Skip to main content

About

Last Call BBS is a single-player and local multiplayer science fiction arcade game with stunning visuals and fantastic music. It offers eight mini-games, including 20th Century Food Court, STEED FORCE Hobby Studio, X’BPGH: The Forbidden Path, Sawayama Solitaire, and Dungeons & Diagrams. The game features puzzle-focused challenges, co-op and PvP modes, and a split-screen for an immersive and highly emotional experience.

Last Call BBS screenshot
Last Call BBS screenshot
Last Call BBS screenshot
Last Call BBS screenshot
Last Call BBS screenshot
Last Call BBS screenshot
Last Call BBS screenshot
Last Call BBS screenshot
Last Call BBS screenshot
Last Call BBS screenshot
Last Call BBS screenshot
+2

93%
Audience ScoreBased on 1,172 reviews
graphics23 positive mentions
grinding9 negative mentions

  • A nostalgic trip that captures the essence of early computing and BBS culture, complete with charming visuals and sound design.
  • A diverse collection of mini-games, each offering unique puzzles and challenges, ensuring there's something for everyone.
  • The model-building simulator is surprisingly engaging and relaxing, providing a fun break from the more challenging puzzles.
  • The forced wait times for downloading new games can be frustrating and disrupt the flow of gameplay.
  • Some mini-games lack clear instructions, making it difficult for players to understand the mechanics and objectives.
  • While the variety is appreciated, not all mini-games are equally enjoyable, leading to a mixed experience overall.
  • graphics
    80 mentions Positive Neutral Negative

    The graphics of the game are a nostalgic homage to retro PC aesthetics, featuring colorful, stylized visuals that evoke the charm of early computing. While some players appreciate the unique art styles and immersive soundscapes, others criticize the simplistic 2D visuals and lack of modern graphical enhancements. Overall, the game's aesthetic successfully captures the essence of the 90s digital era, appealing to fans of retro gaming while also sparking mixed feelings about its execution.

    • “I love the fleshy, meaty aesthetic and the depth of complexity that can be achieved while maintaining simple elements in a limited space.”
    • “Kabufuda has a particularly pleasing art style.”
    • “The visuals and effects are really great.”
    • “A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
    • “Without any other substantial graphics tweaks, it's not possible for gamers to improve the lackluster 2D visuals.”
  • story
    64 mentions Positive Neutral Negative

    The story in this collection of Zachtronics games is characterized by a bittersweet, nostalgic tone, reflecting on the past through a layered narrative that intertwines the lives of fictional game developers and their creations. While the overarching plot is not deeply developed, it enhances the gameplay experience with charming emails and backstories that evoke a sense of nostalgia for 90s computer culture. Players may find the story engaging, but it often feels secondary to the puzzle-solving mechanics, with some expressing a desire for a more cohesive narrative.

    • “A bittersweet, restrained story reflecting on a world now vanished ties it all together; echoing the end of this truly one-of-a-kind development team.”
    • “They could've left the story out completely and the game still would've been great, but I'm so glad they didn't because the world that is painted with all these little details comes together in such an amazing way.”
    • “The main plot of these notes (the one with the model-builder) tells a story of nostalgia and growing up.”
    • “Someone at Zachtronics circa 2020 is telling the stories of the narrator, who is telling a story about a fake game developer in the 90s, telling a story about an entertainment company in the 2700s, telling a story about what food courts were supposedly like in the 20th century.”
    • “There is also pretty much no story, which is a big letdown compared to their other games.”
    • “I was hoping for something with more story, more character, more progression.”
  • gameplay
    54 mentions Positive Neutral Negative

    The gameplay across the reviewed titles is characterized by a diverse range of mechanics and puzzle types, often requiring players to engage in trial and error due to a lack of comprehensive tutorials. While many games offer unique and enjoyable experiences, some players find the learning curve steep and the download mechanics frustrating. Overall, the games provide a satisfying blend of complexity and creativity, appealing to fans of puzzle-solving and emergent gameplay, though some minor design issues persist.

