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Herolike Game Cover

About

Herolike is a single player hack and slash game with a fantasy theme. It was developed by Games Hut and was released on September 28, 2016. It received mostly positive reviews from critics and neutral reviews from players.

With classic ARPG-inspired combat, this hack n' slash roguelike RPG puts you in the shoes of a powerful hero on the rise. Make your own creative decisions in epic battle encounters, ponder moral choices, acquire fantastical items, and even customize your own town.

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58%
Audience ScoreBased on 45 reviews
gameplay6 positive mentions
replayability2 negative mentions

  • The game features a unique persistent town-building mechanic that allows players to upgrade their town and carry over perks to future playthroughs.
  • Combat is easy to learn and can be enjoyable, with a good variety of enemies to face.
  • The game has potential for improvement and can be a fun time-waster for those looking for a simple hack-and-slash experience.
  • The game suffers from numerous bugs, crashes, and poor controls, making it frustrating to play.
  • Combat feels repetitive and lacks depth, with many players finding the gameplay loop dull and unengaging.
  • The user interface is clunky and unattractive, and the overall experience can feel shallow with limited content and replay value.
  • gameplay
    15 mentions Positive Neutral Negative

    The gameplay is characterized by arena-style combat that many players find clunky and unengaging, with issues such as stiff mechanics and a confusing UI. While some appreciate the unique blend of roguelike elements and town-building mechanics, the overall experience is marred by repetitive combat and a lack of fluidity. Despite its interesting concepts and visuals, the core gameplay fails to deliver a satisfying experience for many users.

    • “Gameplay is fun, combat is a little rough around the edges (point and click needs help).”
    • “The gameplay is standard hack and slash using the mouse to move and attack, number keys to perform skills.”
    • “Its quick action gameplay because these enemies run at you on smallish maps, you cannot stand around long or you will pay with your life.”
    • “There’s still a good deal of annoying mechanics, to be mentioned later.”
    • “Later in the game, you even have everything completely leveled up to the maximum level, and this mechanic becomes more than useless, but even something saddening.”
    • “The core gameplay is arena-style combat that feels boring and clunky.”
  • story
    10 mentions Positive Neutral Negative

    The story emphasizes resilience and the unpredictability of life, encouraging players to persevere through challenges. While the game features a variety of mission types, including combat and dialogue-driven encounters, many players find the non-combat missions repetitive and lacking depth, particularly criticizing the "friendly" missions for being dull and poorly integrated with the overall gameplay. The town-building aspect adds a roguelike element, but the narrative experience may not fully engage all players.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “After playing for a bit longer, I saw where it justified marking itself a roguelike (in the town-building aspect), and the non-combat missions were reminiscent of games like The Yawhg.”
    • “The nodes on the map are a cool feature; you can only choose one mission per choice until given new options.”
    • “The missions get repetitive for the average player.”
    • “The 'friendly' missions (or the dialogue-driven encounters) are incredibly boring and don't fit well with the other types of encounters.”
    • “There is a lack of quests in 'friendly' mode.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics are generally well-received, featuring a cartoony art style reminiscent of Torchlight, with decent visuals for spells, skills, and a variety of enemy designs. While many players appreciate the unique aesthetic and overall quality, some note that improvements could enhance the experience further, leading to an average rating of around 7/10.

    • “Love the art style.”
    • “The graphics in this game are nice and in a cartoony style similar to Torchlight.”
    • “Game uses the Unity engine and it looks good; spells and skills have decent visuals, and enemies are nice looking with a good variety in looks and size, from tiny to giant compared to your character.”
    • “Although it fits the art style, it definitely needs some improvements.”
    • “The graphics are fine.”
    • “Graphics aren’t too poor.”
  • replayability
    3 mentions Positive Neutral Negative

    Overall, the game's replayability is highly criticized, with many users noting its repetitive gameplay, clunky combat, and lack of options to continue with created characters after completion. While a few users mention some level of replay value, the consensus leans towards a significant absence of incentives to replay the game.

    • “It also has a good replay value; you won't burn out of it easily.”
    • “To keep it short: very repetitive, clunky and sluggish combat, no chance to continue playing with the character you created after finishing the game, and lastly, zero replay value.”
    • “There is absolutely no replay value.”
  • grinding
    3 mentions Positive Neutral Negative

    Players appreciate the grinding aspect of the game, noting it as a significant and enjoyable feature that enhances the overall rogue-like RPG experience.

    • “Overall, it’s just a huge rogue-like RPG with excessive grinding.”
    • “The grinding feels endless and tedious, making it hard to enjoy the game.”
    • “I found the grinding to be repetitive and unfulfilling, which detracted from the overall experience.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is a significant concern, with reports of frequent crashes on launch and various bugs that hinder gameplay. However, some users note that it is not consistently buggy, which offers a slight reprieve from the overall instability.

    • “But this game is much more buggy than I thought, to the point that you can't really play it.”
    • “It crashes on launch sometimes, but otherwise, not necessarily buggy, which is a saving factor.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is noted for its calming and soothing qualities, providing a relaxing experience that can help players feel at ease.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • emotional
    1 mentions Positive Neutral Negative

    Users express that the emotional impact of the game is diminished, with some feeling that it lacks authenticity and resembles a mobile port, which detracts from their overall experience.

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65%Critics’ scoreBased on 1 critic reviews
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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Herolike is a hack and slash game with fantasy theme.

Herolike is available on PC and Windows.

On average players spend around 4 hours playing Herolike.

Herolike was released on September 28, 2016.

Herolike was developed by Games Hut.

Herolike has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its story.

Herolike is a single player game.

Similar games include Dungeons of Sundaria, HERO DEFENSE, Pagan Online, Lost Castle / 失落城堡, Realms of Magic and others.