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Astria Ascending

A fascinating effort from a writer who's delivered some of the most beloved JRPG stories has too many flaws to be another classic.
Astria Ascending Game Cover
61%Game Brain Score
graphics, gameplay
story, grinding
57% User Score Based on 159 reviews
Critic Score 64%Based on 28 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5CloudPlaystation 4Xbox OneXbox Cloud GamingXboxSteam DeckWindowsPlayStation
Astria Ascending Game Cover

About

Astria Ascending is a single player role playing game with a fantasy theme. It was developed by Artisan Studios and was released on September 30, 2021. It received mostly positive reviews from critics and neutral reviews from players.

In "Astria Ascending," players control a group of eight demigods on a quest to defend the world of Harmonia from destruction. The game features strategic turn-based combat and a rich, character-driven story with multiple endings. With hand-drawn 2D graphics and a soundtrack by composer Hitoshi Sakimoto, "Astria Ascending" offers a compelling and immersive JRPG experience.

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57%
Audience ScoreBased on 159 reviews
graphics43 positive mentions
story28 negative mentions

  • The hand-drawn art style is stunning and visually captivating, reminiscent of classic JRPGs.
  • The combat system is engaging, allowing for strategic planning with character classes and abilities.
  • The game features a diverse cast of characters, each with unique designs and abilities, adding depth to gameplay.
  • The story is poorly executed, with bland characters and a lack of meaningful development or emotional engagement.
  • The game suffers from numerous bugs and performance issues, including crashes and slowdowns during combat.
  • Quality of life features are lacking, such as the inability to equip items directly from shops and a confusing map system.
  • story
    151 mentions Positive Neutral Negative

    The story in the game has received mixed reviews, with many players finding it lacking in depth and engagement. Critics note a lack of clear direction, shallow character development, and a convoluted quest system that detracts from the overall narrative experience. While some appreciate the art and combat mechanics, the storytelling often feels underdeveloped and fails to captivate players, leading to a generally forgettable experience.

    • “The game's premise is simple yet the story is complex, and I am all here for it.”
    • “The story and cutscenes add intrigue and twists, the voice acting is great, the graphics and music have otherworldly beauty - overall this game is criminally underrated.”
    • “While the plot of the game seems linear at first, it is engaging and maintains your interest for the most part; it also provides quite a number of twists to keep you guessing as you progress further into the story.”
    • “The story is laughably bad and the characters are laughably shallow.”
    • “The story isn't a story, it's an outline someone didn't finish writing.”
    • “The pacing of the story is extremely slow, boring, and uninteresting.”
  • graphics
    75 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their stunning hand-drawn art style, evoking nostalgia for classic JRPGs with beautiful visuals and unique character designs. However, some users noted issues with optimization and animation smoothness, which detracted from the overall experience. Despite these concerns, the artwork remains a standout feature, captivating players and enhancing the game's charm.

    • “The art style is amazing; it feels so good to be in the world. I'm having so much fun with it so far.”
    • “What should immediately stand out to you is the art style of the game. It's a fully handcrafted 2D world made by some incredibly talented artists. It evokes the old-school Vanillaware and Final Fantasy Tactics art style, and this is as much of a love letter to how JRPGs used to be made.”
    • “Gorgeous is a word I've no doubt every review will probably have in its first paragraph, rightly so as the artwork is simply beautiful.”
    • “This game's optimization is really poor; going into settings to adjust graphics just hangs on the Legion Go.”
    • “The strange thing is that there are all these gameplay options, but there are no options related to graphics or music.”
    • “You cannot change your resolution or adjust any graphical detail whatsoever; just a heads up.”
  • gameplay
    56 mentions Positive Neutral Negative

    Gameplay in the game is a mixed bag, featuring clunky mechanics and a confusing system that lacks clear explanations, leading to frustration among players. While the turn-based combat and RPG elements offer some depth and customization, many find the pacing slow and the character variety limited, resulting in a less engaging experience. Despite its beautiful visuals and potential for strategic gameplay, the execution of various mechanics often feels half-baked, detracting from the overall enjoyment.

    • “Encountered some small bugs but nothing problematic, and the depth and strategy of the gameplay is quite enjoyable.”
    • “The combat gameplay is pretty fun, standard JRPG turn-based combat with class and subclass development.”
    • “Astria Ascending is filled with countless features and mechanics to add more flavor to an adventure that can last dozens of hours.”
    • “The systems are confusing with no explanation given, the characters have little variety to them, other than visually of course, and I started using mechanics like the focus point system without knowing why I was doing it.”
    • “But the gameplay disappoints me.”
    • “While it provides plenty of customization options and sticks to established roleplaying mechanics, the arbitrary pacing and balance can dampen the experience.”
  • music
    46 mentions Positive Neutral Negative

    The music in the game, composed by Hitoshi Sakimoto, is widely praised for its captivating and varied soundtrack that enhances the overall experience, with many noting its ability to complement different settings and gameplay moments. However, some players have reported issues with audio balance and bugs that disrupt the music during gameplay, leading to mixed feelings about its implementation. Overall, while the music is a highlight for many, technical inconsistencies have marred the experience for some players.

