50%1review
SOKO64+
2024Action
Looking for games like 4GRAVITY!? Here are top puzzle recommendations, selected from player-similarity data — start with SOKO64+, PUSHORI64+ or TIC-TAC-TOE (10 LINER).
SOKO64+ is a game written in ugBASIC and that runs on various 8-bit home computers like AMSTRAD CPC 664, ATARI 400/800, ATARI XL/XEGS, COLECOVISION, COMMODORE 128, COMMODORE 64, DRAGON 32/64, MSX, OLIVETTI PRODEST PC128, SEGA SG-1000, THOMSON MO5, THOMSON TO8, TRS-80 COLOR COMPUTER 1/2/3, ZX SPECTRUM 48K. Sokoban (Japanese: 倉庫番 or "warehouse keeper") is a puzzle-type video game in which t…
View GamePUSHORI64+ is a game written in ugBASIC and that runs on various 8-bit home computers like AMSTRAD CPC 664, ATARI 400/800, COLECOVISION, COMMODORE 128, COMMODORE 64, MSX, OLIVETTI PRODEST PC128, SEGA SG-1000, SEGA SC-3000, THOMSON MO5, TANDY CORP. COLOR COMPUTER 3, ZX SPECTRUM 48K. Pushori is a popular puzzle and skill video game originally developed by Toni Pa (or Tony Pa) in the Flash era.…
View GameTIC TAC TOE (10 LINER) is a TIC-TAC-TOE game for two players, written in ugBASIC and that runs on various 8-bit home computers like ATARI 400/800/XL/XE, Commodore 64, TRS-80 Color Computer (COCO), AMSTRAD CPC 664, Dragon 64 , MSX and Olivetti Prodest PC128.. This game is a paper-and-pencil game for two players who take turns marking the spaces in a three-by-three grid with X or O. The player wh…
View GameBEAUTY CONTEST (10 liner) is a game written in ugBASIC and that runs on various 8-bit home computers like ATARI 400/800, COMMODORE 64, DRAGON 32/64. TRS-80 COLOR COMPUTER 1/2/3, AMSTRAD CPC 664, MSX and ZX Spectrum 48K/128K/+2. The aim of the game is to win a "Beauty Contest" competition against four other participants, equipped with an artificial intelligence based on ganglia, which learns …
View GameThis is a copy of this site: https://spotlessmind1975.itch.io/acme-inc-10-liner ACME, inc (10 liner) is a game written in ugBASIC and that runs on various 8-bit home computers like ATARI 400/800/XL/XE, TRS-80 COLOR COMPUTER 1/2 and OLIVETTI PRODEST PC128. The aim of the game is to make the coyote run for as long as possible, avoiding the barrels that roll towards him. The more barrels you avoid,…
View GameDOJO FLOATS (10 liner) is a multiplayer game written in ugBASIC and that runs on ATARI 400/800 and TRS-80 COLOR COMPUTER 1/2. The aim of the game is to sink as many of your own floats as possible, or to assign some of them to your opponent. It is played using DOJO, a protocol that allows for networked multiplayer games, which also works on FujiNet. Click here to read the instructions on …
View GameBEYOND THE DOOR (10 liner) is a game written in ugBASIC and that runs on various 8-bit home computers like ATARI 400/800, COMMODORE 64, TRS-80 COLOR COMPUTER 1/2/3, AMSTRAD CPC 664, MSX and ZX Spectrum 48K/128K/+2. The aim of the game is to exit from a maze, choosing the right door and avoiding the monster that chase you. You have a limited time to choose, and to explore the various doors. …
View GamePICK THE STAR (10 liner) is a game written in ugBASIC and that runs on various 8-bit home computers like ATARI 400/800/XL/XE, Commodore 64 and AMSTRAD CPC 664.. This game is a arcade game for one player. The player must pick mostly the stars that descend from the top of the screen, because they give to the player the higher score. In order to have a more quick binder, you can also take the cir…
View GameWelcome to an exciting challenge regarding fractals! A single source code written in ugBASIC reproduces the famous Sierpinski triangle on many different 8 bit retro computers like ATARI 400/800, Commodore 64, Commodore PLUS/4, ZX Spectrum 48K, Dragon 32/64, Thomson MO6 (standard and U, V, W series), Olivetti Prodest PC128, Thomson MO5 (standard and QW, E, 5E, DE, 5N, 5NR series), MSX, SEGA SC-3000…
View GameSummary This is a 3D clone of the two-player connection board game, Connect Four, created in the Unity Engine scripted in C#. The key features this game has to offer is online multiplayer and an AI that gets progressively harder each time you beat it. The players choose a color and then take turns dropping colored discs into a seven-column, six-row vertically suspended grid. The pieces fa…
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