3DRPG
- June 20, 2016
- Doomster Entertainment
"3DRPG is a single-player historical role-playing game with sensational graphics and a grind-heavy gameplay. The randomly generated world is filled with towns, dungeons, and recruitable characters, offering a JRPG battle system and various professions. As a lost soul in the Underworld, you must hunt down your killer to regain your life."
Reviews
- The game offers a fun and relaxing experience, making it a good way to pass the time.
- The voxel graphics and music are enjoyable, contributing to a charming atmosphere.
- Despite its flaws, the game has potential and can be entertaining for those who appreciate indie RPGs.
- The gameplay is repetitive and lacks depth, with minimal story and overly simplistic combat mechanics.
- Controls are clunky and the camera angles can be frustrating, making navigation difficult.
- The game feels unfinished and buggy, with many players reporting issues that detract from the overall experience.
- graphics60 mentions
- 33 % positive mentions
- 60 % neutral mentions
- 7 % negative mentions
The game's graphics are characterized by a voxel art style that some players find appealing, offering a unique and clean aesthetic reminiscent of classic RPGs. However, many reviewers criticize the implementation, noting issues such as excessive blur effects, clunky camera controls, and a lack of graphical tweaks, leading to an overall mixed reception. While the visuals can be pleasant and relaxing, they are often described as not particularly impressive or innovative, with some players feeling that the graphics do not elevate the gameplay experience.
“The voxel graphics are perfect, the combat feels nice, the music is great, and it's just fun to play.”
“It mixes 2D and 3D graphics to bring a new cleaner feel to a classic adventure RPG style, and it's really neat!”
“Sharp, clean voxel graphics with that tilt-shift style lens filter.”
“Graphics tweaks are non-existent.”
“The isometric graphics are meh, and the camera has ADHD during the battles, and there's a terrible blur in a couple of areas... Redaval town is almost unviewable, but I discovered it's that way for a reason.”
“While the voxel usage produces uncommon, pleasing visuals, this is weakened by a pervasive blur effect on even close objects, a camera locked to 90-degree angle turns at a non-adjustable plane, and opaque zone walls that obstruct the camera when too close to the screen-side wall of a given zone.”
- gameplay60 mentions
- 30 % positive mentions
- 53 % neutral mentions
- 17 % negative mentions
The gameplay has been criticized for being bland, poorly developed, and overly reliant on random number generation, leading to frustrating and unbalanced experiences. While some mechanics, like crafting and turn-based combat, show potential, they are underutilized and lack depth, resulting in a repetitive and uninspired gameplay loop. Despite a few enjoyable elements and humor, many players find the overall experience lacking and not worth the investment.
“The overall gameplay and difficulty is RNG-based; I would dare say it's pleasantly challenging and not really punishing, which is good.”
“The music and gameplay is really good, and if you like games like 3D Dot Game Heroes or any other RPG-like game, or just love pixel graphics, this is a great game to get.”
“Gameplay is broken into two distinct modes: map and exploration. The goal of a playthrough is to complete your main task to win the game, but gameplay is otherwise freeform.”
“I feel like this game could have been good if the developer had opted to flesh out the quality of its mechanics rather than the quantity.”
“The actual gameplay itself is just lacking.”
“Gameplay 3/10 - boring, frustrating and unbalanced.”
- story46 mentions
- 7 % positive mentions
- 72 % neutral mentions
- 22 % negative mentions
The game's story is largely criticized for being minimal and lacking depth, with many reviewers noting that it relies heavily on procedural generation rather than a cohesive narrative. While some appreciate the basic premise of a soul seeking to live again, the repetitive nature of the objectives and the absence of meaningful quests lead to disappointment, especially for fans of RPGs who value storytelling. Overall, the story is described as weak, with multiple endings that feel similar and do not significantly enhance the gameplay experience.
“It looks amazing and the story behind it is creative.”
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“I used to play a lot of games that other people would scoff at, like Final Fantasy Mystic Quest and some of the old Dragon Warriors on the SNES/NES, and I have to say it's nice to have a game whose sole purpose is to just make a character and go on a journey casually at my own leisure.”
