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A Last Song Game Cover

About

Have you ever taken the time to listen? Strap in for a whimsical musical adventure with Melobot, your new favourite robot! In 'A Last Song', you'll explore a world both mysterious and threatening. Your mission? Wake up the odd fauna and flora of a silent planet with music, learn their quirky jingles, and shoo away the baddies. You've got nine keys and a world to save – no pressure! Dance with t…

A Last Song screenshot
A Last Song screenshot
A Last Song screenshot
A Last Song screenshot
A Last Song screenshot
A Last Song screenshot
A Last Song screenshot
A Last Song screenshot
A Last Song screenshot
A Last Song screenshot

92%
Audience ScoreBased on 26 reviews
music6 positive mentions
stability2 negative mentions

  • The game features a charming art style and a cozy atmosphere, making it visually appealing.
  • The core gameplay mechanic of healing plants with music is unique and well-executed, providing a fun challenge.
  • The boss fights are engaging and progressively challenging, adding depth to the gameplay experience.
  • There are significant technical issues, including game-breaking glitches and poor customer support, making the game unplayable for some users.
  • The game is considered overpriced for its short playtime, with many recommending to wait for a sale.
  • Some controls feel unintuitive, and the overall design can lead to repetitive gameplay, detracting from the experience.
  • music
    36 mentions Positive Neutral Negative

    The music in the game is generally well-received, described as nice and fitting for the cozy atmosphere, with a focus on melody rather than rhythm. Players engage with the music through a mini-instrument mechanic, which can vary in difficulty based on their musical background, potentially affecting playtime. While the core mechanic of repeating songs to heal plants is enjoyable, some players feel that the need to memorize multiple patterns can detract from the experience, suggesting that a more structured approach to music notation could enhance gameplay.

    • “The game looks gorgeous and the music is nice.”
    • “Through the use of music (small rhythm-matching sequences you repeat), you heal the plants and take back nature.”
    • “Maybe it's the fact I (and chat) got thoroughly invested in the storyline and started making comparisons to the real world, but the end cut-scene and final song did evoke genuine emotion and definitely got us thinking!”
    • “At that point sure, it's still the cute and pretty game it is now, but it loses the core identity and becomes a rhythm game so simple, it would barely be a single easy chart if you combined all the plant songs together.”
    • “On the other hand, if you rarely engage with music, it might take you 10+ hours with the need to set the game on easy.”
    • “I think overall the difficulty could've increased the toughness of combat-related things, while assigning keys to music could be an in-game mechanic, providing a reason to go back to the ship and improving the ending experience.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay is praised for its fun and unique focus on melody rather than rhythm, allowing players to engage with varied mini-songs for different plants using a keyboard-mapped mini-instrument. While the core mechanics of learning and assigning songs are enjoyable, some players feel that the memorization of multiple patterns can become cumbersome, and suggest that increasing combat difficulty and incorporating a sheet music mechanic could enhance the overall experience.

    • “The gameplay concept is very fun and well executed.”
    • “Contrary to almost all musical games out there, the focus of the gameplay is not the rhythm but instead the melody (you will play a mini-instrument with 9 notes mapped on the keyboard).”
    • “The core mechanic is fun to learn, as you explore the varied mini-songs for each plant on all the different instruments.”
    • “I think overall the difficulty could've increased the toughness of combat-related things, while assigning keys to music could be an in-game mechanic. For example, at the botany table in the ship, you could mark note sequences for each song using the note notation from the tutorial, and they would then appear on the notes themselves. Each plant would change over time from being a by-ear repetition to a reading of 'sheet music'. This would provide a reason to go back to the ship and could even improve the ending experience. While the ending is great if you have a musical ear, it can fall flat if you need to repeat things due to not being a maestro just yet.”
    • “Contrary to almost all musical games out there, the focus of the gameplay is not the rhythm but instead the melody. You will play a mini-instrument with 9 notes mapped on the keyboard.”
  • story
    6 mentions Positive Neutral Negative

    The game's story is engaging and child-friendly, featuring fun aesthetics and a simple narrative that appeals to younger players. Many reviewers found themselves emotionally invested, drawing parallels to real-world themes, particularly highlighted by a moving final cut-scene and song. Fans of films like "Wall-E" may particularly enjoy the story elements presented.

    • “Has a pretty good story element; if you liked Wall-E, you might like this game.”
    • “Maybe it's the fact I (and chat) got thoroughly invested in the storyline and started making comparisons to the real world, but the end cut-scene and final song did evoke genuine emotion and definitely got us thinking!”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are characterized by an adorable art style that appeals to both children and adults, making it a fun choice for family play. The vibrant aesthetics and simple storyline enhance its child-friendly appeal.

    • “The art style is adorable.”
    • “I think it would be very fun to play with a child as the fun aesthetics and relatively simple storyline should be child appropriate (but do try it out first to reach a decision).”
  • stability
    2 mentions Positive Neutral Negative

    Users report experiencing sound glitches, indicating stability issues that may affect the overall gameplay experience.

    • “I had to play with sound glitches.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find that the grinding aspect of the game can become tedious and repetitive, detracting from the overall enjoyment. While there are enjoyable elements, the frequent need for grinding can lead to a less engaging experience.

    • “There is a lot of small situations like that which make what should be fun a little bit tedious or repetitive at times.”

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