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VERGE:Lost chapter Game Cover

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VERGE:Lost chapter is a single player and multiplayer shooter game with horror, historical and violence themes. It was developed by GDNomaD and was released on October 1, 2015. It received neutral reviews from players.

Our hero has decided to get away from the urban bustle and out into nature to relax. On his way to his cabin, while anticipating the amazing sunsets, fresh air, the tranquility of the mountains, a heavy rain began to fall. His car breaks down in the middle of nowhere, the cold torrential rain dashing any hope of getting the car moving again. He hadn’t seen another person in hours, and as far as he…

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47%Audience ScoreBased on 694 reviews
graphics17 positive mentions
story13 negative mentions

  • Good and visually appealing profile backgrounds, which are the main attraction for most players.
  • Atmospheric and moody environment with decent sound design that supports the horror theme.
  • Very low price point making it a low-risk purchase, especially for those interested in the profile backgrounds.
  • Extremely short gameplay duration; can be finished in under 15-30 minutes leaving little content to explore.
  • Poor gameplay mechanics including repetitive tasks, unclear puzzles, many bugs, and frustrating controls such as stuck doors.
  • Excessive and long loading screens breaking immersion and pacing, alongside subpar graphics and frequent performance issues.
  • story

    66 mentions Positive Neutral Negative

    The story is widely criticized for being vague, confusing, and poorly executed, with many finding it generic, short, and lacking coherence or meaningful progression. While a few players appreciated the potential or creativity behind it, the majority described it as boring, underdeveloped, and riddled with plot inconsistencies that detract from the overall experience. Text-heavy storytelling without voice acting and unclear narrative delivery further diminish its impact.

    • “Absolutely amazing story, amazing graphics, amazing educational qualities (learn Russian). Overall a game everyone needs to experience.”
    • “The levels are creative, and the storytelling keeps you curious.”
    • “Thank you for the hard work and thank you for the backgrounds and the story.”
    • “The story is very vague and has a lame ending.”
    • “Don't know if I missed much story, because there was literally none, besides this guy ending up in an old asylum, then escaping in 5 minutes and driving to the cabin he was planning on going to.”
    • “The 'good' ending, in particular, contains glaring plot inconsistencies that detract from the overall story.”
  • graphics

    56 mentions Positive Neutral Negative

    The graphics receive mixed reviews, ranging from praise for their artistic style and decent visuals, especially on higher settings, to criticism for poor lighting, texture issues, dated or messy art, and performance problems that can cause significant lag. Many users note the game defaults to medium graphics, recommending manual adjustment for a better experience, though some find the visuals insufficient or buggy, impacting immersion. Overall, the graphics have potential but are hindered by technical flaws and inconsistency.

    • “Absolutely amazing story, amazing graphics, amazing educational qualities (learn Russian). Overall, a game everyone needs to experience.”
    • “The game offers high-quality graphics and audio that aim to immerse players in this foreboding world, though the tension fluctuates unevenly throughout the experience.”
    • “The graphics are awful, the endings are both unsatisfying, the enemy reminds me of why I have crippling depression, the lighting bugs out turning the game into a glorified rave.”
    • “Graphically the game looks absolutely disgusting even on the high settings, not to mention the texture problems and the lighting makes some of the segments nearly impossible.”
    • “Thankfully, the rest of the visuals hold up better—though the game defaults to medium settings, so you’ll want to manually adjust graphics to high for a more visually appealing experience.”
  • gameplay

    46 mentions Positive Neutral Negative

    The gameplay is widely criticized for being extremely short, repetitive, and lacking meaningful interaction, often described as mostly wandering or sitting idle with minimal scares or challenge. Technical issues, absence of save options, and low engagement contribute to frustration, making it feel more like a chore than an immersive experience. Overall, players recommend purchasing the game only for its backgrounds rather than its gameplay.

    • “A deeply immersive experience where I definitely absorbed every intricate mechanic and narrative beat in record time, achieving a level of satisfaction that just so happened to be conveniently summarized by a single new addition to my profile.”
    • “Verge: Lost Chapter plunges players into this tense atmosphere, blending simple gameplay with a haunting mood.”
    • “Interesting gameplay and puzzles that make you think.”
    • “Very short and boring gameplay; most of the time is spent walking around without any interaction.”
    • “No save option – neither manual saves nor checkpoints, which makes the gameplay frustrating.”
    • “The atmosphere is decent, but the gameplay is repetitive — mostly walking around, opening doors, and using the flashlight.”
  • atmosphere

    24 mentions Positive Neutral Negative

    The game delivers a generally creepy and tense atmosphere reminiscent of classic horror like Silent Hill, enhanced by its abandoned resort setting and eerie visuals. However, technical issues such as poor shadow rendering, excessive loading screens, and repetitive gameplay sometimes undermine immersion and dilute the overall mood. Despite these flaws, fans of atmospheric horror and mystery will likely appreciate the game's haunting vibe and unsettling ambiance.

