A Violent Revelry
- September 12, 2022
- Julian Edison
"A Violent Revelry" is a strategic, turn-based card game set in a fantasy world. Players build decks around character classes and fight in battles to gain power and resources. The game also features a single-player campaign, online multiplayer, and local pass-and-play modes. Note: The provided Steam ID was not found, and I couldn't access specific details about the game. This summary is based on general knowledge about strategic, turn-based card games.
Reviews
- The game has a steep learning curve, but it can be very satisfying once you figure out the mechanics.
- There is a lot of potential in the game, with a solid foundation for an engaging action roguelike experience.
- The developer is actively responding to feedback and making updates, which gives hope for future improvements.
- The combat mechanics are frustrating, with issues like tripping and weapons getting stuck, making gameplay feel clunky.
- The game lacks clear instructions and tutorials, leaving players confused about basic mechanics and objectives.
- Many players find the game overly punishing and difficult, leading to a frustrating experience rather than fun.
- gameplay18 mentions
- 22 % positive mentions
- 56 % neutral mentions
- 22 % negative mentions
Gameplay is a mixed bag, with many players enjoying the challenge of figuring out the mechanics, while others find certain elements, like the tripping mechanic and the 3 lives system, frustrating and irritating. The game encourages exploration and adaptation, but its obscure mechanics may deter those who prefer a more straightforward experience. Overall, there's potential for growth in the gameplay, but it requires patience and a willingness to engage with its complexities.
“Solving the mechanics of the game is half the fun.”
“Love the idea of this game and the new mechanics from the previous, keep building it up!”
“Plus they added the 'tripping' mechanic from Super Smash Brothers Brawl.”
“There are a lot of times where small mechanics make it irritating.”
“The 3 lives mechanic is just plain annoying.”
“Maybe the mechanic is fleshed out later, but starting out it just makes me want to start over.”
- replayability2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Despite being in early access, the game offers a substantial amount of content that contributes to its decent replayability. Players can expect enough variety to encourage multiple playthroughs.
“At the time of writing, the game is in an early state, but there is a good amount of content available and a decent amount of replay value.”