信徒:献祭
- February 27, 2020
- Dark Room Studio
- 2h median play time
Follower:Sacrifice is a Rogue-like action adventure game. In the game, you will become a tryout and challenge the trials set by the great god Besimis. Now let's get started!Introduction to the gameA long time ago, the great god Besimis used his vast divine power to create this continent. However, human beings face each other several times. Although these fights hardly caused any harm to God, they …
Reviews
- The game has charming aesthetics and atmosphere, making it visually appealing.
- Despite being repetitive, the game offers a decent amount of content and challenges as players progress.
- For its price, the game is considered a good value, especially for those who enjoy rogue-like games.
- The gameplay is repetitive, with limited weapon options and linear levels filled with simplistic enemies.
- Controls are stiff and unintuitive, making it difficult to move and attack independently, which detracts from the overall experience.
- The game suffers from lag issues and lacks sound, contributing to a feeling of emptiness during gameplay.
- atmosphere2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The game's atmosphere and aesthetics are praised for their charm, creating an appealing environment; however, this is overshadowed by its classification as just another mediocre rogue-like, leading some players to feel disappointed overall.
“The game creates a captivating atmosphere that draws you in and keeps you engaged throughout your journey.”
“The visuals and sound design work together beautifully to create an immersive atmosphere that enhances the overall experience.”
“Every corner of the game world is filled with rich details that contribute to a hauntingly beautiful atmosphere.”
“Had to return it unfortunately - it was an otherwise charming game in terms of aesthetics and atmosphere, but in the end it's just another mediocre rogue-like in an ocean of mediocre rogue-likes.”
- graphics2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's graphics are praised for their charm and atmospheric quality, contributing positively to the overall aesthetic experience. However, despite these strengths, the game is ultimately viewed as just another mediocre entry in the crowded rogue-like genre.
“Had to return it unfortunately - it was an otherwise charming game in terms of aesthetics and atmosphere, but in the end, it's just another mediocre rogue-like in an ocean of mediocre rogue-likes.”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is currently in early access and suffers from significant optimization issues, particularly with its controls. Users report that both gamepad and keyboard/mouse setups are not functioning effectively, with a lack of independent movement and firing controls hindering gameplay. Improvements in control mechanics are essential for realizing the game's potential.
“The game has potential, but I know it's in early access. The controls are not optimized; the gamepad is an option but impossible to use. I think keyboard and mouse should be the best, but for now, it's not functioning well. You must implement the possibility to move and fire weapons in independent mode. Currently, only the left mouse button is used, making it impossible to move around enemies and aim at them separately. They need to work on the controls for this to be a nice game.”
“The game has potential, but I know it's in early access. The controls are not optimized; the gamepad is an option but impossible to use. I think keyboard and mouse should be the best, but for now, it's not functioning well. You must implement the possibility to move and fire weapons in independent mode. Currently, only the left mouse button is used, making it impossible to move around enemies and aim at them separately. They need to work on the controls for this to be a nice game.”
- gameplay2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay has been criticized for its repetitiveness, with many players noting that it tends to feel monotonous and lacks variety.
“The gameplay is really repetitive and mostly the same over and over.”
“There are a few issues to pinpoint in the gameplay.”