- August 18, 2022
- Thirdverse, Co., Ltd.
ALTAIR BREAKER
Platforms
About
Altair Breaker is a thrilling hack-and-slash game with satisfying combat and stunning visuals. Fight against hordes of enemies using a variety of weapons and abilities, and customize your character to fit your playstyle. Explore diverse environments, defeat powerful bosses, and uncover the secrets of the mystical world of Altair.
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- The game features great face-to-face combat and has improved graphics, offering a visually appealing experience.
- The gameplay mechanics, such as gliding and climbing, are fun and add variety to the sword-fighting action.
- The parry system has seen significant improvements, enhancing the overall combat experience.
- The game suffers from repetitive enemies and environments, leading to a lack of variety and challenge.
- Movement mechanics are clunky and unresponsive, making navigation feel tedious and frustrating.
- The absence of a main menu and forced social lobby can lead to a chaotic and unpleasant multiplayer experience.
gameplay
16 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with some players enjoying the fun mechanics of climbing and gliding, which make it more accessible for VR newcomers. However, many criticize the repetitive nature of the gameplay loop, limited enemy variety, and clunky controls, leading to a tedious experience overall. While some aspects, like swordplay, are praised for their execution, the overall lack of challenge and variety detracts from the enjoyment.
“I personally felt like the swordplay and mechanics in 'Swords of Gargantua' felt amazing, like Dark Souls perfectly translated to VR.”
“The gameplay mechanics like gliding and climbing just feel fun.”
“[Intuitive gameplay that features some nifty moves which can be fun to use, sharp anime-like visuals.]”
“As for gameplay, if you thought SOG had a weird dash system, hope you like breaking your left thumbstick trying to double tap a direction to dash.”
“I played for about 2 hours and the gameplay loop was the same 3 rooms which spawn 2-3 mob types: swordy boy, dual swordy boy, and mage that just run away from you. It's annoying to chase them because the mobility is so bad.”
“Gameplay is very tedious with a lack of challenge and variety, repetitious enemies and environments, and clunky compartmentalized menus.”