Taimumari Game Cover

"Taimumari: Definitive Edition" is a single-player anime platformer game with good mechanics and music. As Himari, a young female wizard, you journey through various ages to restore balance to the world's time flow. The game features hardcore action, leveling system, multiple difficulty levels, and hidden easter eggs.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Linux
  • Play​Station
  • Xbox

Reviews

68%
Audience ScoreBased on 108 reviews
graphics6 positive mentions
story5 negative mentions
  • The game features cute graphics and a charming art style that appeals to fans of retro platformers.
  • The controls are responsive and allow for smooth gameplay, making platforming enjoyable.
  • The soundtrack is catchy and enhances the overall experience of the game.
  • The game suffers from numerous bugs and glitches that can disrupt gameplay, such as getting stuck on platforms or disappearing bosses.
  • The story and dialogue are poorly written, with many translation issues that detract from the experience.
  • Level design can be frustrating, with some sections feeling unfairly difficult and lacking in polish.
  • graphics37 mentions

    The graphics of the game have received mixed reviews, with many players criticizing the use of outdated pixel art and a lack of resolution options, leading to a console-like experience on PC. While some appreciate the nostalgic 8-bit aesthetic and character design, others find the visuals inconsistent and poorly executed, with graphical glitches and bland assets detracting from the overall experience. Overall, the graphics are seen as a significant flaw, overshadowing the gameplay despite some charm and polish in certain areas.

    • “The art style and overall character design look really cool.”
    • “Visuals are colorful and mildly detailed, though not in a way that detracts from the game.”
    • “Very polished with excellent bit graphics harking back to the NES days but a little better.”
    • “A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
    • “Graphics are bland at best, embarrassingly bad at worst, with some of the sprites (like the penguins) being outsourced from free graphics sites, which isn't necessarily a bad thing, but nothing stands out here.”
  • gameplay37 mentions

    The gameplay of the game is a mixed bag, with many reviewers noting that while it offers a variety of mechanics and challenges, it often feels generic and lacks polish. Some players appreciate the tight controls and satisfying mechanics, while others criticize the execution and overall lack of innovation. Despite its flaws, the game can still provide an enjoyable experience, especially for fans of classic platformers.

    • “There's also more variety than I was expecting in level mechanics, as there are occasions where you swim or fly (and even a couple of horizontal shooter sections).”
    • “The game does offer a good variety in gameplay, giving you a chance to cast different specials, face various bosses and traps.”
    • “The combination of good controls and well-executed mechanics make the game really satisfying to play through.”
    • “Taimumari is a side-scrolling platformer with a combat system and it's highly inspired by the platformers of old, yet sadly it completely falls apart in the gameplay section.”
    • “I found a good chunk of the game passable, but slightly generic and sadly the gameplay is probably the worst aspect of the game.”
    • “Everything about the gameplay apart from the core platforming controls doesn't feel satisfying, and the story is so poorly worded and uninteresting that there's really nothing to keep you playing.”
  • story34 mentions

    The story in "Taimumari" is widely criticized for being bland, generic, and poorly written, with many reviewers noting its lack of depth and coherence. While some appreciate its lighthearted approach and nostalgic references to '90s anime, the overall consensus is that the narrative fails to engage players, often feeling like an afterthought in an otherwise action-focused game. Despite its ambitious themes, the execution leaves much to be desired, leading to a lackluster storytelling experience.

    • “The story doesn't take itself too seriously, so despite being such a cliché, it's still fun to follow.”
    • “You play a young, inexperienced mage who gets the quest to save the world thrust upon her for unclear reasons.”
    • “In Taimumari, you play as Himari, a female wizard on a quest to restore balance to the world, in a challenging old school platformer.”
    • “The story of Taimumari is a really bland and uninspired tale of a young hero being put up to a difficult quest, and while the writing could have been way worse, it's still nothing all too great.”
    • “The plot is surprisingly ambitious, having to do with time control and genocide, but it's also kind of sloppy and all over the place, and I kind of gave up trying to figure out what was going on fairly early on.”
    • “Everything about the gameplay apart from the core platforming controls doesn't feel satisfying, and the story is so poorly worded and uninteresting that there's really nothing to keep you playing.”
  • music32 mentions

    The music in the game receives mixed reviews, with some players praising the catchy and enjoyable soundtrack that enhances the overall experience, while others find it repetitive and lacking in quality. Highlights include energetic chiptune tracks that capture a nostalgic feel, but there are also criticisms regarding poorly looped audio and generic compositions. Overall, the music is seen as a significant aspect of the game, though opinions on its execution vary widely.

