- April 12, 2016
- Spearhead Games
- 5h median play time
Stories: The Path of Destinies
There is a lot to love about Stories: The Path of Destinies; clever craftsmanship of the branching narrative; vertically intricate level design; and being able to see events unfold differently as characters relationships shift is a compelling and original experience. Unfortunately it is let down by, while not uninteresting, monotonous gameplay with no real substance or relation to the broader story.
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About
Stories: The Path of Destinies is a single player role playing game with a fantasy theme. It was developed by Spearhead Games and was released on April 12, 2016. It received mostly positive reviews from critics and positive reviews from players.
In Stories: The Path of Destinies, play as Reynardo, ex-pirate and accidental hero, as you defend your world against a mad Emperor and his ravens. Each choice you make leads to a unique narrative, with diverse and action-packed scenes ranging from light-hearted to dark and Lovecraftian. With multiple endings, you'll need to learn from past mistakes to find the one true path. The game is now powered by Unreal Engine 4.1.











- Engaging and well-written story with a charming narrator that adds humor and personality.
- Fun and fluid combat system that allows for creative playstyles and combos.
- High replay value with multiple branching paths and endings that encourage exploration.
- Repetitive gameplay due to limited enemy variety and the need to replay the same levels multiple times.
- Unskippable cutscenes and dialogue can become tedious, especially during multiple playthroughs.
- Combat can feel simplistic and lacks depth, leading to a lack of challenge as players progress.
- story3,210 mentions Positive Neutral Negative
The story in "Stories: The Path of Destinies" is a standout feature, characterized by its engaging narrative and witty narration that draws players into a whimsical yet dark fairy tale world. Players navigate through multiple branching paths, making choices that significantly impact the storyline and lead to various endings, including a "true" ending that requires uncovering four key truths. However, the repetitive gameplay and lack of variation in levels can detract from the overall experience, making it feel tedious after several playthroughs, despite the charm and humor embedded in the storytelling.
“The story itself is great; it's superbly written and it's fun to discover the dynamics at play.”
“The narrator is sharp, witty, and makes every run feel like a bedtime story gone wrong (or right).”
“The characters, story, and setting are highly memorable and feel like they could've spawned an entire IP, but instead we only have the spiritual successor in Omensight.”
“The biggest letdown for the story is the true ending, which ends on a cliffhanger, feeling like it should have continued in this game or a sequel that will not be.”
“The story isn't one to lose sleep over, but the cheeky humor helps.”
“The story is okay and the characters are memorable, but at some points I think the storytelling mechanic actually impedes the gameplay instead of enhancing it.”
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Frequently Asked Questions
Stories: The Path of Destinies is a role playing game with fantasy theme.
Stories: The Path of Destinies is available on PC, PlayStation 5, PlayStation 4, Xbox One and others.
The main story can be completed in around 5 hours, while the entire game is estimated to take about 20 hours to finish. On average players spend around 6 hours playing Stories: The Path of Destinies.
Stories: The Path of Destinies was released on April 12, 2016.
Stories: The Path of Destinies was developed by Spearhead Games.
Stories: The Path of Destinies has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.
Stories: The Path of Destinies is a single player game.
Similar games include Omensight, Icey, Underhero, Nobody Saves the World, BLACKTAIL and others.