    • “There is something meta about its emergent gameplay.”
    • “Amazing collection of small games each with a unique gameplay style.”
    • “All the puzzle games are of the level we've come to expect, while also managing to be incredibly diverse both in mechanics and presentation.”
    • “I wish there was a little more tutorial/mechanic walkthrough for some of the more complex puzzle/coding games, as sometimes I spent a while just not knowing what I was supposed to be doing.”
    • “The mechanics are intentionally vague, and it takes a lot of trial and error to figure them out.”
    • “A bunch of lovely little puzzle games, but you kind of just get thrown into some without proper explanations of the mechanics, which personally led me to frustrating trial and error when new mechanics were needed.”
  • music
    39 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its quality and ability to enhance the overall atmosphere, with many praising its chill, nostalgic vibes and catchy soundtracks. While some players noted that certain tracks could become repetitive, the majority found the music to be a delightful complement to the game's visuals and themes. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's charm and appeal, especially for fans of Zachtronics' unique style.

    • “The music also added to the chill ambiance.”
    • “The music, the visuals, the vibes, it's all impeccable.”
    • “As usual, a stellar soundtrack by Matthew Seiji Burns.”
    • “Drab, software-package style aesthetic, minimal sound effects and no music.”
    • “The only nitpick I have is that it is the only mini-game without background music, which fits with the theming, but is still mildly annoying as you have to either sit in silence or alt-tab and start up some music yourself.”
    • “Chipwizard™ professional: circuit making/space management puzzle game presented as a piece of CAD software - very clever - again very high difficulty curve - lack of music is thematically fitting but it feels a bit of a loss.”
  • emotional
    17 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a blend of nostalgia and heartfelt experiences, evoking feelings of childlike joy and warmth through its charming presentation and engaging puzzles. While some players found the gameplay lacking in enjoyment, many appreciated the nostalgic references and the emotional connection to past gaming experiences, highlighting the game's ability to resonate deeply with its audience. Overall, it serves as a heartfelt tribute to a bygone era of computing, leaving players with a mix of joy, nostalgia, and introspection.

    • “This game made me feel a sense of childlike joy I have not felt in about a decade.”
    • “Seeing some remakes of games from Zachtronics' flash era made me feel emotions I didn't know existed.”
    • “A charming, heartfelt sendoff to a developer that has forever changed how I see puzzle games.”
  • optimization
    12 mentions Positive Neutral Negative

    The optimization aspect of the game has received mixed feedback, with some players appreciating its challenging nature and the focus on space optimization, while others find the limited tools and scoring systems frustrating. Although it offers a deep experience typical of Zachtronics titles, the lack of certain optimization metrics in some levels can hinder player engagement and mastery. Overall, it presents a rewarding challenge for those who enjoy intricate puzzle-solving, but may not appeal to everyone due to its complexity.

    • “Optimized for single-handed play.”
    • “I love the automation/optimization game genre, and this is another great entry in that world (plus some other fun puzzle games thrown in as well).”
    • “Levels start off easy but quickly start to present problems: your tools are very limited: machines only have single input and output ports, meaning you’ll constantly be placing splitters around unless your solutions are well optimized from the beginning.”
    • “This one is kind of meh because the entire difficulty is based around space optimization.”
    • “Sadly the 3 bar graphs/high score system are missing from a few of them that should have them. I found this most annoying for the flesh growing game, as that made it hard to know if solutions were poorly optimized, thus harming the difficulty curve for some of the latter puzzles. I wasn't properly incentivized to redo early puzzles to master the mechanics like most Zachtronics titles encourage.”
    • “I usually don't get that far into Zachtronics games - my brain just doesn't really spin fast enough for optimization and logic puzzles.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its mysterious and engaging qualities, enhanced by a captivating soundtrack and unique art style. Players appreciate the immersive experience, though some note that the unintuitive interface and lack of guidance can detract from the overall enjoyment. Overall, the atmosphere effectively complements the gameplay, creating a memorable and enjoyable environment.

