Skip to main content

Amazing Princess Sarah

Amazing Princess Sarah is a good retro platformer, of that there is no doubt. There's also plenty to do, although the nature of the implementation means that some will feel that it crosses the line into repetitiveness. It would have taken longer in development of course, but if the game had 30 levels in play as opposed to five levels repeated six times with slightly different character parameters, the developers would have been onto a surefire winner. As it stands though, Amazing Princess Sarah still has the ability to hook you and is enjoyable enough for the price.
Amazing Princess Sarah Game Cover
66%Game Brain Score
gameplay, music
story, replayability
68% User Score Based on 155 reviews
Critic Score 60%Based on 1 reviews

Platforms

Nintendo SwitchXbox 360Xbox Series X|SPCPlaystation 4Xbox OneXboxWindowsPlayStation
Amazing Princess Sarah Game Cover

About

Amazing Princess Sarah is a single player casual platformer game. It was developed by Haruneko Entertainment and was released on August 18, 2014. It received neutral reviews from critics and mostly positive reviews from players.

"Amazing Princess Sarah" is a 2D side-scrolling action game featuring pixel art style. Princess Sarah must fight her way through various stages to defeat the evil dragon that has kidnapped her father. With tight controls and challenging gameplay, players will face numerous enemies and boss battles in this nostalgic platformer.

Skip User Reviews

68%
Audience ScoreBased on 155 reviews
gameplay17 positive mentions
story3 negative mentions

  • The corpse-throwing mechanic adds a unique and tactical layer to the gameplay, allowing for creative strategies against enemies.
  • The game captures the nostalgic feel of classic 2D platformers, with colorful pixel art and a charming aesthetic.
  • The New Game+ modes provide replay value and interesting twists, keeping the gameplay fresh for those who enjoy a challenge.
  • The controls can feel unresponsive and clunky, leading to frustrating moments during platforming sections.
  • The level design often relies on repetitive enemy types and cheap difficulty spikes, which can detract from the overall experience.
  • The game lacks a compelling story and character development, making it feel shallow despite its fun mechanics.
  • gameplay
    58 mentions Positive Neutral Negative

    The gameplay is a blend of classic platforming and inventive mechanics, notably the corpse-throwing feature that adds tactical depth and dark humor. While the game offers nostalgic aesthetics and engaging visuals, it suffers from repetitive enemy encounters and awkward controls, leading to a mixed reception regarding its overall enjoyment and challenge. Despite its charm and unique mechanics, some players find the gameplay tedious and unpolished, with a reliance on familiar tropes that may not fully satisfy.

    • “It wears its influences proudly, invoking memories of Castlevania and Ghosts 'n Goblins, while injecting enough personality and unique mechanics to carve out its own small identity in the crowded retro-inspired landscape.”
    • “The signature twist, however, comes from the game’s corpse-throwing mechanic. Tossing a burning monster creates an arc of flames, while throwing an explosive one detonates on impact, making this mechanic as tactical as it is darkly comedic.”
    • “Its combination of familiar swordplay, inventive corpse-throwing mechanics, and nostalgic aesthetics gives it enough charm to stand out from the flood of retro indie releases.”
    • “The linear level progression also means that once you’ve seen the first few environments, you’ve experienced most of what the game has to offer visually and mechanically.”
    • “Gameplay itself is so-so and on the higher end of tedious: Sarah (the one you play as) is constantly being swarmed by enemies, who clip through walls, and have extended hitboxes.”
    • “While the graphics are quite nice and remind me of the SNES days, and the music is really well done, the gameplay kind of brings itself to be rather lackluster, and the mechanics involved feel a little unpolished.”
  • music
    40 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising its energetic chiptune and rock-inspired melodies that enhance gameplay and boss encounters. While some players find the soundtrack charming and atmospheric, others describe it as generic or repetitive, with a few noting issues like poor looping and a lack of variety in certain situations. Overall, the music is generally considered decent but not universally acclaimed, with some players enjoying it while others find it lacking.

    • “The soundtrack, featuring a mixture of energetic chiptune and rock-inspired melodies, complements the action well, keeping the pace lively and amplifying the tension during boss encounters.”
    • “The game is 16-bit graphics intentionally with a fantastic soundtrack and sound effects.”
    • “The music in Amazing Princess Sarah is charming enough, with ambient tunes playing while you explore various environments, and the soundtrack kicks it up to more rockin' tunes when battling it out with a boss.”
    • “The music is inoffensive but not particularly noteworthy (although I admit I played much of the game with the volume low while YouTube videos played in the background).”
    • “The soundtrack is some awful generic guitar that, even though I love rock and metal, just gets so irritating after a short time that it makes it even harder to keep playing this game.”
    • “The lack of music made it even less immersive than it already felt.”
  • graphics
    33 mentions Positive Neutral Negative

    The graphics of "Amazing Princess Sarah" are characterized by colorful pixel art that pays homage to the retro 16-bit era, evoking nostalgia while maintaining a charming aesthetic. While many players appreciate the vibrant style and engaging visuals, some note that the graphics lack detail and can feel repetitive, with a mix of positive and critical feedback regarding their overall quality. Overall, the visuals are considered enjoyable and fitting for the game's retro theme, though they may not stand out compared to other titles in the genre.

