- January 3, 2014
- Hörberg Productions
- 2h median play time
Gunman Clive
Platforms
About
Gunman Clive is a sidescrolling platform game set in the wild west with 3D graphics and a distinctive sketch-shaded art style. Jump and shoot your way through 16 levels, fighting numerous enemies and epic bosses to save Mayor Johnson's daughter. The game offers three playable characters and controller support for an old-school gaming experience.





- Gunman Clive features a charming art style that resembles a hand-drawn sketchbook, making it visually appealing.
- The gameplay is simple yet engaging, reminiscent of classic platformers like Mega Man, with tight controls and enjoyable level design.
- At its low price point, the game offers good replayability with multiple characters and achievements to unlock.
- The game is quite short, typically taking less than an hour to complete, which may leave some players wanting more content.
- Some players may find the difficulty spikes frustrating, especially with the lack of checkpoints in levels.
- The soundtrack and sound effects can become repetitive and may not be as memorable as the visuals.
graphics
150 mentions Positive Neutral NegativeThe graphics of "Gunman Clive" are widely praised for their unique hand-drawn art style, which combines a charming sketch-like aesthetic with a western theme, effectively enhancing the game's retro feel. While some reviewers note that the visuals can be simplistic or monochrome, many appreciate the distinctiveness and beauty of the artwork, which stands out in the platforming genre. Overall, the graphics are considered one of the game's strongest aspects, contributing significantly to its appeal.
“Gunman Clive offers a delightful throwback to classic platforming with its unique hand-drawn art style that really sets it apart.”
“The graphics are even more beautiful in motion, animated with a simple, sketchy flair more distinct than most platformers manage.”
“The art style is pretty easy on the eyes, the music isn’t too bad, and it is fun.”
“Dull version of Mega Man with uninspiring and inconsistent art style.”
“Now the graphics aren't much to write home about but they match the overall aesthetic and that's what matters; sound design, on the other hand, fits into the game the same way the graphics do, with the shining exception being the music.”
“Graphics and music leave much to be desired, but this powerhouse is all gameplay.”