    • “Every city with its sprawling and gorgeous background followed by the bellowing tune of the music blends together to create a sense of awe befitting the setting itself.”
    • “The score is also superb to listen to with the variable tone and tempo that there are, including slower and somber music to instrumentals having faster tempo in more thrilling sequences.”
    • “A game bursting full of fantastic narrative, stunning artwork, incredible music, character design, lore and a comfortable familiarity.”
    • “How is it that I have the music volume set to 1% and upon entering the next zone it's blasting my ears off at 101%?”
    • “Music consistently breaks in at least three different ways, jumping janks out visually on a consistent basis.”
    • “Aesthetics and art of the game are extremely good and I'm in love with them, however the OST and SFX of the game is very mediocre trending to poor.”
  • grinding
    26 mentions Positive Neutral Negative

    The reviews indicate that grinding is a significant aspect of the game, often seen as necessary for progression, especially in combat. While some players appreciate the strategic elements and the choice to grind, many find the process tedious and repetitive, with a lack of balance in rewards for different levels. Overall, grinding is described as both a means to overcome challenges and a source of frustration, making the gameplay feel unnecessarily prolonged.

    • “In addition, all of these temples have enemies of roughly the same strength and chests containing the exact same gear in them, making this whole swath of the game feel tedious and pointless.”
    • “There is no balance consideration and grinding is mega grindy.”
    • “About halfway through, the game becomes very repetitive and tedious.”
  • character development
    18 mentions Positive Neutral Negative

    Character development in the game is a mixed bag, with some players praising the deep customization options and stunning character designs, while others criticize the lack of engaging dialogue and the inability to revert to default appearances after selecting a main job. The art style and animations are generally well-received, but the overall narrative and character growth are seen as lacking, leading to a somewhat bland experience for some players. Despite the vibrant visuals and creative designs, the execution of character development leaves much to be desired.

    • “Really a fantastic journey with just tons of customization and in-depth character development for combat.”
    • “Hand drawn and animated characters, stunning backdrops and incredible character design are at its core and run through the entirety of the game.”
    • “A game bursting full of fantastic narrative, stunning artwork, incredible music, character design, lore and a comfortable familiarity.”
    • “Unfortunately, the voice acting is often irritating and the character designs make many characters look like their neck and/or back is broken, which is incredibly distracting, and some of the designs seem primarily designed to appeal to furries.”
    • “The story was ok, but the delivery and lack of character development made it bland.”
    • “I was really trying to love this as the art and animations are exceptionally nice (except for the bubble heads), but the story is plain and bad, the voice play is irritating, and the character development is really disappointing.”
  • stability
    13 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with numerous reports of frequent freezing, bugs, and glitches that significantly detract from the overall experience. Many players find it unplayable at times, particularly for completionists, due to the persistent technical issues that hinder immersion and enjoyment. While some aspects of the game are appreciated, the overwhelming consensus is that its stability is a major flaw that needs addressing.

    • “All of this I could forgive, but it freezes every chance it gets.”
    • “This game got a lot of (likely deserved) flak for being a buggy unplayable mess on release.”
    • “Again, I want to like the game, but I can't get immersed or invested in this half-baked story with stock characters and all the glitches that ruin the player experience.”
  • optimization
    9 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many users reporting significant performance issues, particularly in certain dungeons and during specific gameplay mechanics like jumping animations. While some players experience smooth performance on PC, others note that the game struggles on platforms like the Switch, indicating a need for better optimization and bug fixes across various settings and quests. Overall, the lack of consistent optimization detracts from the otherwise beautiful graphics and enjoyable gameplay.

    • “Even on hard difficulty, the game feels too optimized.”
    • “The quests and side quests need better optimization and bug fixes.”
    • “It's a great game, to be honest, but sometimes the performance suffers on the Switch.”
    • “This game's optimization is really poor; going into settings to adjust graphics just hangs on the Legion Go.”
    • “The quests and side quests need to be better optimized and bug fixed.”
    • “The performance in some dungeons (sewers, I'm looking at you) really lags.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is largely criticized, with players finding the characters to be generic and lacking depth, leading to a disconnect from the narrative. The portrayal of party members is described as unlikable and emotionally flat, resulting in a gameplay experience that feels more mechanical than emotionally engaging. Overall, the game fails to evoke a mature or meaningful emotional response from its audience.

  • replayability
    3 mentions Positive Neutral Negative

    The game offers significant replayability, primarily due to its engaging job system that encourages players to experiment with various build combinations. Many users highlight the fun factor and the potential for diverse gameplay experiences, making it a worthwhile purchase for those seeking longevity in their gaming experience.

    • “If you think you would enjoy this game, just buy it; it's great with tons of replay value.”
    • “The game was a lot of fun to play, and there is replay value in the job system that allows you to try new and different build combinations.”
    • “It has an interesting job system, which is obtainable later on, and that is where the replay value really comes in.”
    • “The game lacks meaningful choices that would encourage me to replay it.”
    • “Once you finish the main story, there's little incentive to go back and play again.”
    • “The lack of diverse endings makes replaying the game feel pointless.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game has been criticized for excessive advertising, which detracts from the overall experience.

    • “This game has way too much advertising.”
    • “The monetization model feels exploitative and frustrating.”
    • “I can't enjoy the game because of the constant push to spend money.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is noted as genuinely funny, though some design choices may come off as juvenile, creating a sense of playful punishment for typical player decisions.

    • “It's quite funny actually.”
    • “It feels like a lot of design decisions were made by a 6th grader who thought it would be funny to punish you for normal choices.”
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20h Median play time
20h Average play time
20-20h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Astria Ascending is a role playing game with fantasy theme.

Astria Ascending is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 20 hours playing Astria Ascending.

Astria Ascending was released on September 30, 2021.

Astria Ascending was developed by Artisan Studios.

Astria Ascending has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its graphics but disliked it for its story.

Astria Ascending is a single player game.

Similar games include Cris Tales, Super Neptunia RPG, Octopath Traveler, Bravely Default 2, Edge of Eternity and others.