Conan Unconquered Game Cover
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"Conan Unconquered" is a fantasy real-time strategy game where players can team up in multiplayer co-op mode or play solo, building a stronghold and assembling a massive army to fend off hordes of enemies. The game boasts good mechanics, pretty visuals, and a sensational soundtrack, but can be very grinding and buggy. Players must rouse the lazy and feeble people of Khoraja to defend their kingdom from the tyrannical wizard Thugra Khotan.

  • PC
  • Windows

Reviews

71%
Audience ScoreBased on 1,268 reviews
gameplay50 positive mentions
stability24 negative mentions
  • The game offers a unique blend of tower defense and RTS mechanics, providing a fresh experience for fans of both genres.
  • Co-op gameplay enhances the experience, allowing players to strategize together against waves of enemies.
  • The graphics and sound design are well-executed, immersing players in the Conan universe.
  • The game suffers from pacing issues, with waves coming too quickly and not allowing enough time for players to build and strategize.
  • Resource management is overly complex and punishing, making it difficult to progress and enjoy the game fully.
  • The lack of a compelling story or campaign structure leaves the gameplay feeling repetitive and shallow.
  • gameplay206 mentions

    The gameplay of "Conan Unconquered" has received mixed reviews, with many players noting its similarities to "They Are Billions" but criticizing its execution. While some appreciate the core mechanics and cooperative play, others find the fire and wave mechanics frustrating and the overall pacing monotonous. The game offers a blend of tower defense and RTS elements, but suffers from issues like poor unit pathfinding and a lack of depth, leading to a gameplay experience that can feel unbalanced and repetitive.

    • “Overall though, I liked being able to build up layered walls with towers and defenses, and level up my troops by having them move from area to area during the waves. Aside from the fire/disease mechanic, I don't think anything was too frustrating.”
    • “The gameplay is fun and pretty unique.”
    • “The overall gameplay loop is really enjoyable, especially with the ability to play cooperatively.”
    • “The fire mechanic is probably my least favorite feature; certain enemies can light buildings (and units) on fire, and it will spread and do damage over time (including to stone buildings, frustratingly enough).”
    • “The wave battle mechanics are a poor imitation of other games that have been successful in the same genre.”
    • “This game has some major economy, balance, and gameplay issues.”
  • story196 mentions

    The game's story is primarily conveyed through comics that players unlock by completing missions, but many reviewers feel that the overall narrative is lacking depth and engagement. The campaign consists of only five missions, which are often described as repetitive and lacking in meaningful storytelling elements, leading to a sense of monotony. While some appreciate the thematic connection to Conan's lore, the absence of cutscenes or dialogue detracts from the immersive experience, leaving players wanting a more substantial narrative.

    • “The game takes place during the story 'Black Colossus', in which Conan leads an army (for the first time in his life) against an evil sorcerer.”
    • “The most interesting thing about it is that you get access to a comic telling the story of the game while playing.”
    • “- The story is told by six Dark Horse comics that are included in the game.”
    • “The main problem with it is the lack of any story between missions which makes the levels just feel like a challenge map instead of a campaign.”
    • “Not much of a story which is a tragic waste given what they had to work with.”
    • “The campaign makes no effort to tell a story.”
  • graphics112 mentions

    The graphics of the game have received mixed reviews, with many players describing them as outdated and reminiscent of early 2000s titles, while others appreciate the art style and aesthetics. Some users noted issues with optimization and performance, leading to crashes and low frame rates, despite having capable hardware. Overall, while the visuals may not impress everyone, they are considered adequate for a budget title, with some players finding them enjoyable within the context of the game's retro homage.

    • “For one, the graphics are gorgeous.”
    • “Great graphics and fun settings make it a fun experience.”
    • “Excellent graphics.”
    • “Quite a primitive RTS with clunky controls and outdated graphics.”
    • “The graphics are quite poor.”
    • “The unit animations and movements are oddly slow, the scale of units to buildings is way off, the graphics are dated (especially the units).”
  • music52 mentions

    The music in the game has received mixed reviews, with many praising its nostalgic ties to the classic Conan films and previous game soundtracks, while others criticize it for being overly derivative and recycled from earlier titles like Conan Exiles. While some players find the music fitting and atmospheric, the sound effects, particularly the vocal shouts, have been described as jarring and out of place in the context of the game's themes. Overall, the soundtrack is seen as a highlight for some, but a point of contention for others due to its lack of originality.

    • “The graphics and music are fine and exciting.”
    • “Excellent sound and music.”
    • “Good, Conan-style music and consistent atmosphere.”
    • “In making this game, Funcom mostly pilfered sound materials and soundtracks from previous Conan iterations, then tacked them onto this game.”
    • “This game feels very lazy; the music is the same from Conan Exiles, and the majority of the models are also from Conan Exiles.”
    • “I notice tracks that are a cheap version of the Age of Conan soundtrack that was already used in Conan: Exiles.”
  • optimization32 mentions

    Overall, the game's optimization has received mixed reviews, with many players noting significant performance issues, particularly during auto-save and when numerous units or buildings are present. While some users appreciate the graphics and stability, others feel the game lacks the necessary optimization to fully utilize their systems, leading to frustration and a sense that the title may have been rushed. Many reviewers express hope for future patches to address these performance concerns.

