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Zombasite

Zombasite might be a little hard to wrap your head around but the blend of action RPG and Civilization-style strategy works really well. A little rough around the edges but the game underneath is a gem worth digging for.
Zombasite Game Cover
76%Game Brain Score
gameplay, story
graphics, optimization
77% User Score Based on 177 reviews
Critic Score 73%Based on 4 reviews

Platforms

LinuxPCMac OSWindows
Zombasite Game Cover

About

Zombasite is a single player and multiplayer hack and slash game with fantasy, medieval and historical themes. It was developed by Soldak Entertainment and was released on August 23, 2016. It received mostly positive reviews from both critics and players.

Zombasite is a zombie apocalypse action RPG set in a dynamic, evolving, fantasy world.

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77%
Audience ScoreBased on 177 reviews
gameplay17 positive mentions
grinding6 negative mentions

  • Highly replayable and innovative blend of hack and slash ARPG with deep clan management, diplomacy, and procedural world evolution.
  • Complex and dynamic living world where factions, quests and outbreaks evolve independently, offering emergent gameplay and multiple victory conditions.
  • Rich character customization with hundreds of class combinations and flexible skill systems, plus active developer support and frequent updates.
  • Steep learning curve with minimal tutorials and a complex UI which can overwhelm new players.
  • Balance and difficulty issues, including unpredictably hard enemy encounters, poor enemy scaling, and sometimes frustrating town defense mechanics.
  • Outdated graphics and presentation, occasional bugs and crashes, and some clunky combat and AI behavior detract from overall experience.
  • gameplay
    91 mentions Positive Neutral Negative

    The gameplay offers a complex and deep action RPG experience, blending hack-and-slash combat with base management, diplomacy, and procedural storytelling elements. While mechanically rich and unique with features like hybrid classes and clan management, it suffers from balance issues, a steep learning curve, unintuitive UI, and dated presentation that can be off-putting. Despite these flaws, players who invest time often find the core gameplay rewarding, with emergent systems providing substantial replay value.

    • “Developed and published by Soldak Entertainment, it builds its foundations on familiar hack-and-slash mechanics but layers them beneath a surprisingly intricate web of diplomacy, survival management, and procedural storytelling.”
    • “Zombasite offers more depth and gameplay features than pretty much any other ARPG in the industry, making Zombasite quite a lot more attractive to people who want a bit more than the usual Diablo-esque grind.”
    • “The developers really do put some great mechanical depth into their games, with all the politics and survival and exploration and factions, and AI interactions going on.”
    • “The in-game tutorial provides no answers, the manual provides no answers, and the gameplay is just mediocre in all honesty.”
    • “While this has lots of good ideas and fun mechanics, it's just too unpolished and clunky to enjoy.”
    • “Because Soldak got the balance wrong on this one and they didn't develop enough of the smaller bits of the UI and presentation and game-flow to match the breadth and depth of the mechanics that they'd created.”
  • story
    79 mentions Positive Neutral Negative

    The game's story is largely emergent and procedural, lacking a traditional narrative or central plot, instead offering dynamic quests and faction interactions that create a living, reactive world. While this system provides depth and replayability through evolving objectives and consequences, many players find the quests shallow, repetitive, or frustratingly random, with some critical missions being impossible to complete or resulting in unexpected failures. Overall, the story aspect emphasizes gameplay-driven progression and player-driven alliances over scripted storytelling, which appeals to fans of sandbox-style ARPGs but may disappoint those seeking a coherent, guided narrative.

    • “Developed and published by Soldak Entertainment, it builds its foundations on familiar hack-and-slash mechanics but layers them beneath a surprisingly intricate web of diplomacy, survival management, and procedural storytelling.”
    • “Zombasite is a living world ARPG that has different factions you can ally with and quests that will progress and escalate if you don't act on them fast enough.”
    • “The quest generation system can keep you busy enough that you have to prioritize your objectives and go back to the other quests later as their severity escalates.”
    • “The quests are extremely shoddy.”
    • “I got an escort mission and the only path towards the goal had a freeze trap that instantly killed the NPC.”
    • “Perhaps worst of all, the dynamic quest system is overloaded.”
  • graphics
    64 mentions Positive Neutral Negative

    The graphics in the game are generally described as outdated, functional, and serviceable rather than visually impressive, often resembling early 2000s or low-resolution art styles. While the visuals and effects are clear enough to support gameplay, many users note issues like bland textures, poor optimization, and occasional crashes. However, most agree that the gameplay depth and mechanics easily compensate for the dated graphics, making it a worthwhile experience for those who prioritize game systems over visual fidelity.

    • “The graphics are functional rather than striking: environments are readable, character models serviceable, and effects clear enough to communicate the flow of battle.”
    • “Let me first get to the graphics and sound, they are not a sole reason you look to play something innovative like this for, but for me, being an old-school type of gamer as you can tell from the games I mentioned... they are way more than passable.”
    • “The graphics here are not AAA, but completely serviceable.”
    • “Realistically this game has a ton of flaws, from missing quality of life features to dated graphics to laughable model animations and incredibly old UI.”
    • “The graphics are bad, the textures are bland.”
    • “Poor optimization, graphics are still garbage.”
  • replayability
    14 mentions Positive Neutral Negative

    The game is widely praised for its exceptional replayability, driven by complex systems, procedural generation, and diverse builds. Players appreciate the challenge and depth, comparing it favorably to classics like Diablo 2 and Soldak titles. Despite occasional difficulty spikes, its abundant content and varied gameplay ensure many hours of engaging, repeatable experience.

