- February 5, 2021
- Onur Ayas
- 9h median play time
Comet 64
Platforms
About Comet 64
Comet 64 is a single player simulation game. It was developed by Onur Ayas and was released on February 5, 2021. It received mostly positive reviews from players.
Comet 64 is a programming puzzle game. The year is 1984. All you got is a Comet 64 home computer and the operator's manual it came with.




Games Like Comet 64
Looking for games like Comet 64? Here are top simulation recommendations, selected from player-similarity data — start with TIS-100, Human Resource Machine or EXAPUNKS.
Reviews
- Engaging programming puzzle experience with a retro aesthetic and minimalist UI, providing satisfying challenges especially for those who enjoy coding or want to learn programming basics.
- Offers a simplified assembly-like language that helps players understand foundational programming concepts such as manual state management, loops, and optimization.
- Includes useful debugging tools like step execution and breakpoints, and features tuning for optimized solutions with metrics on code length and execution performance.
- The custom programming language has many inconsistent and arbitrary limitations that reduce creativity and make coding frustrating, such as restricted registers, odd type rules, mandatory semicolons, and delayed syntax error reporting.
- Puzzles and language design suffer from lack of flexibility and depth, leading to mostly one obvious solution per puzzle and absence of emergent gameplay or 'aha' moments seen in comparable games.
- The game lacks a story or compelling narrative, minimal thematic cohesion, and limited polish in UI and editor experience, making it feel more like a plain puzzle set than a fully fleshed game.
story
26 mentions Positive Neutral NegativeThe story in the game is widely considered minimal to non-existent, with most users describing it as lacking depth, coherence, or connection to the puzzles. Unlike similar titles, it offers no meaningful narrative, humor, or thematic progression, resulting in a purely puzzle-centric experience that some find uninspiring. The historical setting and secret endings feel tacked on and fail to enhance engagement or provide a compelling storyline.
“The tasks in TIS-100 and Shenzhen I/O are, of course, also just programming/engineering tasks, but they are knitted together by just a little sliver of a story element, which is just so much more compelling to me.”
“This seems like a narrowly missed opportunity in Comet 64; there are some small pieces of a mystery to discover, but they are just tacked on to the beginning of the end, while the actual puzzles have nothing to do with the story.”
“And while not really a problem, there's no real story, and without spoiling it, the in-game messages that you decode, well, have nothing at all to do with the game itself; they certainly didn't add anything to the puzzles or feel of the game for me, rather they just felt tacked on.”
“The story is lackluster, the problems don't follow any themes, and the problem statements are often poorly written or ambiguous.”
“This game does not offer any plot or frame narrative, or any build-up to some crowning project that makes use of what you have done before; there are simply 58 programming puzzles that need to be solved.”
“There are two major problems: first and foremost, there is no discernible story or thread to the puzzles.”
Play Times
Frequently Asked Questions
Comet 64 is a simulation game. Common tags for Comet 64 include indie, educational, building, difficult, retro and others.
Comet 64 is available on PC, Mac OS, Windows and Linux.
On average players spend around 9 hours playing Comet 64.
Comet 64 was released on February 5, 2021.
Comet 64 was developed by Onur Ayas.
Comet 64 has received mostly positive reviews from players. Most players liked Comet 64 for its graphics but disliked it for its story.
Comet 64 is a single player game.
Similar games include TIS-100, Human Resource Machine, EXAPUNKS, 7 Billion Humans, A=B and others.