    • “I think with some optimization, bug squishes, and general maintenance that this game will really shine, not that it can't be enjoyed as is.”
    • “[*] Steam support, built-in achievements, cloud saves, community challenges, good graphics, and great music all supported by good performance and great stability gave me a satisfying experience.”
    • “There is a performance drop once a lot of buildings/units are down, but it only seems to happen when I'm in build mode; combat has been smooth regardless of objects in the world.”
    • “Unfortunately, the comic viewer within the game had terrible performance for me, so I can't really recommend the game for the comic.”
    • “I can't help but notice the game could be better optimized, as my system, while old, surpassed the requirements.”
    • “Seems like a rushed title with little or no optimization.”
  • stability26 mentions

    The game's stability has received mixed reviews, with many players reporting frequent bugs and glitches, particularly with the large map function and AI pathfinding. While some users experienced smooth performance on high-end systems, others noted significant freezing and lag issues, especially after recent patches. Overall, the stability appears to detract from the gaming experience for a considerable number of players.

    • “Runs great on my system, which is high-end, for what that's worth to you.”
    • “Runs great on my system, which is high-end, for what that's worth to you.”
    • “The 'large map' function is incredibly buggy and should never have been allowed in.”
    • “After the recent patch it freezes up constantly, is very repetitive, and figuring stuff out is a nightmare.”
    • “It's basically a more buggy version of They Are Billions, reskinned to Conan.”
  • grinding20 mentions

    Players find the grinding aspect of the game to be excessively tedious and unengaging, often feeling overwhelmed by the need for constant resource management and micromanagement. The lack of a compelling story and the repetitive nature of farming and resource gathering contribute to a sense of monotony, leading some to abandon the game altogether. While some appreciate the key mapping features, the overall experience is marred by the tediousness of the grinding mechanics.

    • “I was hoping for a story at least, but there's barely one and I didn't feel like going through the long tedious waves to get to the end.”
    • “I am going to stop playing simply because it's just too tedious and getting to be no fun.”
    • “Even small things like unloading all units from a watch tower are tedious multi-click affairs that slow the game engine.”
  • humor16 mentions

    The humor in the game is highlighted by silly voiceovers for non-hero units and amusing game modes like "kron," which players find entertaining. The comedic elements, such as the exaggerated AI behavior and the absurdity of certain scenarios, contribute to a lighthearted experience, although some players feel that certain aspects, like boss interactions, can be less satisfying. Overall, the game is regarded as funny and well-balanced, particularly in co-op play.

    • “The kron mode is funny and recent updates were great.”
    • “If 'Kevin' gets eaten, it's always more hilarious than soldier number 2.”
    • “The low-level fire javelin enemy AI are hilariously too good.”
  • replayability16 mentions

    Overall, the game's replayability is mixed; while some players appreciate the option for procedurally generated maps and the engaging two-player co-op mode, others criticize its limited longevity and lack of content, leading to a perception of low replay value.

    • “Very replayable 2 player co-op.”
    • “There are about 10 levels in total, with an option to procedurally generate a map for replayability.”
    • “Replayability is pretty good as well with randomly generated maps based on your preferences.”
    • “So the game isn't really replayable.”
    • “Its biggest downside is without a doubt that there is very little longevity or replayability.”
    • “I think this game disappoints as a rewarding game with replayability.”
  • monetization8 mentions

    The monetization strategy of the game has been heavily criticized, with users labeling it a cash grab that prioritizes profit over quality. Players are frustrated by the early introduction of paywalls, restricting access to a significant portion of playable characters shortly after release. Additionally, the game's marketing is seen as misleading, presenting an experience that does not align with the actual product.

    • “It is like they threw together a game as a cash grab for a movie or trend that is hot right now... only there is no such thing for Conan at the moment, which makes it even more mind-boggling.”
    • “3 playable characters and one is already behind a cash grab wall (the game was just released 2 months ago!!) that's 30% of the playable characters being unplayable unless you give the devs more $$$.”
    • “The game has a very nice advertisement that is nothing like the game.”
  • atmosphere8 mentions

    The game's atmosphere is highly praised for its engaging setting and consistent Conan-style music, creating an immersive experience. However, some players feel that underlying issues may lead to burnout, detracting from the overall enjoyment of the atmosphere.

    • “I really like the game's setting and atmosphere.”
    • “Good, Conan-style music and consistent atmosphere.”
    • “Overall atmosphere is pretty nice.”
  • emotional2 mentions

    The emotional aspect of the game is perceived as potentially alienating for casual players, who may feel overwhelmed by the mechanics and delays, detracting from their enjoyment of building and management elements. This suggests a need for a more accessible approach to engage a broader audience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

19hMedian play time
29hAverage play time
5-63hSpent by most gamers
*Based on 10 analyzed playthroughs

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