眼中的世界 - Conviction -
- February 17, 2021
- Maker製造機
Whosoever is acknowledged by the elves will receive the power to change the world.
Reviews
- The game is a faithful sequel to the classic Langrisser franchise, capturing the gameplay, visuals, and music that fans love.
- It offers a deep and engaging strategy experience with multiple routes and class customization, providing high replay value.
- The game features quality of life improvements, such as mouse support and a well-balanced economy for item management.
- The difficulty spikes can be frustrating, with changing victory conditions and long levels that may require extensive replaying.
- There are notable issues with the English translation, including grammatical errors and unclear dialogue that detract from the story experience.
- The sound design can be irritating, with excessive sound effects that may disrupt the gameplay experience.
- story7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The story is generally perceived as average, with some players appreciating its potential for multiple narrative paths and character interactions that enhance replay value. However, the lengthy levels and lack of side missions can detract from the experience, and issues with translation quality have been noted, impacting the overall storytelling.
“Story good in my opinion.”
“It seems there are multiple ways to twist the story, and it really hints that you can actually affect the gameplay as well, like what side you end up on, who joins you, who gets killed, etc. This opens up just as many paths and replay value as the depth of the class tree.”
“The game seems to tell an interesting story, but the translation job stinks.”
“The graphics and sound are also pretty lackluster; the plot is pretty average.”
“It would be one thing if I knew ahead of time, but since you have to farm enemy soldiers to get experience (as there's no way to go back to old levels or do side missions), the levels are all very long.”
“It seems some story options only open up if you have the proper character for it, and the late game maps have some super counters, where if you don't have what you need there, then it can maybe get to the point that it ends your run like 30+ hours into the game.”
- gameplay4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The gameplay is reminiscent of classic games, featuring enjoyable base mechanics that encourage extended playtime. Quality of life improvements, such as mouse support, enhance the experience, while multiple story routes and character interactions add depth and replayability. Players can significantly influence the narrative and gameplay outcomes, making each playthrough unique.
“Gameplay, visuals, music, and multiple routes feel really close to these classic games.”
“It shows how much I wanted to like this game and how fun the base mechanics are that I played for an additional 4 hours after posting that review.”
“It seems there are multiple ways to twist the story, and it really hints that you can actually affect the gameplay as well, like which side you end up on, who joins you, who gets killed, etc. This opens up just as many paths and replay value as the depth of the class tree.”
“The gameplay feels repetitive and lacks innovation, making it hard to stay engaged.”
“There are frustrating mechanics that hinder the overall experience, leading to a sense of dissatisfaction.”
“The controls are clunky and unresponsive, which detracts from the enjoyment of the game.”
- graphics3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The graphics are generally considered serviceable, reminiscent of classic 16-bit games, with some nice effects, such as enemies being knocked back. However, overall, the visuals and sound are described as lackluster and average.
“Gameplay, visuals, music, and multiple routes feel really close to these classic games.”
“The 16-bit graphics are serviceable and it even has a few nice effects (like when enemies get clobbered and go flying into the screen).”
“The graphics and sound are also pretty lackluster; the plot is pretty average.”
“The 16-bit graphics are serviceable, and it even has a few nice effects (like when enemies get clobbered and go flying into the screen).”
- music3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The music in the game is praised for its energetic and engaging quality, complementing the methodical gameplay without being distracting. Reviewers appreciate the effort put into the background music, noting it stands out from typical RPG Maker titles by avoiding generic MIDI files. Overall, the soundtrack enhances the gaming experience and keeps players engaged.
“The music is very amped up, and I think it's a good choice since the game is very methodical and slow-paced. The two help each other out, so you never feel bored, but it's not distracting either because I actually liked it personally.”
“The music is unlike what is heard from games made with RPG Makers; they put in effort into their background music instead of just pasting a MIDI file.”
“Gameplay, visuals, music, and multiple routes feel really close to these classic games.”
“The music feels repetitive and lacks variety, making it hard to stay engaged.”
“While the visuals are impressive, the music doesn't match the quality and often feels out of place.”
“The soundtrack is forgettable and doesn't enhance the overall experience of the game.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players appreciate the high replayability of the game, noting that multiple story paths and character choices significantly impact gameplay outcomes, such as alliances and character fates. This depth in narrative and class customization encourages players to explore different scenarios in subsequent playthroughs.
“There are multiple ways to twist the story, and it really hints that you can affect the gameplay as well, such as which side you end up on, who joins you, and who gets killed. This opens up numerous paths and adds significant replay value, much like the depth of the class tree.”
“The game offers a variety of choices that lead to different outcomes, making each playthrough feel unique and encouraging you to explore all the possibilities.”
“With its branching narratives and diverse character interactions, the replayability is off the charts, allowing players to experience new storylines and endings with each run.”
“The game feels linear despite the multiple endings, which makes replaying it less appealing.”
“Once you've experienced the main story, there's little incentive to go back and play again.”
“The lack of significant changes in gameplay mechanics on subsequent playthroughs diminishes its replayability.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game somewhat tedious due to the intricate movement of both commanders and soldiers during battles, which can slow down the pace. However, this complexity is appreciated by strategy enthusiasts who enjoy the depth it adds to gameplay.
“The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
“I find myself doing the same tasks over and over just to level up, which becomes incredibly boring.”
“The amount of time required to grind for resources is frustrating and takes away from the enjoyment of the game.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Overall, the game demonstrates solid stability for an early access title, with only minor grammatical errors and visual glitches that do not significantly hinder gameplay.
“Even as an early access game, it feels totally playable with some grammatical errors and visual glitches that don't stop you from actually playing the game itself.”
“The game crashes frequently, making it frustrating to progress.”
“I encountered several bugs that disrupted my gameplay experience.”