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Fruitbus

Went wrong somewhere along the line. The original idea might have promise, but in practice it has failed. Threatens to be interesting sometimes, but rarely.
Fruitbus Game Cover
78%Game Brain Score
story, gameplay
stability, optimization
87% User Score Based on 698 reviews
Critic Score 62%Based on 5 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5XboxSteam DeckWindowsPlayStation
Fruitbus Game Cover

About

Fruitbus is a single player open world role playing game with a kids theme. It was developed by Krillbite Studio and was released on October 28, 2024. It received mostly positive reviews from critics and positive reviews from players.

Fruitbus is a cute culinary adventure, set in an open world where taste is everything. Upgrade your trusty truck and visit a whole world of new destinations together.

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87%
Audience ScoreBased on 698 reviews
story105 positive mentions
stability99 negative mentions

  • Heartwarming story with lovable characters that adds emotional depth to the game.
  • Relaxing and cozy gameplay loop featuring satisfying foraging, cooking mechanics, and open-ended exploration.
  • Extensive customization and upgrade options for the Fruitbus, enhancing player creativity and engagement.
  • Numerous bugs and glitches including game-breaking issues such as items disappearing, save problems, and NPCs becoming unresponsive.
  • Performance issues like lag spikes, frame rate drops, and occasional crashes that hinder smooth gameplay.
  • Lack of clear instructions or tutorials for some gameplay mechanics causing confusion, along with clunky controls and navigation challenges.
  • story
    352 mentions Positive Neutral Negative

    The story of Fruitbus is widely praised as heartwarming, bittersweet, and emotionally touching, centered on a grandchild honoring their late grandmother through a food truck farewell feast. It blends simple, cozy narrative with charming characters and quests that deepen personal connections, though some players find quest clarity and quest tracking lacking. Despite minor bugs and occasional frustration with quest direction, the story is regarded as a compelling and comforting highlight that enhances the relaxing gameplay experience.

    • “Fruitbus is a gem of a game that effortlessly combines coziness with a touching story about a grandchild’s love for their grandmother.”
    • “From the start the story is a very heartfelt and well thought plot line that will keep you itching for more as you progress, but leave you in tears not wanting to end the game when you reach it.”
    • “The story of Fruitbus, while very lighthearted and filled with joy and humor, was also surprisingly deep and quite emotional in a beautiful way that I did not expect at first.”
    • “Some quests are virtually impossible (I'm looking at you crafter, with your lost coin and literally no clues as to where it could possibly be >:[), and sometimes quests will just behave like you didn't complete them and you can't continue to the second portion of a quest (the toucan with the trash on the sign quest as an example; I cleaned it and the character later wanted a smoothie, but wouldn't approach the van? Later I found the trash randomly respawned which I found was why the character was not willing to come to the bus, which was very frustrating to figure out for a quest I thought I already completed).”
    • “There are a lot of bugs to this game, and not enough clarification on mission steps/requirements.”
    • “Sadly, these cutscenes cannot be re-watched, and they mainly serve to show cryptic quest locations rather than build the story.”
  • gameplay
    205 mentions Positive Neutral Negative

    Fruitbus offers a charming and cozy gameplay experience centered on unique, satisfying cooking and driving mechanics that many find relaxing and fun, with freedom to explore and customize. While generally engaging and intuitive, the gameplay can feel repetitive over time and is hampered by bugs, occasional unclear mechanics, and insufficient tutorials that may frustrate some players. Despite these flaws, the enjoyable core loop, coupled with a heartfelt story and appealing art style, makes Fruitbus a rewarding casual game for those who can look past its technical imperfections.

    • “Fruitbus is a genuinely lovely game with a nice story, cute visuals, and low-stress gameplay.”
    • “The cooking mechanics are much better than those in other 3D physics-based cooking games like Cooking Simulator.”
    • “The actual gameplay is a joy to play and doesn't get old too fast.”
    • “Many main game mechanics are literally just not explained, or even referenced, in-game, causing confusion and frustration.”
    • “I can't because the mechanics feel exhausting and janky: the car is so damn slow it becomes a driving simulator rather than a cooking and narrative game, which makes it irritating to me; the NPCs want you to go around the map all the time for no reason, asking you to meet them at this place meanwhile we have a map that does not tell you where South Docks are or Breezy whatever — like help?”
    • “From things disappearing out of nowhere, to mechanics being impossible to access, all of this aided by poor instructions from the game.”
  • emotional
    139 mentions Positive Neutral Negative

    The emotional aspect of the game is widely praised for its heartwarming, wholesome, and deeply touching storyline centered on continuing a grandmother’s legacy, which resonates strongly with players and frequently evokes tears. The game’s cozy atmosphere, charming characters, and meaningful quests create a cathartic and nostalgic experience that emphasizes connection, healing, and warmth. While some note minor repetitiveness and bugs, the overall emotional impact and heartfelt narrative remain its standout strengths.

