- December 10, 2014
- blamedrop
- 27h median play time
Prelogate
Platforms
About
"Prelogate is a single-player Science Fiction Puzzle game that challenges players to redirect laser beams and control them with logic gates across 64 levels in 10 chapters. With calming music and mind-bending problems, it takes about 26 hours to beat and requires logical thinking in one pass. Prepare to immerse in this elegant logic puzzler, perfect for players who enjoy a mental workout."





- Prelogate offers a solid and enjoyable experience for fans of logic puzzles, with a variety of challenges that progressively increase in difficulty.
- The game features interesting mechanics involving laser manipulation and logic gates, providing a good brain workout and opportunities for optimization.
- Despite its simplistic visuals, the game is functional and allows for multiple solutions, making it a rewarding experience for those who enjoy problem-solving.
- The user interface is clunky and can be confusing, making navigation and replaying levels cumbersome.
- The visuals are often criticized for being bland and poorly designed, with gameplay objects blending into the background, leading to eye strain.
- Some players find the difficulty curve uneven, with certain levels feeling forced or overly simplistic compared to others, which can detract from the overall experience.
gameplay
18 mentions Positive Neutral NegativeThe gameplay is engaging and revolves around solving puzzles by redirecting and mixing laser beams using logic gates, offering a smart and enjoyable experience. However, the presentation is criticized for being lacking, which can sometimes hinder the overall gameplay experience. Despite these issues, players find the mechanics intuitive and rewarding, leading to a strong sense of immersion and motivation to continue playing.
“The gameplay consists of redirecting and mixing the various laser beams so the receiver conditions are met.”
“The mechanics have close ties to propositional logic (and, or, xor and if gates are available).”
“After playing the game for eighteen hours, I have finally reached the last chapter, and I am so hooked on the gameplay that I have no desire to stop playing even when I hit a wall.”
“The length and difficulty are a lot higher than Human Resource Machine, while the interface and mechanics of the game are more casual and simplistic than SpaceChem.”
“Sometimes it makes you wonder if the options that you have aren't limited due to a bug... but then you find out that you still have something to learn about the mechanics.”
“White gameplay objects on a white background.”