    • “The soundtrack itself is pretty decent and there's some genuinely catchy tunes.”
    • “As soon as you boot up the game you hear a really great song which just gives you a taste for the rest of the game which is just as good.”
    • “The music is definitely the highlight of the game and made it much more enjoyable.”
    • “It plays fine enough but the graphics are horrendous, the music is really bad, and the gameplay is nothing new or innovative.”
    • “The music is also similarly underwhelming, with tracks that loop too quickly and aren't particularly interesting.”
    • “Throughout all that I've played so far, the music plays over and over very noticeably looping with a poorly cut audio track.”
  • stability8 mentions

    The game's stability is heavily criticized, with numerous reports of bugs, glitches, and occasional freezes that disrupt gameplay, particularly during critical moments like boss fights. While some players still find enjoyment despite these issues, the consensus is that the game requires significant optimization and polish to reach its potential.

    • “Buggy as hell.”
    • “The game also occasionally freezes for a moment, including during boss fights, like the PC can't handle processing this much data.”
    • “Optimize the code, get rid of the graphical glitches, and put a little more effort into sprites and dialogue, and this could be a classic simple platformer, but Taimumari absolutely shouldn't have been released in its current state.”
  • humor4 mentions

    The humor in the game is largely derived from unintentional glitches, such as wall-jumping without contact, and the joy of outsmarting enemies while dodging their attacks. Additionally, the poorly translated dialogue, filled with awkward punctuation and bizarre phrasing, adds a layer of comedic value, making for a lighthearted experience despite its flaws. Overall, players find themselves laughing at both the gameplay mechanics and the translation mishaps.

    • “Instead, I saw you could purchase the soundtrack and literally started cracking up laughing.”
    • “For instance, you can wall-jump without actually making contact with walls if you get close enough to them, which is rather hilarious but definitely not intentional.”
    • “The joy of laughing at your enemies while you dodge their bullets, get in some cheap-as-free hits, and jump-dash-jump through terrain that's supposed to be tough will motivate you to level up your magic meter just so you can keep laughing at them a little longer.”
  • replayability3 mentions

    The game offers good replayability due to its multiple endings, though some players report only completing it once. Its appealing presentation and enjoyable gameplay contribute to its overall charm, making it a worthwhile experience despite limited replay attempts.

    • “It has different endings, which gives it good replayability.”
    • “I can see the effort put into it; the presentation is cute and nice-looking, and it's far smoother and more playable than a lot of similar low-budget productions.”
    • “Above all, it's just quite fun to play.”
  • character development3 mentions

    Character development in the game is noted for its distinct and unique designs, with chibi renditions described as adorable, contributing to an appealing art style. However, some reviewers feel that the overall character development lacks depth and emotional engagement compared to similar games, leading to a perception of it being less polished and heartfelt.

    • “The character designs are pretty well made; the characters look very distinct and unique. While the little chibi renditions aren't all that detailed, I think they look really adorable.”
    • “The art style and overall character design look really cool.”
    • “This game feels like it has more heart and soul put into every aspect of it, making the character development feel much tighter overall.”
    • “I recently reviewed a very similar type of game on Steam (a Mega Man-like fangame with less-than-professional anime character designs) called Metagal, and just barely gave it a thumbs-up; this one I'll just barely give a thumbs-down, as it's very similar in middling quality but Metagal felt like it had more heart and soul put into every aspect of it (if only a bit) and just felt like a much tighter game overall.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be a double-edged sword; while it provides necessary upgrades to enhance health, mana, and attack strength, it can also become tedious and frustrating due to questionable level design that heavily incentivizes grinding for power-ups.

    • “It's also very frustrating at times with some incredibly questionable level design, and it incentivizes grinding for upgrades above almost all else.”
    • “The power-up system allows you to buy increased health and mana meters, or to strengthen your attacks, and while it can get a bit grindy, it also greatly helps those who might find the game too hard for their own taste.”
    • “Getting power-ups can be grindy.”
  • optimization2 mentions

    The game's optimization is severely lacking, with users highlighting significant performance issues that require extensive improvements to enhance gameplay experience.

    • “The optimization in this game is impressive, allowing for smooth gameplay even on lower-end systems.”
    • “I appreciate how the developers focused on optimization, making the game run seamlessly without sacrificing quality.”
    • “The performance optimization has significantly improved my gaming experience, reducing lag and enhancing responsiveness.”
    • “But the really fatal flaw is performance.”
    • “This code needs to be massively optimized.”
  • monetization1 mentions

    Reviews indicate that Gamemaker Studio is often associated with the creation of retro-style games that are perceived as low-effort cash grabs, suggesting a negative view of its monetization practices.

    • “Gamemaker Studio is most commonly used to create retro pixel shovelware and cash grabs.”
  • emotional1 mentions

    Users express strong dissatisfaction with the heroine's behavior when interacting with the left side of the screen, indicating that it detracts from the emotional experience of the game.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
6hAverage play time
6-6hSpent by most gamers
*Based on 1 analyzed playthroughs

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