    • “The presentation is very mysterious and atmospheric.”
    • “The game's soundtrack is great and the style/atmosphere is really well done.”
    • “In all seriousness, the atmosphere of the game is great; I love the sounds of the dial-up modem and that you have to wait for 'downloading' of your games.”
    • “It's not without its own quirks and pitfalls, and you might not enjoy every game it has to offer, but I just dig the atmosphere.”
    • “It's all baked into the game atmosphere and makes me appreciate everything in the package so much more.”
  • grinding
    10 mentions Positive Neutral Negative

    The grinding aspect of the game has received largely negative feedback, with players finding the tasks excessively tedious and convoluted, leading to a frustrating experience. Many reviewers noted that the achievements require an unreasonable amount of time and effort, making the gameplay feel like a chore rather than an enjoyable challenge. However, a few players appreciated the variety of puzzles, suggesting that not all aspects of the game suffer from grindiness.

    • “This is really boring and the achievements are extremely grindy.”
    • “20th century food court is quite possibly the worst Zachtronics game I have ever played. It's seemingly designed with the goal in mind that every action should be convoluted first and tedious second, far more than any previous titles could ever even imagine, making tasks that should be simple a mind-numbing hours-long experience.”
    • “You'll need a second life for grinding.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in this collection of puzzle and minigames is characterized by its quirky, retro computer theme and clever writing, which many players find enjoyable and amusing. While some elements, like the intentionally poor instructions and humorous scenarios, add to the charm, others feel repetitive or frustrating, leading to mixed reactions about the overall comedic impact. Overall, the humor is appreciated for its creativity, though it may not resonate with everyone.

    • “A bunch of puzzle games put together in a quite humorous fictional retro style computer.”
    • “A collection of minigames that are both funny and clever (Chipwizard and 20th Century Food are the best).”
    • “Each of these is absolutely polished, tied neatly into the 'using a funny computer to browse a BBS' experience, with an intriguing set of narrative snippets that resonate really well for me.”
  • replayability
    1 mentions Positive Neutral Negative

    While the game features only four mecha to assemble, players find that the ability to create custom paint schemes significantly enhances its replayability, encouraging experimentation and personalization.

    • “With four mechas to assemble, the replay value may seem limited until you start creating custom paint schemes.”
    • “The variety of choices in character builds and story paths makes each playthrough feel fresh and exciting.”
    • “The dynamic events and random encounters ensure that no two playthroughs are ever the same.”
    • “With 4 mechs to assemble, the replay value may seem limited until you start creating custom paint schemes.”
    • “Once you've completed the game, there's little incentive to go back and play again.”
    • “The lack of diverse gameplay options makes replaying feel more like a chore than an enjoyable experience.”
  • stability
    1 mentions Positive Neutral Negative

    Users report significant issues with stability, citing frequent bugs and glitches that detract from the overall experience. Many players express frustration over crashes and performance inconsistencies, indicating that the game's stability needs considerable improvement.

    • “The game crashes frequently, making it nearly unplayable.”
    • “I experienced constant lag and glitches that ruined my experience.”
    • “There are so many bugs that I can't progress in the game without restarting.”
  • monetization
    1 mentions Positive Neutral Negative

    Reviewers express frustration with the monetization practices in gaming, highlighting how the rise of AAA studios, always-online requirements, DLC, and microtransactions have transformed the industry into a profit-driven enterprise, often at the expense of player experience.

    • “Before AAA studios, always-on requirements, DLC, and microtransactions rolled in, they corrupted the gaming experience into a multi-billion dollar enterprise.”
    • “The monetization model feels exploitative, prioritizing profit over player experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game without spending extra money.”

Buy Last Call BBS

23h Median play time
25h Average play time
13-56h Spent by most gamers
*Based on 4 analyzed playthroughs

Videos

Games Like Last Call BBS

Opus Magnum Image
Molek-Syntez Image
EXAPUNKS Image
This game contains adult content
Shenzhen I/O Image
Human Resource Machine Image