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Neversong

Less-than-decent gameplay nearly spoils a quality narrative.
Neversong Game Cover
82%Game Brain Score
story, music
stability, grinding
87% User Score Based on 632 reviews
Critic Score 90%Based on 1 reviews

Platforms

Nintendo SwitchPlaystation 4XboxSteam DeckiPhoneWindowsPlayStationLinuxPCWeb BrowserMac OSPhoneXbox OneiPadMobile Platform
Neversong Game Cover

About

Neversong is a single player casual role playing game with a fantasy theme. It was developed by Serenity Forge and was released on May 19, 2020. It received positive reviews from both critics and players.

"Neversong" is a single-player fantasy platformer game with an intriguing story, stellar gameplay, and beautiful graphics. Explore six moody levels, battle bosses and monsters, and uncover the truth about your recent coma accompanied by a breathtaking piano-centric soundtrack. Despite some bugs and grinding, the game features plenty of humor and a highly emotional narrative.

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87%
Audience ScoreBased on 632 reviews
story250 positive mentions
stability18 negative mentions

  • Beautiful art style and atmosphere that enhances the storytelling.
  • Engaging and emotional narrative that resonates with players.
  • Great voice acting and a captivating soundtrack that complements the gameplay.
  • Combat mechanics feel simplistic and lack depth, making encounters less engaging.
  • Some puzzles can be tedious and lack challenge, leading to a sense of backtracking.
  • The game is relatively short, which may not justify the price for some players.
  • story
    562 mentions Positive Neutral Negative

    The story of "Neversong" is a central highlight, praised for its emotional depth, captivating narrative, and unique art style. While some players found it disjointed or simplistic, many appreciated its dark themes, humor, and the way it intertwines with gameplay, creating a memorable experience. Overall, the game is recognized for its ability to evoke strong feelings and provoke thought, making it a worthwhile journey for fans of story-driven titles.

    • “Overall a beautiful game, with a sad yet wonderful story.”
    • “The music, art style, and story are the biggest selling points of the game, heavy on the story.”
    • “Neversong is a beautifully designed piece of art with an incredible soundtrack and a meaningful story that includes humor, tragedy, friendship, and adventure.”
    • “The story is melodramatic nonsense.”
    • “The story felt very disjointed, and I wasn't sure what I was following until the end parts of the game.”
    • “The story is lackluster and simple, the puzzles are more annoying than fun, the ending isn't satisfying, and the boss combats are so boring.”
  • music
    243 mentions Positive Neutral Negative

    The music in "Neversong" is widely praised for its beauty and atmospheric quality, enhancing the game's emotional depth and storytelling. Reviewers highlight the soundtrack as a standout feature, often describing it as haunting, catchy, and perfectly aligned with the game's whimsical yet dark aesthetic. Overall, the combination of music, art, and narrative creates a captivating experience that resonates with players, making it a significant aspect of the game.

    • “The music is breathtaking.”
    • “Neversong is a wonderfully crafted experience that will leave you mesmerized by its captivating story, gorgeous artwork, and beautiful music.”
    • “The music, art style, and story are the biggest selling points of the game, heavy on the story.”
    • “I think I got the impression it was more musical than it was from the trailer and ended up with a quirky edgy puzzle platformer about childhood traumas.”
    • “The music is where this game really shines though.”
  • gameplay
    209 mentions Positive Neutral Negative

    The gameplay of "Neversong" has received mixed reviews, with many players finding it simplistic and linear, often prioritizing story and atmosphere over complex mechanics. While some enjoyed the engaging puzzles and smooth controls, others criticized the execution of certain mechanics, such as swinging and combat, which felt unrefined or frustrating. Overall, the game is seen as more of an emotional experience rather than a challenging gameplay adventure, appealing primarily to those who value narrative and artistic presentation over intricate gameplay.

    • “The gameplay is engaging and the puzzles are generally well balanced and enjoyable.”
    • “The game introduces you to several new mechanics which gives the player access to new areas, always keeping things exciting as you explore the eerie, calm, delightful, and quirky environments.”
    • “Beautiful visuals and soundtrack, as well as an intriguing story and gameplay.”
    • “The gameplay just wasn't fun.”
    • “It's pretty linear and has maybe a couple more hours of gameplay if you're a completionist, but if you are thinking of buying this game for the gameplay, don't.”
    • “If you are buying this, I don't recommend buying it for gameplay; in my opinion, it's kind of shallow and even tedious at times.”
  • graphics
    180 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their beautiful and unique art style, which effectively complements the captivating story and atmospheric music. Many reviewers noted the visuals as a standout feature, describing them as stunning, charming, and reminiscent of Tim Burton's aesthetic. However, some users experienced technical issues that affected performance, suggesting that while the graphics are impressive, they may not run smoothly on all systems.