    • “From the start, the story is a very heartfelt and well thought plotline that will keep you itching for more as you progress, but leave you in tears not wanting to end the game when you reach it.”
    • “Fruitbus' story, in many ways, while very lighthearted and filled with joy and humor, was also surprisingly deep and quite emotional to me, in a beautiful way that I did not expect it to be at first.”
    • “Decorating and furnishing my own fruitbus was such a fun and personal experience, and meeting the NPCs who shared their loving memories of grandma added a beautiful emotional depth to the journey.”
  • stability
    100 mentions Positive Neutral Negative

    The game suffers from frequent bugs and glitches, including occasional game-breaking issues such as lost items, freezing, and erratic behavior with key mechanics, which can severely hinder progress. While many players find these issues frustrating and feel the game seems prematurely released or underpolished, others appreciate the developers’ ongoing efforts to fix problems and enjoy the core gameplay despite the instability. Overall, stability is a major concern, and potential players may want to wait for further patches before purchasing.

    • “It runs great on my PC (2k, max) and my Steam Deck (native, medium, 60fps, 11-19W consumption).”
    • “I've encountered numerous glitches including the following:”
    • “I've also read about other people losing key quest items due to glitches, the fruitbus getting stuck in the ground/air (where the unstuck button doesn't work), the ferry not taking you to different regions, etc. Several of these bugs are genuinely game breaking and it's upsetting that they haven't been patched.”
    • “Glitches make it impossible to play.”
  • graphics
    89 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming, cute, and cozy art style, featuring bright, colorful, and cartoonish visuals that create a warm and inviting atmosphere. While the unique, slightly jerky character animations add an endearing quality, some users report occasional glitches, low frame rates, and minor bugs that intermittently detract from the overall experience. Despite these issues, the visuals successfully complement the relaxing, wholesome vibe and are a standout feature that greatly enhances the game's appeal.

    • “The graphics are wonderfully cute and colorful, creating a world that feels alive and inviting.”
    • “Visually, Fruitbus shines with its bright, cartoonish art style that instantly creates a welcoming and warm atmosphere.”
    • “After almost 24 hours of open world exploration, beautiful graphics and music, a slew of wholesome stories and adorable NPCs, puzzles and of course my favourite part being the bus decoration and space management - I am happy.”
    • “Played this game for 15 hours was really enjoying it but when I got to the final island everything really started to fall apart for the game from graphical glitches to wrong dialogue to a complete soft lock of my save so I can't recommend unless it's fixed.”
    • “It might be the laptop I'm playing on, but some of the movement and graphics have been wonky or laggy.”
    • “I've even tried lowering the graphics, and nothing has helped.”
  • music
    59 mentions Positive Neutral Negative

    The music in the game is widely praised for its cozy, relaxing, and upbeat vibe that perfectly complements the charming art style and laid-back gameplay. Players enjoy the chill soundtrack and in-game radio, which enhances immersion and creates a soothing atmosphere, though some note the limited variety leading to repetition. Overall, the soundtrack significantly contributes to the game's cozy and enjoyable experience.

    • “Complementing the visuals is a soothing soundtrack that perfectly matches the relaxed pace of the game, further enhancing the feeling of comfort and immersion as players traverse the scenic landscapes.”
    • “Graphics are great for what the game is going for, music is spot-on perfection, all the little sounds are right on target, the game never starts to feel boring or repetitive; yep, this is an absolute gem of a game, can't recommend it highly enough.”
    • “The soundtrack is perfectly cozy, setting the tone for a relaxing gaming experience that allows you to unwind.”
    • “- Music playing after every sale even if music is disabled.”
    • “The music in the game is done very well although it can get quite repetitive at times because there's only a handful of songs that play repeatedly throughout the game.”
    • “Apart from that, the music is very relaxing too; I sometimes would fall asleep to the music in the bus and wake up to a loud crash 20 seconds later.”
  • optimization
    41 mentions Positive Neutral Negative

    The game suffers from significant optimization problems, including frequent bugs, crashes, and notable performance drops, especially in certain areas or as gameplay progresses. While these issues can be frustrating and occasionally game-breaking, many players still find the core experience enjoyable and are hopeful that ongoing updates will improve stability and smoothness. Some users have managed to mitigate problems by lowering settings, but overall the game requires further optimization for a consistently smooth experience.

