Games like Cozy Christmas Tree Decorator
Looking for games like Cozy Christmas Tree Decorator? Here are top simulation recommendations, selected from player-similarity data — start with Akihabara: Feel the Rhythm Remixed, Fish Eat Fish World or Cosmic Sugar VR.
1 View GameAkihabara - Feel the Rhythm Remixed is a unique combination of intense rhythm and fast-paced puzzles set in the Electric Town of Tokyo! Take a trip through engaging music and intense puzzle action, set in Tokyos Electric Town! Stack blocks to build combos, tap in rhythm with the music to break them. Play trough the campaigns, go for the high score! Can you master the rhythm in Akihabara?
View Game2 View GameIt's a fish eat fish world out there... ...so you better eat or be eaten. Eat fish smaller than you to grow, and rise to the top of the food chain while avoiding obstacles and those who might eat you in this underwater action game. Complete with three challenging game modes, an endless mode just for fun. Other features include: Animated sea creatures, with bubble trails and unique skeletons.An upb…
View Game3 View Game94%Game Brain Scoremusic, graphicsgameplay, story94% User Score 334 reviewsCosmic Sugar VR is a mesmerizing game that lets you craft nebulae in a GPU-driven simulation space using Vive wands as attractors or repulsors. The controls are easy to learn, but the possibilities for creation are endless, making it a relaxing and engaging experience. The game features original music from East Forest to enhance the ambiance.
View Game4 View Game97%Game Brain Scoremusic, graphicsreplayability97% User Score 270 reviewsChroma Lab is a VR fluid simulation game that uses a custom particle physics engine for realistic fluid behavior. It features various tools to interact with the particles, adjustable physics settings, and save/load options. The particles can react to music, making for a visually engaging and customizable experience.
View Game5 View GamePick up the candy canes! Avoid the rocks! And above all, HAVE FUN!!!! -------CONTROLS------- PC:ESCAPE - pull up pause menu←→ - Movement Mobile: touch right side to go right.touch left side to go left. -------Bugs------- Ghost Collisions: sometimes it seems like you hit an invisible object. you may be thrown from the track, or lose all speed. This is being investigated. ------…
View Game6 View GameThis is a game I made for the final project for my C# class at my university, and I felt this was a perfect submission for #ProcJam! It features 6 difficulties, with the last difficulty "Mega Dungeon" being a true endurance run of an extremely huge procedural maze. (This game does not feature ads of any kind, and is completely free to play). Find the exit to an endless number of increasingly …
View Game7 View GameBasic Controls and Goaltext Implemented Features Core Functionality (all levels) Ball Shooting When mouse button is pressed (1 mark), ball shoots towards mouse (2 marks). Ball aiming constraints Shooter can only be aimed within the 120 degree range pointing toward the bottom of the screen (2 marks). If the shooter is aimed outside of this range, it clamps to the edge of the range and shoots at the…
View Game8 View Game93%Game Brain Scoremusic, graphicsgameplay93% User Score 115 reviews"Voyager" is a minimalist simulation game that allows players to explore different solar systems while listening to relaxing music. As Voyager, your goal is to restore light by boosting around planets and creating celestial art. The game features single-player, local multi-player, and couch co-op modes, with simple controls and collectible postcards. Unlock original music, narrative, and additional levels for an enhanced experience.
View Game9 View Game50%Game Brain Scoreemotional, music79% User Score 14 reviewsBavity, A fast paced puzzle game with balls and gravity. Any group of 3 or more balls can be double clicked out of existence. Stop your screen from filling up, Its that simple.
View Game10 View Game6th entry in "The 20 Games Challenge". A poor implementation. I enjoyed developing the random level generation (all 255 levels are generated at the start of the game and can then be navigated), but I got bored with the old-school platformer gameplay, which, between tutorials and experiments, I’ve already done a dozen times or more. In the end, I gave up on designing the pixel art myself and used a…
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