- November 1, 2023
- The Behemoth
- 7h median play time
Alien Hominid Invasion
Platforms
About
Alien Hominid Invasion is a co-op shooter game where up to four players can invade Earth and sabotage the plans of not-so-secret agents. Choose from three difficulty levels and unlock an arsenal of unique weapons and cosmetics. The game offers a variety of ways to play, including online and couch co-op, with difficulty settings adjustable for each player's skill level. Complete missions, level up, and mutate your alien to deploy new mechanics and customize your playstyle.
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- Fun and chaotic gameplay that is enjoyable, especially with friends.
- Great art style and soundtrack that captures the Behemoth charm.
- Variety of weapons and customization options enhance replayability.
- Gameplay can become repetitive and lacks level variety.
- Visual clutter makes it difficult to track the player's character during chaotic moments.
- Difficulty spikes can feel unfair, especially in solo play.
gameplay
216 mentions Positive Neutral NegativeThe gameplay of "Alien Hominid Invasion" is characterized by a fun yet repetitive loop, with many players noting a lack of variety in objectives and level design that leads to monotony over time. While the game retains the charm and humor of its predecessor, it struggles with chaotic enemy encounters and procedural generation that can feel overwhelming and poorly thought out. Despite some enjoyable mechanics and cooperative play, many reviewers express disappointment in the absence of innovation and the overall staleness of the gameplay experience.
āThe gameplay is so fun and fast!ā
āThe charming art style, hilarious humor, and exhilarating gameplay will keep you hooked for hours.ā
āGod damn is the gameplay loop fun and addicting!ā
āThe main gameplay loop is seriously repetitive, with very little to break up the monotony of entering a level, completing objectives, with an escalating threat timer and retreat.ā
āIt's just... boring and repetitive; gameplay is too chaotic, with little skill to put in as enemies, bullets, modifiers, etc. It feels absolutely random, and you can hardly tell where you're going to get shot from.ā
āThis game ultimately falls flat when wanting diverse gameplay filled with unique systems and characters, henceforth failing at being a roguelike.ā