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About MakeRoom

MakeRoom is a single player casual city builder game. It was developed by Kenney and was released on August 7, 2025. It received very positive reviews from players.

Make miniature dioramas using hundreds of objects! Create a compact kitchen, a comfortable living room or a cozy nook to read books - the choice is yours!

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Reviews

94%Audience ScoreBased on 826 reviews
graphics24 positive mentions
story8 negative mentions

  • Highly customizable and versatile room and diorama builder with extensive options for furniture, colors, and scaling.
  • Very cozy and relaxing gameplay with soothing music and ambient sounds, perfect for stress relief and creative expression.
  • Strong community support with frequent developer updates and an active Steam Workshop for custom items and inspiration.
  • Limited base content and short objective modes make the game feel incomplete to some; more items and story-driven challenges are desired.
  • User interface and controls can be clunky or unintuitive, with camera restrictions, lack of undo/redo for most actions, and insufficient multi-selection or grouping features.
  • Some design inconsistencies and technical issues such as finicky object placement, limited color palettes, and Steam Deck optimization problems.
  • graphics

    66 mentions Positive Neutral Negative
    36% positive mentions, 59% neutral mentions, 5% negative mentions

    The game's graphics feature a charming, cozy, and simplistic art style with low-poly visuals that foster creativity and customization, making design feel relaxing and satisfying. Reviewers consistently praise the warm, cute aesthetics and extensive decorative options, highlighting how the style balances simplicity with enough detail to create unique, atmospheric scenes. Overall, the graphics complement the soothing, imaginative gameplay, enhancing the game's inviting and calming vibe.

    • “The simplistic geometric art style paired with the number of creative tools to alter the items at our disposal (such as changing the colour, size, and rotation of the items) makes it easy to design and create unique layouts for the room dioramas.”
    • “The art style is sweet and just detailed enough to allow you to make rooms with their own unique character, which is a tough balance to strike.”
    • “The art style is cozy and delightfully simplistic, and the low poly feel doesn't detract from the aesthetic.”
    • “The actual gameplay is decent, with really cute visuals and assets etc but it just feels not really polished from a player point of view.”
    • “I was excited to play this game and liked the aesthetic but the lack of items really hurts since that's the main point of a sandbox game that has zero objectives.”
    • “And I don't understand what orthographic is supposed to do other than... is it bugged?”
  • music

    64 mentions Positive Neutral Negative
    50% positive mentions, 45% neutral mentions, 5% negative mentions

    The music in the game is widely praised for being soothing, calming, and perfectly complementing the cozy and charming art style. Players appreciate the relaxing, ambient soundtracks and customizable ambient sounds, which enhance the peaceful, stress-relieving atmosphere and support creative, leisurely gameplay. Many express a desire for more tracks and seasonal music additions to further enrich the experience.

    • “The style is incredible, the music too; in short, everything about this game is amazing, worth every penny.”
    • “The music is amazing, the customization is phenomenal, the item list may be limited but with the custom option to build your own furniture the possibilities are endless.”
    • “The art style, the sound effects, the music & the ambience - everything feels so satisfying, well developed and polished.”
    • “Also, please work on the music.”
    • “I know that music is very subjective, but something that keeps a certain mood for 5 minutes would greatly help players lose themselves in the fun of this game.”
    • “I hope they add color adjustment options like darkening or lightening the colors, plus more music.”
  • gameplay

    43 mentions Positive Neutral Negative
    23% positive mentions, 70% neutral mentions, 7% negative mentions

    The gameplay is generally praised for its intuitive, smooth mechanics and cozy, relaxing decorating focus that encourages creativity, though it can feel shallow, short, or somewhat repetitive due to limited objectives and tutorials. While some find the experience soothing and enjoyable for extended playtime, others note a lack of depth, polish, and extrinsic motivation, with occasional clunkiness or a need for more varied challenges. Overall, it suits players seeking a chill, freeform decoration game rather than deep or complex gameplay.

    • “The mechanics are intuitive and easy to understand, the music is soothing, the wide range of elements to put together a perfect room is great.”
    • “The gameplay is relaxing and very freeform, the colors and art style are both cute and warm plus it's just great for spending a day.”
    • “This game really surprised me in the quality and just the general gameplay; it feels really nice and makes it quite simple to build actually appealing looking rooms.”
    • “The gameplay feels more tedious than fun for me, and there's no real extrinsic motivation.”
    • “Maybe if you're dedicated to sitting here and working around and learning every little mechanic this game is for you, just kind of clunky and awkward to play, not great if you want easy simple decorating you have full control over.”
    • “The gameplay itself is basically 15 tutorials, so not very interesting by any means.”
  • story

    40 mentions Positive Neutral Negative
    18% positive mentions, 62% neutral mentions, 20% negative mentions

    The game offers little to no traditional story or narrative, focusing instead on creative freedom and room design with light, mission-like prompts that serve more as tutorials than a developed storyline. While some players appreciate the sandbox mode for imaginative storytelling and character visualization, others find the lack of depth and structured quests limiting. Overall, the experience centers on personal creativity rather than an overarching plot or adventure.

