- July 21, 2020
- Tribute Games Inc.
Panzer Paladin
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About Panzer Paladin
Panzer Paladin is a single player arcade hack and slash game with a anime theme. It was developed by Tribute Games Inc. and was released on July 21, 2020. It received mostly positive reviews from players.
Hop in the Paladin power armor, seize melee weapons from the demonic invaders and give them a taste of their own medicine!











Games Like Panzer Paladin
Looking for games like Panzer Paladin? Here are top arcade hack and slash recommendations with a anime focus, selected from player-similarity data — start with Alwa's Awakening, Primal Light or Cyber Shadow.
Reviews
- Excellent retro-inspired pixel art and smooth animations that evoke a nostalgic 8-bit anime aesthetic.
- Satisfying core gameplay loop with fluid control of both the mech 'Grit' and pilot 'Flame', adding variety and strategic depth.
- Innovative weapon durability and spell system encouraging tactical weapon usage, along with multiple modes and a weapon creation feature enhancing replayability.
- Fantastic soundtrack with catchy, well-composed chiptune music that complements the game's action and settings.
- Challenging but fair difficulty that rewards skill and strategy without being overly punishing in early stages.
- Engaging boss battles with unique designs, often requiring mastery of mechanics and weapon management.
- Checkpoint system is punishing and sparse, requiring players to sacrifice a weapon to save progress, often leading to frustrating long restarts after deaths.
- Level design suffers from repetitive enemies, long layouts with many instant-death traps (pits and spikes), and unclear platforming areas causing unfair deaths.
- Movement can feel clunky and slow, especially with limited mobility options and stiff jump mechanics, reducing platforming fluidity.
- The pilot segments, while a nice concept, are underutilized, generally short, and often involve frustrating platforming over instant-death hazards.
- Upgrade system is shallow, focusing almost exclusively on small health increases, missing opportunities for meaningful character progression.
- Weapon variety is mostly cosmetic with limited differentiation, making combat and weapon management feel repetitive over time.
gameplay
232 mentions Positive Neutral NegativePanzer Paladin offers a retro-inspired action platforming experience with a unique weapon durability and spellcasting system that adds strategic depth, and a dual-character mechanic switching between mech and pilot. While the gameplay is praised for its nostalgic feel, satisfying combat, and tight controls, many find it hindered by slow, clunky movement, repetitive level design, underutilized mechanics, frustrating checkpoints, and punishing difficulty spikes that can lead to tedious repetition. Overall, it appeals to fans of old-school titles who appreciate mechanical complexity, but its uneven execution and limited innovation may alienate players seeking smoother, more polished gameplay.
“The unique mechanic to control both pilot and mech introduces interesting ideas, though it could have been utilized more deeply.”
“The gameplay loop is very straightforward: get weapons, kill bad guys, defeat boss, with tight and responsive controls.”
“Interesting weapon mechanics where you pick up melee weapons from enemies, consume them to cast spells tied to weapon durability, and can throw weapons or use them to activate checkpoints, adding strategic depth.”
“When a player dies more to the cheap instakill bottomless pit, and instead of removing them you double down by putting checkpoints far apart, make entire sections of the stage a precision platformer challenge where you pilot a slow accelerating character clearly not meant for such gameplay and you finish off by adding enemies and traps that knock you into said pits — it's enough to not recommend the game.”
“The unique mechanic to control both pilot and mech isn’t even utilized beyond a gimmick section where the pilot grapples on a couple of rings to clear a gap and then teleports the mech back to her; that's it—no unique combat moves or unique movement options to reach secrets or other mechanics where you would prefer her in certain occasions.”
“There is another gameplay mechanic when you lose the robot's health: you play as the pilot, Flame, a small girl with a whip who usually can take about 3 hits before she dies. There are forced segments where you must play as her before being able to pick up the robot again. Her gameplay feels a little nicer compared to the robot who feels stiff and has a huge hitbox, and Flame has better range with her whip, but her damage is way too low—basic enemies can take up to 3 hits to kill. This makes her sections a chore, especially during boss fights where her low damage and tanky bosses create tedious experiences. It's often better to intentionally lose a life to get the robot back and try again.”
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Frequently Asked Questions
Panzer Paladin is a arcade hack and slash game with anime theme. Common tags for Panzer Paladin include demons, indie, trading, gaming, pixel graphics and others.
Panzer Paladin is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 4 and others.
Panzer Paladin was released on July 21, 2020.
Panzer Paladin was developed by Tribute Games Inc..
Panzer Paladin has received mostly positive reviews from players. Most players liked Panzer Paladin for its gameplay but disliked it for its grinding.
Panzer Paladin is a single player game.
Similar games include Alwa's Awakening, Primal Light, Cyber Shadow, , Gravity Circuit and others.