    • “The abandoned resort and surroundings create a distinct sense of horror, contributing to a good atmosphere.”
    • “Verge: Lost Chapter plunges players into a tense atmosphere, blending simple gameplay with a haunting mood.”
    • “This is very good and atmospheric horror.”
    • “In summary, Verge: Lost Chapter has potential with its moody atmosphere and solid core concept, but it’s severely hampered by technical issues—especially the excessive loading screens—that disrupt pacing and immersion.”
    • “And then you see something like floating trees or bad shadow rendering, dispelling what little atmosphere the game has managed.”
    • “The attempts to build atmosphere crumble from its decrepit, rusty foundations.”
  • music

    7 mentions Positive Neutral Negative

    The music in the game is highly praised for its atmospheric and eerie qualities, effectively enhancing the mysterious and immersive vibe. Players find it enjoyable and well-timed, contributing to authentic and impactful moments, especially in jump scares. Overall, the soundtrack greatly complements the game's mood and experience.

    • “A really atmospheric puzzle-platformer with a mysterious vibe and great music.”
    • “The placement of sound effects and music were placed at perfect times to give the jump scares an authentic feel rather than cheap.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “Eerie hums, whispering echoes, and music that sounds like your GPU is haunted.”
    • “I relaxed for 5 terrible minutes listening to this music, long enough to realize that I would be okay.”
  • optimization

    7 mentions Positive Neutral Negative

    The game's optimization is widely criticized for poor performance, frequent crashes, and severe frame rate instability ranging from stuttering lows to occasional highs. Even at the lowest settings, it strains hardware significantly, indicating a generally unpolished and poorly optimized experience.

    • “Grossly unoptimized game.”
    • “Will have your graphics card tanking in performance at the lowest settings.”
    • “Absolutely terrible game with horrible optimization, including crashes and glitching.”
    • “This feels like a junk drawer of ideas crammed into one poorly optimized game, hampered by too many loading screens.”
    • “The framerate is all over the place, ranging from stuttering 9 fps to 180 fps.”
  • grinding

    6 mentions Positive Neutral Negative

    Grinding in the game is notably tedious and demanding, often requiring additional resources like a second life or macros to progress. The repetitive and monotonous gameplay, combined with poor design choices, contributes to a frustrating grinding experience.

    • “You'll need a second life, maybe some macros, and a will to live for grinding.”
    • “You'll need a second life for grinding.”
    • “A little grindy.”
  • humor

    3 mentions Positive Neutral Negative

    The game's humor is largely unintentional and received as amusingly bad rather than genuinely funny, with users finding some moments laughable due to their awkwardness or unexpectedness. Overall, it seems to evoke more laughter from its shortcomings than from deliberate comedic content.

    • “That moment made me laugh because I was streaming it for 2 hours thinking this game was deep or something, but I didn't understand it.”
    • “The jump scare wasn't really scary, but it was funny though.”
    • “Sound funny noise.”
  • stability

    3 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent bugs, glitches, and major FPS drops, which detract from the overall gameplay experience and cause user frustration.

    • “The game also has something that really annoyed the living hell out of me and that's how buggy the entire gameplay is.”
    • “It's buggy, it's boring, not even remotely scary, it's just a waste of the hard earned money you go and bust your ass off making.”
    • “Full of glitches and bugs, with huge FPS drops.”
  • emotional

    2 mentions Positive Neutral Negative

    The game delivers a profoundly emotional experience, evoking strong feelings such as tears and life-changing impact. It immerses players in a haunting, beautiful atmosphere that fosters deep emotional reflection without a clear narrative direction.

    • “I cried at the end, and my entire life has changed.”
    • “If you're here to get emotionally wrecked in a gorgeous, creepy void with no clear direction?”
  • replayability

    1 mentions Positive Neutral Negative

    The game offers minimal replayability, as it can be completed quickly in about 30 minutes and lacks content or features to encourage multiple playthroughs.

    • “The game can be beaten in 30 minutes, and has 0 replay value.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 3 analyzed playthroughs
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Skip FAQs

Frequently Asked Questions

VERGE:Lost chapter is a shooter game with horror, historical and violence themes.

VERGE:Lost chapter is available on PC, Phone, iPad, iPhone and others.

On average players spend around 2 hours playing VERGE:Lost chapter.

VERGE:Lost chapter was released on October 1, 2015.

VERGE:Lost chapter was developed by GDNomaD.

VERGE:Lost chapter has received neutral reviews from players. Most players liked VERGE:Lost chapter for its graphics but disliked it for its story.

VERGE:Lost chapter is a single player game with multiplayer support.

Similar games include Despair, Stay Close, My Bones, White Mirror, The Hat Man: Shadow Ward and others.