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Games like Interview with Some People Who Believe in Vampires

Looking for games like Interview with Some People Who Believe in Vampires? Here are top role playing recommendations, selected from player-similarity data — start with Denatured, Time Possum or The Crushers.

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  • 51%Game Brain Score
    51% User Score Based on 2 reviews

    Ten years after an experiment, a group of clones return to the lab for their last moments, all believing they are the original, and the only one that will not die. Denatured is a live-action roleplaying game by Rachel Rudy Logistics: Participants: Four to six people, with six being the ideal, one of whom facilitates.Time: Roughly two hours plus additional time for an introduction and a debrief.Th…

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    As you probably know, here at the Time Institute we’ve built enormously expensive machines that generate ultradimensional wormholes and then create Einstein-Rosen bridges that allow us to exchange consciousnesses across time. We manage the destructive positive feedback loop of virtual particles circulating through a wormhole generator by sending returning particles not to their universe of origin …

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  • Sure, call it a ghost, that works. A ghost killed your dad. The truth is that there are ultradimensional monsters that can move back and forth across dimensions to fuck with our shit.  Why they do this we do not know, but they have done it throughout recorded history. They are angels and devils and UFOs and bigfoot.  From our point of view it is just senseless, mendacious evil. Now we have machine…

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  • Someone has stolen a pig. As a sophisticated traveler you may find this crisis laughable, but for these poor farmers a full-grown pig will fetch the same coin as two months of hard work, and it will keep a family from starving over a hard winter. It isn’t funny to the people who lost the pig—it is a disaster. They want their pig back and they want you to find it, alive or in pieces. And they want …

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  • 51%Game Brain Score
    51% User Score Based on 2 reviews

    We are wizards!  We can communicate with one another over great distances from the comfort of our own towers, using crystal balls.  Today, we will meet and solve the problem of how to unite the two proud nations of Black Mountain and Smallwood. Each of you has your own loyalties and agenda that you’ll strive to uphold. How you do it is up to you...but there is one hitch. Wizard decorum forbids …

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  • For the first time, a group of underwater people are getting together to meet, share their lives, and commiserate about life out of water.  Secret gill-men, naiads, barnacle lords, fish-women, and the people who love them all meet in their reluctantly adopted hometown far from the sea, all glad for some understanding and companionship in a dry, difficult world full of secrets and hardship. Maybe i…

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  • You are Heroes! By some miracle you’ve returned from something that definitely counts as an adventure—at least in your own minds. Now, safely tucked into a corner booth at your favorite tavern, it’s time to tell everyone all about it. Of course the sort of people who go off on adventures are also the sort of people who lie. About everything. Logistics: Participants: Any number,  2-4 per taleTime…

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  • Space is a huge inconvenience.  It’s big, it’s dangerous, and it is between you and anywhere interesting.  Once upon a time it was so outrageously hazardous that people traveling through it were killed now and then just for being there. Of course today spaceships are safe and sensible and no one dies in old-fashioned ways like “hull depressurization” or “reactor explosion”. Today spaceships are sm…

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  • 52%Game Brain Score
    52% User Score Based on 3 reviews

    A year ago Dusia invaded.  There was a war and Dusia won.  Now your village belongs to Lord Gjerch Bravn and his wife, Lady Kløyk Bravn. The Dusians want to bring peace, order, and a sense of normality to the village, by the standards of Dusia. You are not going to like it, but they are in charge now regardless of your feelings. You play people who have lost a war and are being assimilated into …

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  • 54%Game Brain Score
    54% User Score Based on 5 reviews

    In a fantasy village, witches exist on the margins of society and are treated very badly.  That is why they become witches in the first place. In The Black Drink, they must choose what indignities are worth enduring. Past that limit, they must go to desperate extremes to summon agreeable demons, gain their help, and learn the secret rituals necessary to repay them. These rituals are capricious and…

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