzzles, which I found okay.”
“Yes, Game Guru does not feature the best graphics on the market, but I was surprised at how good this looked at Game Guru standards.”
“The first thing that struck me was the graphics.”
“Will have your graphics card tanking in performance at the lowest settings.”
“Graphically, the game looks absolutely disgusting even on the high settings, not to mention the texture problems and the lighting makes some of the segments nearly impossible.”
“The lighting isn't properly done and varies from oversaturated to barely visible in the same scene; graphics look majorly dated, I couldn't play more than 30 minutes of it.”
- story40 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The game's story is criticized for being poorly executed and underdeveloped, with many reviewers noting its vague plot and clichéd elements. While some acknowledge a good premise with potential, the overall execution leaves much to be desired, often resulting in confusion and a lack of coherence. The narrative is described as generic and tedious, failing to engage players effectively.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“The story is about a person who was previously mentally ill and received treatment at a rehabilitation clinic.”
“It tells a super generic horror story of a retired psychologist who once worked at an insane asylum, going back 10 years later to visit the abandoned building.”
“The story is very vague and has a lame ending.”
“What little plot there is, is delivered in a very outdated, cheesy dripping font that is difficult to read.”
“But no matter as it's not worth hunting down, the story makes absolutely no sense.”
- gameplay22 mentions
- 18 % positive mentions
- 64 % neutral mentions
- 18 % negative mentions
The gameplay has received largely negative feedback, with many users describing it as lackluster, buggy, and typical of a low-quality indie horror title. While some find it simple and occasionally enjoyable, the overall experience is marred by unsightly graphics and a failure to deliver genuine tension or engagement. Many recommend the game primarily for its backgrounds rather than its gameplay.
“Overall, this game is a bit weird in gameplay, though I see that it is getting a lot of negative feedback. The only thing that I like about it is their backgrounds, so overall, I will give this game a good rating just because of that.”
“Simple but enjoyable gameplay.”
“The game can occasionally build a subpar form of tension, but then the overall gameplay and graphics take away from any real horror experience.”
“Lackluster 10 minutes of gameplay.”
“The game also has something that really annoyed the living hell out of me and that's how buggy the entire gameplay is.”
“Unsightly graphics and gameplay is typical of a cheap indie horror title.”
- atmosphere16 mentions
- 25 % positive mentions
- 56 % neutral mentions
- 19 % negative mentions
The game's atmosphere is a mixed bag, with some players noting a promising start to a creepy ambiance that ultimately falters due to technical issues like poor shadow rendering and floating objects. While a few found the atmosphere engaging and immersive, many criticized it for being undermined by elements that detract from the overall experience, such as endless loading screens and a lack of cohesive design. Overall, the attempts to create a tense and spooky environment are often overshadowed by inconsistencies and flaws.
“The spooky atmosphere was accentuated by endless loading screens, keeping me waiting in anticipation for either the next door or vertical text scroll.”
“It created a great atmosphere and got me sucked into the game.”
“The tense atmosphere of fear (if you fear boredom then yes... this game will be quite frightening).”
“And then you see something like floating trees or bad shadow rendering, dispelling what little atmosphere the game has managed.”
“The attempts to build atmosphere crumble from its decrepit, rusty foundations.”
“No shadows from the flashlight; it breaks the atmosphere a bit.”
- optimization10 mentions
- 0 % positive mentions
- 60 % neutral mentions
- 40 % negative mentions
The game is widely criticized for its poor optimization, with users reporting severe performance issues, including fluctuating framerates ranging from 9 to 180 fps, even at the lowest settings. Many feel that the game is overloaded with ideas, resulting in excessive loading screens and a lack of overall polish.
“Grossly unoptimized game.”
“Will have your graphics card tanking in performance at the lowest settings.”
“This feels like a junk drawer of ideas crammed into one poorly optimized game hampered by too many loading screens.”
- grinding4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Players find the grinding in this game to be excessively tedious, characterized by repetitive key hunting and navigating meaningless mazes. The experience is further marred by long loading times and poor visibility, contributing to an overall sense of frustration.
“You'll need a second life for grinding.”
“I think this game almost perfectly exemplifies what a bad indie horror game is - tedious gameplay consists mainly of key hunting and meaningless mazes, overused assets and texture pack, unnecessarily long loading screens, bad visibility, and a plot that makes absolutely zero sense.”
- music4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The music in the game is praised for its calming qualities, providing a relaxing experience for players. Additionally, the strategic placement of sound effects and music enhances the impact of jump scares, contributing to a more immersive and authentic atmosphere.
“The placement of sound effects and music were perfectly timed to give the jump scares an authentic feel rather than cheap.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been criticized for its significant stability issues, with multiple users reporting frequent bugs that detract from the overall gameplay experience. This instability has led to frustration, as players feel it undermines the value of their investment.
“The game has something that really annoyed me, and that's how buggy the entire gameplay is.”
“It's buggy, it's boring, not even remotely scary; it's just a waste of the hard-earned money you work so hard to make.”
“The game has something that really annoyed me, and that's how buggy the entire gameplay is.”
- replayability2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game has a very short completion time of 30 minutes and is noted to have no replay value, making it unlikely for players to return after finishing it.
“The game can be beaten in 30 minutes, and has 0 replay value.”