    • “If you can look past the volatile performance and are able to embrace the rather unique control scheme (it's brilliant once you get used to it, I swear!), Fruitbus can be both one of the coziest and most melancholic games to adventure in.”
    • “I've encountered only minor performance issues that haven’t really impacted my gameplay, and knowing the team is working on them, I’d 100% recommend this game.”
    • “There were some crashes at the start and some performance issues but I managed to resolve them by putting my video settings all on low/off and the window to maximized windowed, after which the issues stopped.”
    • “I loved many aspects of this game, and I'm glad I played it, but due to its impossible controls, bad performance, and plethora of game-breaking glitches, I just can't recommend this otherwise cute and cozy game.”
    • “The performance was also very disappointing - I was getting intense hitches and only around 50fps on low settings on a 3060, which in no way should be happening in a simple game like this.”
    • “It is suuuper unoptimized and laggy in spots, so keep that in mind.”
  • grinding
    25 mentions Positive Neutral Negative

    Grinding in the game receives mixed feedback: many find it cozy and not overly repetitive due to engaging NPC stories and satisfying foraging, while others criticize the tedious back-and-forth ingredient collection and extended preparation tasks as grindy and padding. The cooking itself is generally seen as relaxed, but some quests and ingredient gathering can feel like a chore, affecting the overall pacing. Players seeking a low-stress, non-punishing experience may appreciate its chill vibe despite occasional moments of tedious grinding.

    • “I love it so much - so cozy, not grindy, not repetitive because each NPC had interesting stories, each ingredient was satisfying to forage for, and the ending made me cry.”
    • “I like it, very chill, not grindy.”
    • “I lost nearly an hour and a half grinding preparing to go to the third level because of it.”
    • “Island 2 introduces wheat farming but requires serving a miller first to get a scythe, then cutting wheat, returning to the miller to grind flour - five tedious steps just to get flour for bread.”
    • “When you go to other islands you will be expected to have ingredients from the earlier island; driving back and forth on the current island can get a little tedious as well completing quests.”
  • humor
    20 mentions Positive Neutral Negative

    The game’s humor is warmly praised for its cozy, heartfelt, and lighthearted tone, blending funny dialogue, quirky character interactions, and amusing glitches that add charm rather than frustration. Players appreciate the witty and earnest storytelling, with humor playing a key role in making the experience both entertaining and emotionally engaging. Overall, the humor enhances the game's relaxing, immersive atmosphere and adds depth to its lovable world and characters.

    • “It's janky, but it's part of the charm. I had the grandma glitch into a squat and then my car wouldn't move, but I was zooming around like crazy. It was hilarious.”
    • “The bugs I've noticed have never been game breaking and have honestly just been hilarious and added to the experience.”
    • “The individual side stories were interesting, some were very funny, and I was happy to complete them all.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game’s atmosphere is widely praised for its warm, cozy, and nostalgic vibe, enhanced by bright, cartoonish visuals and charming, well-developed characters. The relaxing gameplay, engaging music, and inviting world create a welcoming, peaceful environment that resonates strongly with players. While largely immersive, some users wish for deeper world-building to boost engagement even further.

    • “Visually, Fruitbus shines with its bright, cartoonish art style that instantly creates a welcoming and warm atmosphere.”
    • “I bought this game for the foraging and cooking gameplay (and it delivered on those both!), but the atmosphere and characters really took it to a different level.”
    • “I don't play indie games a lot but this one is amazing. They have done a great job. I love the atmosphere and the warm vibe I get from playing it. It's just great.”
    • “The world has a cozy atmosphere but I wish the devs added more character into it to make it feel more engaging somehow.”
  • replayability
    6 mentions Positive Neutral Negative

    Replayability varies among users, with some appreciating the extensive content and freedom to keep creating after the story ends, while others find the game too linear and limited once the main story is complete. Overall, the game offers moderate replay value through creative dish design, but may not engage all players long-term.

    • “But otherwise, there was a buttload of content, and technically free replayability if you want to just keep making orders even after the ending!”
    • “Replayable as you can continue serving fruit dishes.”
    • “The game has very good replayability, and the freedom of designing the best dish has my mind thinking what monstrosities I can cook up.”
    • “My 2 year old and I lost our progress and I had to start over, only to find that the game has a very linear approach, limiting replay value.”
    • “Endgame-wise, there is not much replayability once you complete the story.”
    • “I want to say I wish it had more replay value, but I don't think I'll pick it up again.”
  • character development
    4 mentions Positive Neutral Negative

    Character development is praised for its charming and adorable character designs, which complement the engaging and enduring story, enhancing the overall appeal of the game.

    • “But the gameplay is fun, the story is very enduring and lovely, and the character design is very cute.”
    • “Fruitbus is a charming game with fun mechanics, an engaging story, and adorable character designs.”
    • “The music and the character design are so sweet!”
    • “Character design confusion”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization is perceived as aggressive and insincere, giving the impression of a cash grab rather than a genuine, passion-driven effort.

    • “The game feels like a cash grab under the guise of a wholesome title, not a passion project.”
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8h Median play time
11h Average play time
5-20h Spent by most gamers
*Based on 9 analyzed playthroughs
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Frequently Asked Questions

Fruitbus is a open world role playing game with kids theme.

Fruitbus is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 11 hours playing Fruitbus.

Fruitbus was released on October 28, 2024.

Fruitbus was developed by Krillbite Studio.

Fruitbus has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Fruitbus for its story but disliked it for its stability.

Fruitbus is a single player game.

Similar games include Locomoto, Little Witch in the Woods, Bear & Breakfast, Amber Isle, Haven Park and others.