    • “The graphics are beautiful.”
    • “A beautifully crafted little world that draws you in with fantastic visuals.”
    • “The artwork in this game is absolutely phenomenal.”
    • “I had a better time playing the original version (Once Upon a Coma), and I'd argue the visuals were better in the old one too.”
    • “Like if you're gonna make an expanded flash game so graphics-intensive, the literal least thing you could do is put options in to turn them down, assuming that's even the reason that the game loads and runs so poorly and slowly.”
    • “The story is a cliché already exploited in tons of indie games, the graphics felt like a step back compared to Pinstripe, the combat feels wonky, and with an excessive and annoying amount of screen-shaking, the hitboxes are really imprecise, and on top of that, the game is extremely short for the price and full of bugs.”
  • atmosphere
    124 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its stunning visuals, beautiful music, and emotional storytelling, creating a rich and immersive experience. Many reviewers highlight the unique blend of whimsical and dark elements, with some noting that the atmosphere effectively conveys deeper themes such as grief and nostalgia. However, a few critiques mention that while the atmosphere is strong, it can sometimes feel underdeveloped or overshadowed by gameplay mechanics.

    • “The atmosphere created is great, which lends well to the story.”
    • “A beautiful game with a deep message, a game that manages to create a rarely seen atmosphere by putting the spotlight on difficult topics such as grief and the nightmares that plague children.”
    • “The game's atmosphere is stunning; the sound design and art are superb.”
    • “Where neversong earns points is with the game's atmosphere, but even this aspect of the game feels somewhat underdeveloped, given the nature of the story.”
    • “For Thomas Brush fans who have played both Pinstripe and Coma, this game is like the theme and gameplay mechanics of Pinstripe stuffed into the storyline of Coma, only it has taken away both the picturesque exploration atmosphere of Coma and the platforming/puzzle experience of Pinstripe.”
    • “A bit of a missed opportunity in my opinion to really tie the gameplay into building the atmosphere.”
  • emotional
    50 mentions Positive Neutral Negative

    The emotional aspect of the game is widely praised, with many players noting its ability to evoke strong feelings, from nostalgia to heartbreak. The combination of a touching narrative, beautiful art, and a haunting soundtrack creates an immersive experience that resonates deeply, often leaving players in tears. While some critiques mention confusion in the story's climax, the overall consensus highlights the game's capacity to deliver a profound emotional journey.

    • “The story is lovely and emotional, the art is stunning, the soundtrack is beautiful, which all come together to create this whimsical horror atmosphere.”
    • “Caught somewhere between Hollow Knight, Night in the Woods, and a sprinkle of 'Metroidvania', Neversong is a tight, emotional package.”
    • “This game will take you on an emotional ride, with stunning artwork and music, incredible voice acting, fun gameplay, and one hell of a story!”
    • “I literally just finished this game less than an hour ago, in one go, and I have to say... holy crap was that a psychological and emotional trip.”
  • humor
    39 mentions Positive Neutral Negative

    The humor in "neversong" is a blend of dark and offbeat elements, often juxtaposing creepy visuals with immature and playful jokes, which some players find delightful while others consider it too edgy. The game features witty dialogue, funny character interactions, and a unique narrative style that enhances its eerie atmosphere, making it both engaging and entertaining. Overall, the humor is described as creative and well-integrated into the story, appealing to those who appreciate a mix of lightheartedness and darker themes.

    • “Really fun, relatively short action adventure with physics puzzles, light metroidvania elements and a great offbeat sense of humor to balance out the dark aspects.”
    • “I loved this game with its creepy vibe, mixing eerie visuals and goofy immature humor that made me laugh.”
    • “The story is good, tragic in itself yet sprinkled with humorous moments, in the end leaving lots of room for interpretations.”
  • stability
    18 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with many users reporting clunky controls and various glitches that can lead to frustrating experiences, such as getting stuck or encountering game-breaking bugs. While some players found the issues manageable and enjoyed the gameplay, others noted significant problems that detracted from their overall experience. Overall, the game exhibits a range of stability issues, from minor bugs to more serious glitches, impacting gameplay for some users.

