- December 27, 2019
- Vestaria Project
- 51h median play time
Vestaria Saga
Platforms
About
"Vestaria Saga" is a strategy RPG set in a world of international conflict between a powerful empire and a small coastal kingdom. Players control protagonist Zadrian, a young warrior, and his band of knights in their efforts to protect Meleda's princess and ensure the kingdom's future. Positioning, movement, and weaponry are crucial in tactical, grid-based battles against various enemies, in a story filled with espionage, intrigue, and deception.
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- The game captures the essence of classic Fire Emblem with engaging gameplay and a well-written story.
- Map design is intricate and dynamic, offering varied objectives that keep gameplay interesting.
- The character development and interactions are meaningful, making players care about the cast.
- The game suffers from technical issues, including frequent crashes and a clunky user interface.
- Players can only save every five turns, which can lead to frustrating replays due to RNG and unexpected events.
- Graphics and animations are outdated, which may detract from the overall experience for some players.
story
347 mentions Positive Neutral NegativeThe story of Vestaria Saga is a blend of classic Fire Emblem tropes and Kaga's signature style, featuring engaging character arcs and political intrigue, though it often leans on familiar clichés. While some players appreciate the depth and well-written dialogue, others find the narrative generic and the character development lacking, with many feeling that the story is overshadowed by gameplay frustrations. Overall, the narrative is seen as a strong point of the game, offering a rich experience for fans of tactical RPGs, despite its occasional shortcomings in execution.
“The story is fantastic; the characters feel super real and have so much personality, the plot is engaging, and I am curious to see where it goes.”
“Kaga continues to prove himself as one of the greatest story-writers and world-builders of this day and age.”
“The story here is every bit as brilliant as his writing in the Archanea series and Genealogy of the Holy War (okay, maybe not that brilliant, but it's real good, okay?) and the map design is as brutal yet rewarding as the likes of Thracia 776.”
“The characters don't have much personality or life, and the dialogues are very brief between missions.”
“The story is generic, following an even more generic lord, but the world-building is pretty decent even in spite of the constant text walls of lore.”
“The story is cliche and old and overused.”