“There's no story or plot; instead, you choose a generic 'goal' for your session and then embark on an endless sea of samey procedural generation nothingness.”
“As a fan of RPGs myself, I was really disappointed to see that this game has virtually no story at all.”
“The story is you're a soul who wanted to live again, so a demon tells you an objective to be free, and then you grind for hours. You go back to him, and he says, 'lmao no,' then you fight him, and that's it.”
- grinding24 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding in the game is a mixed bag; while some players find it enjoyable and integral to progression, others criticize it for becoming monotonous and repetitive, especially after multiple playthroughs. The lack of side quests and reliance on grinding for main objectives contribute to a sense of tedium, with some players feeling that the game could have been more engaging without these issues. Overall, opinions vary widely, with some embracing the grind and others finding it tedious.
“And at the latest at the third run all that's left is monotonous grinding.”
“There's no thought required, just walking and grinding - it gets very repetitive.”
“Very uninspired RPG of what could've been a fun little game, but instead was clogged with terrible camera issues, confusing control schemes, and stale, slow-paced and tedious combat.”
- music14 mentions
- 86 % positive mentions
- 14 % neutral mentions
- 0 % negative mentions
The music in the game is widely praised for its relaxing and enjoyable qualities, with some noting a fun, J-pop influence. Reviewers appreciate the soundtrack's ability to enhance the overall gameplay experience, making it a standout feature alongside the voxel graphics and combat mechanics. Overall, the music contributes significantly to the game's charm and value, especially when considering its affordable price.
“The voxel graphics are perfect, the combat feels nice, the music is great (especially like the fanfare part that just drops the first few notes. You know which one I'm talking about), and it's just fun to play.”
“The music and gameplay are really good, and if you like games like 3D Dot Game Heroes or any other RPG-like game, or just love pixel graphics, this is a great game to get.”
“Fun music with a little bit of a J-pop sound.”
- stability8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is heavily criticized, with users reporting numerous bugs and an unpolished experience that detracts from gameplay. The user interface is particularly problematic, receiving low ratings due to its unintuitive design and frequent issues, including unreliable controller support and buggy menus. Overall, players feel the game lacks the standard features and polish expected in modern titles.
“It's buggy, unpolished, and lacks standard features gamers expect.”
“User interface 2/10 - really buggy.”
“This game says it has controller support but it is really buggy; I had to stop playing with the controller because of the bugs and unintuitive menus.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a blend of subtle humor and amusing elements, enhanced by potential easter eggs that contribute to its overall atmosphere. While the humor is appreciated, some players feel that the randomly-generated mechanics overshadow it, leading to mixed feelings about the game's overall value.
“I appreciate the subtle humor in the game, the art, and even the homage to all the games that came before it to make it what it is.”
“It has some funny stuff, and a bunch of possible easter eggs that add to its atmosphere.”
- atmosphere6 mentions
- 0 % positive mentions
- 67 % neutral mentions
- 33 % negative mentions
The game's atmosphere is described as pleasant and engaging, enhanced by humorous elements and potential easter eggs that draw players into its world. However, some reviewers feel that the randomly-generated mechanics do not sufficiently elevate the overall experience, questioning the game's value at its price point.
“It has some funny stuff, and a bunch of possible easter eggs that add to its atmosphere, but its heart lies with the randomly-generated mechanic, which isn't really enough to make it worth even the $5 price tag.”
“The game creates a pleasant atmosphere that will drag you into its world.”
- replayability4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
Overall, the game has limited replayability, as players feel that once they complete it, there is little incentive to return beyond achieving 100%. While some may find value in pursuing achievements, the repetitive nature of the gameplay diminishes its appeal for multiple playthroughs.
“All in all, I'd give it 8/10; certainly replayable, but quite repetitive.”
“All in all, I'd give it 8/10; it's certainly replayable, but quite repetitive.”
- monetization2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The monetization model has received negative feedback, with users expressing dissatisfaction regarding the prevalence of in-game purchases.
- character development2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Character development in the game is structured around two main systems: leveling up and skill progression, allowing players to enhance their characters in a multifaceted way.
“Character development follows two systems: level and skill.”