    • “It looks nice, has a pleasant style, and the initial missions do a good job of introducing the mechanics, showing clearly enough what the game is trying to offer.”
    • “It also has a pseudo-story mode where you can decorate for the existing buildings in the game, which is pretty neat.”
    • “Cozy, cute game reminds me of Animal Crossing: Happy Home Paradise, love the fact you can create & use your own furniture; also has prompts/story mode if you're struggling for inspiration. 10/10 highly recommend for those cozy nights.”
    • “The game does not have any stories, goals, or missions; it's purely design at a relatively small scale - a room.”
    • “I really wanted to like this game, but the lack of content and story made the game boring.”
    • “Unfortunately, the story mode is very short and simple.”
  • emotional

    14 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is widely described as wholesome, cozy, and calming, offering a comforting sandbox experience focused on creativity and peaceful room and garden design. Many players appreciate its soothing atmosphere and supportive, friendly community that enhances the emotional connection. Overall, it evokes positive, heartwarming feelings and encourages relaxation and self-expression.

    • “It is just a cozy wholesome sandbox game where you endlessly and aimlessly design cute little rooms, gardens, campers, stores, kinda everything you can think of.”
    • “Developed by Kenney and published by Wholesome Games, the game feels less like a conventional video game and more like a digital creative desk, where the simple joy of arranging spaces becomes the primary source of satisfaction.”
    • “Made me cry.”
  • grinding

    12 mentions Positive Neutral Negative
    17% positive mentions, 8% neutral mentions, 75% negative mentions

    Grinding in the game is generally minimal, offering a relaxed experience focused on detailed room decoration rather than repetitive tasks. However, placing and adjusting items can be tedious due to restrictive camera controls, imprecise item placement, and frustrating layering mechanics, which may detract from the overall enjoyment. The lack of clustering options and undo functionality adds to the tedium, making extensive decorating more challenging.

    • “It's really nice if you want to chill and put your mind to work with something not too grindy.”
    • “It's completely chilled out, no grinding, no money just complete freedom.”
    • “You'll need a second life for grinding.”
    • “The gameplay feels more tedious than fun for me, and there's no real extrinsic motivation.”
    • “I think this game is a fine though faulty experience; I would recommend it as a casual experience only because of how bad the undo button is and the inability to select clusters of items, making it too tedious.”
  • atmosphere

    7 mentions Positive Neutral Negative
    43% positive mentions, 57% neutral mentions, 0% negative mentions

    The game's atmosphere is consistently praised for its calm, cozy, and relaxing vibe, enhanced by a soft art style and soothing, atmospheric music. Detailed sound and visual elements contribute to an immersive "in your own world" feeling, making it ideal for players who enjoy creating comforting, creative spaces. Overall, the atmosphere effectively fosters good vibes and a sense of comfort.

    • “The atmosphere is calm and soothing, and every little sound and visual detail adds to that cozy, 'in your own world' feeling.”
    • “The art style has a softer look to it, and the overall atmosphere is just really comfortable and relaxing.”
    • “All in all, I would recommend this game to those that enjoy creating cozy spaces with a comfy OST/soundscape in the background to add to the good vibes atmosphere.”
  • optimization

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    The game generally runs smoothly and offers intuitive customization, contributing to a chill experience. However, its Steam Deck optimization is lacking, with controller settings feeling clunky and cumbersome despite claims of verification. Overall, optimization is decent on standard setups but problematic on certain platforms like the Steam Deck.

    • “Very chill, runs smoothly for me, and the amount of customization is honestly super intuitive and feels refreshing.”
    • “There are no timers, no currencies, and no performance metrics judging your creations.”
    • “Again, my refund had nothing to do with the game's quality or performance!”
    • “The game claims to be Steam Deck verified, but it is absolutely not properly optimized.”
    • “I spent 15 minutes going back and forth between the game and controller settings just trying to make everything less of a hassle... Even with 'optimized' controls that I set myself, playing felt like a clunky chore.”
    • “There are no timers, no currencies, and no performance metrics judging your creations, which impacts the optimization experience.”
  • stability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game offers a stable building experience without the glitches found in similar titles like Sims 4; however, some users report occasional bugs with the Steam Workshop, such as it not working or failing to display content.

    • “Steam Workshop seems to be a little buggy in the sense that it doesn't work sometimes or just won't show up.”
  • humor

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is lighthearted and community-driven, often revolving around creative and amusing user-generated content like quirky items and cute animals, which adds a fun and entertaining layer to the experience.

    • “I love watching the community create and share things they've made, funny, useful, cute, and more.”
    • “There are dogs and fish, too, but I can't stop laughing at the number of scratching posts and cat shelves.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game offers a 3D workshop for creating custom models, adding depth to the experience without emphasizing intrusive monetization.

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Play Times

7h Median play time
9h Average play time
3-22h Spent by most gamers
*Based on 8 analyzed playthroughs
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Frequently Asked Questions

MakeRoom is a casual city builder game. Common tags for MakeRoom include indie, life sim, family friendly, cozy, relaxing and others.

MakeRoom is available on PC, Steam Deck and Windows.

On average players spend around 9 hours playing MakeRoom.

MakeRoom was released on August 7, 2025.

MakeRoom was developed by Kenney.

MakeRoom has received very positive reviews from players. Most players liked MakeRoom for its graphics but disliked it for its story.

MakeRoom is a single player game.