    • “Visually, amazing Princess Sarah embraces its retro roots with colorful pixel art and a charmingly exaggerated aesthetic.”
    • “The graphics resemble the 16-bit era, which is cool for a nostalgic effect.”
    • “I love the art style and the feel of the game.”
    • “Graphics are old school, which is not a bad thing, but sprites are reused too much.”
    • “The graphics are a mixed bag; the sprites are very colorful, but not very detailed most of the time.”
    • “The graphics are nothing special.”
  • story
    14 mentions Positive Neutral Negative

    The game's story revolves around a princess on a quest to rescue her father from demonic forces, but many reviews describe it as minimal and forgettable, often feeling tacked on or lacking depth. While some players appreciate the moral themes and the simplicity of the narrative, others criticize the storytelling for being almost non-existent and overshadowed by gameplay mechanics. Overall, the story serves as a basic backdrop for the platforming experience rather than a compelling narrative.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “This is an awesome game, the story so far is great.”
    • “The story follows a princess who must save her father, the king, from demonic forces.”
    • “Controls are 'kind of' sluggish and the story is almost non-existent.”
    • “The (forgettable) story is told without words through simple cutscenes.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers notable replayability through new game plus modes and additional game modes unlocked after completing the main story, providing players with fresh challenges and developer humor. However, some players may find that the core content remains largely unchanged, which could lead to boredom over time. Overall, while there is replay value, it largely depends on individual player enjoyment and motivation.

    • “Plus, there are extra game modes once you beat the game, so there's definitely replayability.”
    • “There is some replayability to this as when you beat it the first time around, you unlock a new game+ (NG+) mode.”
    • “They add replay value for those who have already mastered the main game, though much of the content remains the same.”
    • “There is some replayability to this as when you beat it the first time around you unlock a new game + (NG+) mode.”
    • “Plus, there are extra game modes once you beat the game once, so there's... I guess replayability.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is characterized as silly and comical, providing a lighthearted contrast to frustrating gameplay elements, particularly in poorly designed levels. While some players appreciate the developer's self-aware humor and find it adds to replayability, others feel that the humor can only go so far in alleviating the game's shortcomings. Overall, it elicits a mix of giggles and frustration, making it a fun experience despite its flaws.

    • “It's not evocative, it's not racy, it's not offensive, it's actually just silly and a bit comical, which is good because it keeps you laughing at that instead of raging at the terrible level design.”
    • “The game itself is also quite humorous and got a couple of giggles out of me.”
    • “It's a fun and funny little game.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, with poor controls and overwhelming enemy encounters contributing to a lackluster experience. While some appreciate that achievements are primarily tied to game progression rather than excessive farming, the overall gameplay is marred by repetitive and unengaging levels.

    • “Gameplay itself is so-so and on the higher end of tedious: Sarah (the one you play as) is constantly being swarmed by enemies, who clip through walls and have extended hitboxes.”
    • “I laughed so hard I almost forgot how tedious and unfun this was at this point.”
    • “Poor controls, tedious levels, and bosses.”
  • emotional
    3 mentions Positive Neutral Negative

    Players express frustration with the emotional impact of gameplay mechanics, particularly regarding unfair deaths caused by environmental factors like water currents. The combination of vulnerability in certain scenarios, such as being drunk or a vampire, adds to the emotional weight of the experience, highlighting the tension between skill and uncontrollable elements. Overall, the emotional tone reflects a mix of challenge and irritation stemming from these design choices.

  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is criticized for being minimal, with a linear and short storyline that lacks meaningful progression or power-ups, overshadowed by outdated character designs reminiscent of Turbografx and an overemphasis on anime aesthetics.

    • “It's extremely linear and short, with no real power-ups or character development.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, the game is generally stable and enjoyable, with fun boss battles and good music. However, there are notable bugs, particularly with the knight's head animation in castle 5, which can detract from the experience.

    • “The game runs smoothly without any glitches, making for a seamless experience.”
    • “I appreciate how stable the gameplay is; I haven't encountered any crashes or major bugs.”
    • “The controls are responsive and reliable, which adds to the overall stability of the game.”
    • “The head animation from the knight in Castle 5 is buggy; it starts flying back even when the player is picking it up, and then it teleports back to the player. A second head drops down even after the boss is defeated if it is defeated while throwing the head.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is enhanced by a mix of enjoyable tracks, with one song notably reminiscent of a well-known band, contributing to a varied and engaging auditory experience throughout the game.

    • “The music in the game creates an immersive atmosphere that enhances the overall experience.”
    • “The sound design is exceptional, adding layers of depth and emotion to every scene.”
    • “The ambient sounds and music work together beautifully to create a captivating atmosphere.”
Skip Critic Reviews
Skip Game Offers

Buy Amazing Princess Sarah

3h Median play time
3h Average play time
1-4h Spent by most gamers
*Based on 2 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Amazing Princess Sarah

Games Like Amazing Princess Sarah

Akane the Kunoichi Image
Castle In The Darkness Image
Panzer Paladin Image
Outland Image
Taimumari Image
Skip FAQs

Frequently Asked Questions

Amazing Princess Sarah is a casual platformer game.

Amazing Princess Sarah is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 4 and others.

On average players spend around 3 hours playing Amazing Princess Sarah.

Amazing Princess Sarah was released on August 18, 2014.

Amazing Princess Sarah was developed by Haruneko Entertainment.

Amazing Princess Sarah has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its story.

Amazing Princess Sarah is a single player game.

Similar games include Akane the Kunoichi, Castle In The Darkness, Panzer Paladin, Outland, Taimumari and others.