Din's Curse Game Cover
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Din's Curse is a single player and co-op multiplayer action RPG with 141 class combinations, infinite number of dynamically generated towns, real consequences, and a dynamic, evolving world.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

83%
Audience ScoreBased on 358 reviews
story26 positive mentions
music3 negative mentions
  • Great gameplay with dynamic interactions that make each game feel unique.
  • Offers an unbelievable combination of classes and hybrid options for diverse playstyles.
  • The game has a charming indie feel and supports a living world where player actions have real consequences.
  • Graphics are dated and can detract from the overall experience.
  • The game can feel repetitive and lacks depth in character progression and mechanics.
  • Balancing issues lead to some classes being significantly more powerful than others, affecting gameplay fairness.
  • story180 mentions

    The game's story is minimal and largely procedural, focusing on dynamic quests and town defense rather than a traditional narrative. Players engage in time-sensitive tasks that can lead to failure and consequences for the town, creating a sense of urgency and immersion. While the lack of a cohesive storyline may disappoint those seeking a rich narrative, the engaging quest system and random events provide a unique experience for players who prioritize action and loot over story.

    • “I like the ideas behind the game - endless procedurally generated dungeons, dynamic quests that evolve and get more dangerous and threatening the longer you take to act on them, building a relationship with a town and it can produce neat moments like when a boss monster attacked my village, killing all my vendors and most of my quest givers, leaving me on my own until I could find more to recruit to the town.”
    • “The quests are refreshingly honest: if an NPC tells you that you need to go carry out a task quickly or the town will be in danger, or the inhabitants will starve (or similar consequences), they aren't joking.”
    • “The dynamic nature of the quests is very engaging.”
    • “The story is kind of weak in the game; there aren't cutscenes and most characters have only a few lines of dialogue.”
    • “So if you are playing for the story, don't bother.”
    • “If you are expecting a huge storyline, then you can just skip this game.”
  • graphics116 mentions

    The graphics of the game are widely regarded as dated and simplistic, often described as reminiscent of mid-2000s indie titles. While many players find the visuals to be a significant drawback, they emphasize that the gameplay experience is enjoyable and engaging, often overshadowing the graphical limitations. Overall, if players can overlook the primitive graphics, they may discover a rewarding action RPG experience.

    • “This is a fun game with a lot of great inventory items, fantastic quest system, fantastic music, graphically amazing job.”
    • “If you don't mind mid-2000's indie graphics then this is a real gem.”
    • “While the graphics are dated, this game is fun to play especially in co-op.”
    • “The graphics are horrific, in a bad way, even when you consider that it's several years old.”
    • “I have tried to like this game.... really I have, 56.3 hours of trying to like this game but between the audio which makes your ears bleed, graphics which make Diablo 1 look fancy, missing animations, terrible animations, awkward textures (animated objects don't even use textures, just coloring the triangles), train wreck of a UI, inappropriate sound effects, volume issues, and total lack of level design.”
    • “The graphics look as if they were made by drug-addicted scumbags; nothing is lovable about them.”
  • gameplay76 mentions

    The gameplay of this ARPG is a mixed bag, with some praising its solid mechanics, customization options, and engaging gameplay loop, while others criticize its clunky combat, unbalanced difficulty, and lack of depth in certain areas. Players who prioritize gameplay over visuals may find enjoyment, especially with the ability to create unique hybrid classes and tackle challenges in a sandbox environment. However, the experience can be marred by frustrating mechanics and a steep learning curve for those unfamiliar with the genre.

    • “If you value gameplay far more than visuals and glitz, this game is your jam.”
    • “The gameplay is solid and fun, multiplayer is great, there's loads of ways to customize your experience or challenge yourself, and the mix-and-match of building custom classes is wonderful.”
    • “This game has one of the best gameplay loops I've seen in a long time, and the way that it drip feeds you content means that just when you're getting bored of the monsters you're fighting right now, a new challenge will come along.”
    • “Loads of promise with mechanics as vast as an ocean, but as shallow as a puddle.”
    • “That's true, but the gameplay is just so tiresome and the enemies so dull.”
    • “To cut things short, the gameplay is horrid.”
  • replayability20 mentions

    Overall, the game is considered highly replayable due to its procedural content and the unique challenges presented in each town, which keeps gameplay fresh. Players appreciate the ability to respec and adjust difficulty, enhancing replay value. However, opinions vary, with some reviewers expressing disagreement about the game's replayability.

    • “It's hugely replayable, as every town is different and you have to do different things to save each town.”
    • “If you're into ARPGs full of procedural content, with high replayability and can stand lack of polish and optimization, this should be right up your alley.”
    • “It's hugely replayable, as every town is different and you have to do different things to save each town (most of these are 'kill x monster', 'destroy x machine', or 'collect x items', but they're just slightly different enough to stay interesting).”
    • “It offers a different spin on ARPGs with lots of replay value.”
    • “You can respec at any moment as long as you have the coin for it without cutting into the game's replayability.”
  • music8 mentions

    The music in the game is generally considered mediocre, with some players finding it bland and unremarkable. While there are mentions of enjoyable elements, such as the quest system and graphics, the overall sound design, including mob cries, detracts from the experience for some users, leading them to mute the game. Voice acting is notably lacking, further contributing to the criticism of the audio aspect.

    • “This is a fun game with a lot of great inventory items, fantastic quest system, fantastic music, graphically amazing job.”
    • “The music is mediocre, and voice acting is almost completely absent.”
    • “The music is bland, and the jarring sound effects detract from the experience.”
    • “I could look past the low-poly models, the awkward texturing, the clunky animations, the garish particle effects, the simplistic UI, the bland music, and the jarring sound effects... if only the game was fun to play.”
  • grinding6 mentions

    Players find that "grinding" in Din's Curse is a significant aspect of gameplay, often feeling repetitive and lacking meaningful rewards beyond the grind itself. The balance between grinding, questing, and dungeon exploration is noted, but many reviewers express disappointment in the absence of a compelling narrative or incentive to continue grinding, leading to a lack of engagement.

    • “Din's Curse felt like it really didn't have a narrative, and there was no reward for grinding except more of the same... I don't expect to play this one again.”
    • “There is a lot of grinding; your goal is to gain honor for the god Din.”
    • “You balance time between grinding, doing quests, diving deeper into the dungeon, and returning to town to fight off monsters.”
  • optimization4 mentions

    The game's optimization has been criticized for poor performance that does not align with its graphical quality, leading to significant issues with framerate and visual fidelity. While it offers high replayability and procedural content, players may need to tolerate its lack of polish and optimization.

    • “Performance is pretty horrible when compared to how bad the game looks. I'd imagine running all the game logic at once takes a big toll on both graphical fidelity and framerate.”
    • “If you're into ARPGs full of procedural content, with high replayability, and can stand a lack of polish and optimization, this should be right up your alley.”
  • character development2 mentions

    Character development in the game is praised for being both robust and user-friendly, allowing players to engage deeply with characters without the risk of making detrimental choices.

    • “Character development is robust yet impossible to mess up.”
  • humor2 mentions

    The humor in the game is characterized by its quirky and unpredictable events that occur both in town and dungeons, often resulting in hilarious and entertaining moments. While the game's aesthetics may not be its strong suit, the comedic elements provide a delightful and engaging experience.

    • “It isn't the prettiest, but the random stuff that happens in town and in dungeons can often lead to hilarious and fun random events.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
8hAverage play time
8-8hSpent by most gamers
*Based on 2 analyzed playthroughs

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