    • “For players who enjoy mastery of complex systems, leadership dynamics, and procedural worlds full of conflict and consequence, zombasite offers exceptional replay value.”
    • “I used to love Soldak; the game Din's Curse is a masterpiece in its own right, the game with the highest replayability I have ever played, and I played a lot of different stuff.”
    • “If you are looking for a game with great replayability, this game is for you.”
    • “[--] randomness and replayability”
    • “Perhaps a game with re-playable chapters that forces you to use a specific class for a story-specific reason and you can save loot for each other would be my ideal.”
    • “I highly encourage playing the demo first, but you'll rarely find a game of this caliber and replayability options for $9.99 (US).”
  • optimization
    7 mentions Positive Neutral Negative

    The game is generally well optimized given its small development team and custom engine, delivering solid performance without crashes early on. However, significant performance issues, including stuttering and lag—especially in late game and multiplayer—have been reported, indicating that optimization still needs improvement. Developers are expected to address these problems in future updates.

    • “And it also has quite a lot of different enemies, the models and animations are pretty good, and it's pretty well optimized, considering this is a game that runs on its own engine and was made by a very small group of people.”
    • “That said, their games are rock solid for performance, and I haven't come across a single bug or crash yet.”
    • “Edit1: On Mac, I started having serious performance problems late game with my first character and clan, not sure if the cause was having too many summoners with too many summons in the clan; the higher the level, the more each summoner has summons, and some other clans have summoners too.”
    • “On Mac, I started having serious performance problems late game with my first character and clan. It might be due to too many summoners with too many summons in the clan; the higher the level, the more summons each summoner has, and some other clans have summoners too.”
    • “Until the unbearable stuttering and lag are fixed, I definitely would not recommend this game. It needs some serious performance updates.”
    • “The game performance is really bad at the moment, especially in multiplayer.”
  • music
    6 mentions Positive Neutral Negative

    The music features a nostalgic 90's style with a jump scare vibe that some find appealing, though it is inconsistent and not particularly epic. However, several users feel that the sound and music quality need significant improvement, describing them as lacking or outdated.

    • “The music is taken from the 90's and it has that cheap jumpscare feeling which for me is absolutely golden.”
    • “Music is pretty good to me; it comes on and off in certain moments.”
    • “Not an epic soundtrack, but then again, it's not overly dramatic like some can be.”
    • “Sounds and music (or lack thereof) could use some improvements.”
    • “Horrible graphics, effects, sound, and music.”
    • “Sound and music could use an overhaul.”
  • grinding
    6 mentions Positive Neutral Negative

    Grinding in this game is somewhat mixed: while leveling can feel tedious due to balance issues and slowed XP in low-level zones, the unique mechanics and character customization keep it engaging beyond typical ARPG grinding. Fans of procedural RPGs and loot farming may appreciate it, but the experience may not appeal to everyone.

    • “This mechanic doesn’t work in this game because of all the balance problems; leveling is a tedious nightmare.”
    • “Not horribly grindy, but sometimes your XP gain slows down if you stay in a low-level zone too long, which is normal.”
    • “Fans of procedurally generated RPGs, loot farming, town/NPC management etc. will probably enjoy this game, but Soldak games are not for everyone; be sure to try the demo first.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is mixed, with some finding it funny and entertaining while others feel it falls flat or becomes frustrating due to deeper gameplay issues. Despite some amusing visuals and sounds, the comedic elements are often overshadowed by annoying mechanics and an overall unpleasant experience.

    • “It can be fun, it can be funny, it can be infuriating, it can be stupid.”
    • “The visuals are derpy and the sounds are funny.”
    • “Don't let the graphics or funny title of the game fool you and give this a shot (free demo).”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is integrated with strategic town and clan management, offering a unique blend of ARPG elements, diplomacy, and dynamic quests. While the character design is basic, the party system and evolving gameplay provide an engaging and enjoyable experience.

    • “Great mix of character development and strategic town development with engaging diplomacy and war with other clans generated by the game.”
    • “Soldak took the best elements of their games and combined them, creating a super fun mix of ARPG, character development, clan management, and diplomacy.”
    • “Very basic character design, but the party system and dynamic quests make it an interesting and somewhat unusual game.”
  • stability
    2 mentions Positive Neutral Negative

    The game initially had stability issues like characters freezing when stunned, but frequent developer updates have resolved most problems, resulting in only minor glitches and no major game-breaking bugs.

    • “If stunned, your character simply freezes in place.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect is weakened by outdated presentation and rapid text notifications, which diminish the impact of key events.

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73%Critics’ scoreBased on 4 critic reviews
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69h Median play time
132h Average play time
15-311h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Zombasite is a hack and slash game with fantasy, medieval and historical themes.

Zombasite is available on PC, Mac OS, Windows and Linux.

On average players spend around 132 hours playing Zombasite.

Zombasite was released on August 23, 2016.

Zombasite was developed by Soldak Entertainment.

Zombasite has received mostly positive reviews from both players and critics. Most players liked Zombasite for its gameplay but disliked it for its graphics.

Zombasite is a single player game with multiplayer and local co-op support.

Similar games include Din's Legacy, Din's Curse, Grim Dawn, Sands of Salzaar, Drox Operative and others.