- August 18, 2014
- Haruneko Entertainment
- 3h median play time
Amazing Princess Sarah
Amazing Princess Sarah is a good retro platformer, of that there is no doubt. There's also plenty to do, although the nature of the implementation means that some will feel that it crosses the line into repetitiveness. It would have taken longer in development of course, but if the game had 30 levels in play as opposed to five levels repeated six times with slightly different character parameters, the developers would have been onto a surefire winner. As it stands though, Amazing Princess Sarah still has the ability to hook you and is enjoyable enough for the price.
Platforms
About
"Amazing Princess Sarah" is a 2D side-scrolling action game featuring pixel art style. Princess Sarah must fight her way through various stages to defeat the evil dragon that has kidnapped her father. With tight controls and challenging gameplay, players will face numerous enemies and boss battles in this nostalgic platformer.
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- The game features a fun and unique mechanic of picking up and throwing enemies, which adds a strategic layer to combat.
- The retro-style graphics and soundtrack evoke nostalgia for classic platformers, reminiscent of games like Super Mario Bros. 2 and Castlevania.
- The game offers a variety of New Game+ modes that provide additional challenges and replayability after completing the main story.
- The controls can feel clunky and unresponsive at times, leading to frustrating gameplay experiences.
- The level design can be repetitive and some enemy placements feel cheap, making certain sections overly difficult.
- Some players have reported technical issues, such as crashes and graphical glitches, particularly on AMD graphics cards.
gameplay
52 mentions Positive Neutral NegativeThe gameplay is centered around a unique mechanic of throwing defeated enemies, which adds a layer of strategy and engagement, though it can feel unpolished and tedious at times. While the visuals and music are praised, many players find the overall experience to be a mix of enjoyable and frustrating, with some mechanics feeling awkward and the level design conflicting with the core gameplay. Despite its challenges, the game offers replayability through new game plus modes, but the repetitive nature of enemies and controls can detract from the fun.
“This is the game's primary mechanic and it works great because different downed enemies have different behaviors when thrown.”
“It's a simple but fun mechanic which makes for a very engaging game that you can play casually in a few minutes per session or in big chunks of time.”
“Additionally to a handful of levels ever increasing in difficulty, there are several new game plus modes that alter gameplay in interesting ways and change up the flow of the game.”
“Gameplay itself is so-so and on the higher end of tedious: Sarah (the one you play as) is constantly being swarmed by enemies, who clip through walls, and have extended hit boxes.”
“The gameplay seems to be designed around playing for a very small amount of time and then dying, and then repeating that about a thousand times.”
“While the graphics are quite nice and remind me of the SNES days, and the music is really well done, the gameplay kind of brings itself to be rather lackluster, and the mechanics involved feel a little unpolished.”