Taimumari Game Cover

"Taimumari: Definitive Edition" is a single-player anime platformer game with good mechanics and music. As Himari, a young female wizard, you journey through various ages to restore balance to the world's time flow. The game features hardcore action, leveling system, multiple difficulty levels, and hidden easter eggs.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Linux
  • Play​Station
  • Xbox

Reviews

71%
Audience ScoreBased on 52 reviews
gameplay7 positive mentions
story4 negative mentions
  • The game features charming pixel art and a cute anime aesthetic that many players find appealing.
  • Gameplay is fast-paced and challenging, with a variety of mechanics that keep it engaging.
  • The music is well-received, adding to the overall enjoyment of the game.
  • The game suffers from numerous bugs and glitches that can disrupt the experience.
  • The writing and story are criticized for being generic and poorly translated, detracting from the overall narrative.
  • Controls can feel floaty and unresponsive at times, making platforming frustrating for some players.
  • gameplay19 mentions

    The gameplay has received mixed reviews, with some praising its charm, tight controls, and engaging mechanics, while others criticize its execution and floaty feel. Many players appreciate the blend of classic platforming elements with modern additions, noting the presence of secrets and a gradual difficulty curve that keeps the experience interesting. Overall, it is seen as a solid, if not revolutionary, platformer that offers a satisfying challenge.

    • “Pretty art style and nice gameplay, a little bit of a mix between Celeste and JSAB.”
    • “There was a good amount of secrets and hidden areas that kept the gameplay interesting.”
    • “The lack of care and grace in its mechanics makes you appreciate the thousands of micro-decisions that go into even the most basic platformer feel good, and there is a vision here, that while clouded by the execution, is worthwhile in concept.”
    • “It's obvious there's inspiration from Mega Man in this game, but it seems they overlooked the technical aspect of what made the gameplay so solid in Mega Man games. This game could be a real gem if it had all the kinks worked out and if it had more polish.”
    • “The gameplay is actually its strongest suit; things feel really 'cheap' and floaty, but it has better control overall than many other lower-end indie games of this sort I've played lately.”
  • music14 mentions

    The music in the game receives mixed reviews, with some players praising it as top-tier and catchy, while others find it generic or inconsistent in quality. Many appreciate the energetic title theme, though some tracks may not be as memorable. Overall, the soundtrack contributes positively to the gameplay experience, despite some criticisms regarding its variability.

    • “I really enjoyed the music.”
    • “Tight controls, creative use of abilities to keep it fresh, and music that I cannot stop bopping to.”
    • “The music in this game is top tier, and the game has a good level of polish as well!”
    • “Most of the sprites are barely animated, music is generic and the level design consists of floating platforms and plateaus with enemies.”
    • “Now if only the entire soundtrack was as energetic as the title theme, it would be awesome, but some songs might get in your head for quite a while.”
    • “The music ranges from terrible to decent.”
  • story12 mentions

    The story is widely criticized for being generic, poorly written, and overly simplistic, often feeling like a parody of '90s anime tropes. While some players find it mildly entertaining, the overall consensus is that the narrative lacks depth and coherence, making it a secondary concern in the context of the gameplay. Fans of action-platformers may overlook these flaws, but those seeking a compelling story will likely be disappointed.

    • “Has a decent story and is challenging sometimes, nothing that hard.”
    • “But if you don't go in expecting the level of quality you'd want from Mega Man or Cave Story, you might be pleasantly surprised.”
    • “It is kind of sad, because the story seems to be basically a pastiche of '90s anime: the dialogues and plot twists really remind me of Sailor Moon, Rayearth, or Shinzo, and one of the bosses is a winged Josuke Higashikata.”
    • “The writing is bad, the story is generic, and you're not given so much as a press 'D' to go left on screen.”
    • “The story is simple, way too simple; it feels like it's treated as a joke, but since it's so short, it feels weird.”
    • “The writing is shoddy at best and incomprehensible at worst; the plot is as campy as Batman & Robin.”
  • graphics9 mentions

    The graphics of the game receive mixed reviews, with some praising the polished, nostalgic bit graphics reminiscent of NES titles, while others criticize the visuals as bland or poorly matched to gameplay elements. Many users note issues with clunky controls and a lack of cohesion in the art style, with some sprites appearing embarrassingly low quality and outsourced from free graphics sites. Overall, the aesthetic appeal is inconsistent, with a few players enjoying the art style but many finding it lacking.

    • “Pretty art style and nice gameplay, a little bit of a mix between Celeste and JSAB.”
    • “Very polished with excellent bit graphics harking back to the NES days but a little better.”
    • “I love the art style and the gameplay.”
    • “The game has a lot of flaws: such unmatching and unfitting graphics, clunky controls, and poor handling.”
    • “But one thing that drove me crazy, and I am almost sure is not part of the game, is that the graphics would start to clash every often or so.”
    • “Graphics are bland at best, embarrassingly bad at worst with some of the sprites (warai, the penguins, etc.). Most of it is outsourced from free graphics sites, which isn't necessarily a bad thing, but nothing sticks out here.”
  • stability4 mentions

    The game is widely criticized for its instability, with users reporting numerous bugs and glitches that significantly affect gameplay, particularly in platforming and combat. Overall, the consensus is that the game's performance is severely hampered by these issues.

    • “Buggy as hell.”
    • “But more so, it's buggy as all hell.”
    • “Choppy platformer with a ton of glitches.”
  • replayability2 mentions

    The game offers multiple endings that enhance its replayability, though some players report only completing it once. Despite this, the engaging presentation and enjoyable gameplay contribute to its appeal, suggesting that players may find value in revisiting it.

    • “It has different endings, which gives it great replayability.”
    • “I can see the effort put into it; the presentation is cute and nice-looking, and it's far smoother and more playable than many similar low-budget productions.”
    • “Above all, it's just quite fun to play.”
  • humor2 mentions

    The humor in the game often arises from unintentional glitches, such as the ability to wall-jump without contact, and from poorly executed translations that feature awkward dialogue and excessive punctuation, providing some comedic moments despite their negative impact on the overall experience.

    • “For instance, you can wall-jump without actually making contact with walls if you get close enough to them, which is rather hilarious but definitely not intentional.”
    • “Also of note, 'aesthetically' is the translation, which is hilariously bad. While this is definitely not a positive point, it might give you a laugh or two with its overuse and misuse of commas and its bizarre dialogue style.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be a double-edged sword; while it provides essential upgrades that can ease difficulty, it often feels excessive due to frustrating level design that heavily incentivizes grinding for enhancements.

    • “It's also very frustrating at times with some incredibly questionable level design, and it incentivizes grinding for upgrades above almost all else.”
    • “The power-up system allows you to buy increased health and mana meters, or to strengthen your attacks, and while it can get a bit grindy, it also greatly helps those that might find the game too hard for their own taste.”
  • emotional1 mentions

    Users express strong dissatisfaction with the heroine's behavior when interacting with the left side of the screen, indicating that it detracts from the emotional experience of the game.

  • character development1 mentions

    Character development in this game is perceived as lacking depth and emotional engagement compared to similar titles, such as Metagal, which is noted for its more heartfelt execution and tighter overall design. As a result, players feel that this game falls short in creating memorable or compelling characters.

    • “The character development feels shallow and uninspired, lacking any real depth or growth throughout the game.”
    • “I found the characters to be one-dimensional, making it hard to connect with their stories or care about their outcomes.”
    • “The lack of meaningful choices in character development left me feeling disengaged and uninterested in the narrative.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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