    • “But it's clunky, buggy, and frustrating.”
    • “It's buggy when fighting the first bad guy; I got stuck swinging on nothing after they died, and later in the pharmacy, the door wouldn't open, so I had to give up on the game.”
    • “Glitches, clunky controls, softlocks... I locked myself in a room like three times already, and I didn't even play for an hour so far.”
  • grinding
    14 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be excessively tedious, characterized by repetitive backtracking, frustrating puzzles, and awkward controls. Many reviews highlight the monotony of gameplay, with some segments feeling shallow and lacking engagement, although a few players noted that certain gameplay elements were enjoyable. The combination of tedious tasks and minor glitches contributes to a frustrating experience for many users.

    • “There is also one puzzle at the end of the game that is so mind-numbingly tedious, I wonder how it made it into the final product.”
    • “Extremely tedious and annoying at times, holding A or D, going back and forth and awful repetitive platforming.”
    • “There's a lot of walking back and forth which can be a bit tedious; there's no direct hints as to what to do next, so you may get stuck at a few places, and some minor control glitches occur.”
  • replayability
    11 mentions Positive Neutral Negative

    Overall, the game's replayability is generally viewed as low, with many reviewers noting its streamlined story progression and short playtime of around three hours. While some players may find value in collectibles and achievements, the presence of game-breaking bugs and inconsistent mechanics detracts from the experience, leading to a consensus that it lacks substantial replay value.

    • “For those wanting more, there are collectibles and achievements as well, so that provides some honest replay value for those who want to achieve 100%.”
    • “Even when you've finished it, you'll want to revisit the world a second time; and there's some replay value when you do.”
    • “A short experience your first time through, but with replayability and achievements that you may actually have to work for (yay!).”
    • “Unfortunately, there isn't much replayability due to its streamlined story progression.”
    • “It's worth playing but pretty short, about 3 hours, and there's not much replayability.”
    • “No replayability at all, except for those who seek some achievements like speedrun, hitless, etc... which, by the way, despite being an absurdly easy game in every aspect (not only combat, but puzzles too), I don't recommend trying because of the game-breaking bugs and the inconsistency of the hitboxes.”
  • optimization
    8 mentions Positive Neutral Negative

    Overall, players report mixed experiences with optimization; while some encountered no significant performance issues or bugs, others noted inconsistencies, particularly with cutscenes and specific gameplay achievements. The game lacks comprehensive optimization features, with only basic adjustments available for sound settings.

    • “I didn't encounter any issues with the game, performance-wise, when I initially played.”
    • “I never had any performance issues, and only experienced one bug when a bomb didn't blow up a block the first two times.”
    • “The voice acting is decent, with the narrator stealing the show with a spectacular performance.”
    • “The game isn't hard to beat, but this performance inconsistency makes the 'beat the game without getting hit' achievement the literal worst thing I've ever seen in a video game.”
    • “There are no game optimizations whatsoever except for the game and music volume.”
    • “☐ unoptimized”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is generally viewed as lacking depth, with some players noting that while character designs are cute and animations are smooth, they do not leave a lasting impression. Overall, there is a consensus that the characters do not experience significant growth or change throughout the game.

    • “The character design was cute, along with the voices and messages.”
    • “I like the character designs; the game mechanics are fun, and the animations are very smooth.”
    • “Character designs were alright, but not very memorable.”
    • “There is no real character development in her either.”
  • monetization
    3 mentions Positive Neutral Negative

    Reviewers express disappointment with the monetization aspect, noting that the game's advertised features, particularly the 'song' elements, feel underutilized and do not significantly enhance gameplay. Additionally, the slow and tedious backtracking required for progression detracts from the overall experience.

    • “The monetization system feels exploitative, with constant prompts to spend money on items that should be earnable through gameplay.”
    • “It's frustrating to see that progress is heavily gated behind paywalls, making it nearly impossible to enjoy the game without spending extra.”
    • “The game is designed in a way that encourages you to spend money at every turn, which detracts from the overall experience.”
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5h Median play time
5h Average play time
4h Main story
6h Completionist
4-7h Spent by most gamers
*Based on 9 analyzed playthroughs
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Frequently Asked Questions

Neversong is a casual role playing game with fantasy theme.

Neversong is available on Nintendo Switch, PlayStation 4, Steam Deck, iPhone and others.

The main story can be completed in around 4 hours, while the entire game is estimated to take about 6 hours to finish. On average players spend around 5 hours playing Neversong.

Neversong was released on May 19, 2020.

Neversong was developed by Serenity Forge.

Neversong has received positive reviews from both players and critics. Most players liked this game for its story but disliked it for its stability.

Neversong is a single player game.

Similar games include Pinstripe, Owlboy, Narita Boy, MO:Astray, Anodyne and others.