Fallen Enchantress: Legendary Heroes
- May 22, 2013
- Stardock Entertainment
- 55h median play time
Fallen Enchantress: Legendary Heroes is the kind of game that transcends its genre to become truly great.
"Fallen Enchantress: Legendary Heroes" is a strategy role-playing game where players build their own kingdom amidst a fantasy world filled with magical creatures. Gain the loyalty of legendary heroes through fame and utilize their unique skills to defeat formidable enemies. The game features a new leveling system, allowing players to customize their characters through a visual skill tree and specialize in various abilities. The ultimate goal is to rule the world of Elemental by conquering enemies and completing quests.
Reviews
- The game offers extensive customization options for factions, heroes, and units, allowing players to create unique gameplay experiences.
- The combination of turn-based strategy and RPG elements, including quests and hero leveling, adds depth and engagement to the gameplay.
- The tactical combat system is enjoyable, providing opportunities for strategic planning and execution during battles.
- The game is plagued by bugs and crashes, which can disrupt gameplay and lead to frustration.
- The AI is often criticized for being poor and unchallenging, making the game less engaging in the long run.
- The graphics and user interface are considered outdated and can detract from the overall experience.
- story162 mentions
- 28 % positive mentions
- 67 % neutral mentions
- 6 % negative mentions
The game's story is a blend of fantasy elements, featuring a variety of quests, heroes, and lore that enrich the gameplay experience. While many players appreciate the depth of customization and the engaging quest system, some criticize the overall narrative as underdeveloped and repetitive, with a lack of compelling storylines. Despite its flaws, the game offers a rich world for exploration and character development, appealing to fans of RPG and strategy genres.
“The story and background are entrancing, amazing.”
“There was a lot of effort and creative writing with the incredible number of quests and lore that is included in each game.”
“This game is rich with great story, characters, spells, monsters, and a ton of other great stuff.”
“The story is bland.”
“The entire backstory and current story of the game setting feels a bit bland and unrefined.”
“Additionally, there's not really any story or campaign mode.”
- gameplay152 mentions
- 30 % positive mentions
- 63 % neutral mentions
- 7 % negative mentions
The gameplay of "Fallen Enchantress: Legendary Heroes" is a mixed bag, offering a deep and engaging turn-based strategy experience with RPG elements, customization options, and a variety of mechanics that can be rewarding for dedicated players. However, it is marred by significant bugs, crashes, and poorly explained mechanics, which detract from the overall enjoyment and can lead to frustration. While some players appreciate the complexity and depth, others find the gameplay sluggish and unbalanced, making it a challenging experience that may not appeal to everyone.
“Gameplay in Fallen Enchantress is both challenging and rewarding.”
“The gameplay itself is equivalently awesome, endless, and you are able to create your own armies, kingdom, edit them, or even your own spells and items.”
“With over 150 hours of gameplay under my belt, I still find new challenges with this game, experimenting with the various races, magic spells, etc.”
“It may have been fun a decade ago when it was released, but the genre has evolved and this game remained as a stagnant pool of buggy gameplay, crashes, and poor mechanics.”
“Game balance is a mess with plenty of poorly explained mechanics just left there for people to somehow figure out despite a total lack of in-game explanation.”
“The gameplay is dull and uninspired, the unit creation is overcomplicated, and unit variety is mostly indistinguishable.”
- graphics130 mentions
- 22 % positive mentions
- 62 % neutral mentions
- 15 % negative mentions
The graphics of the game have received mixed reviews, with many players noting that they are dated and occasionally poorly optimized, leading to a retro feel reminiscent of older titles. While some appreciate the unique art style and find it charming, others criticize the visuals as ugly or amateurish, detracting from the overall experience. Despite these shortcomings, many players emphasize that the gameplay and depth of the game can still provide enjoyment, especially for those who prioritize mechanics over aesthetics.
“The in-game graphics are also notable, with detailed units and environments that bring the fantasy world to life.”
“The artwork is splendid.”
“The graphics, while sharp, are overall not appealing compared to other games in this genre.”
“The graphics were surprisingly bad, but I got over that and largely had a blast.”
“The biggest and pretty much only downside are the dumpster fire graphics.”
“The graphics are tolerable until you get to the hero units.”
- stability74 mentions
- 4 % positive mentions
- 1 % neutral mentions
- 95 % negative mentions
The game's stability is a significant concern, with numerous users reporting persistent bugs, crashes, and glitches that detract from the overall experience. While some players note improvements following patches, many still encounter issues such as disappearing items, AI malfunctions, and game freezes, leading to frustration. Overall, the game is described as "buggy" and "unstable," with a mix of enjoyment and disappointment from players who appreciate its potential but are hindered by its technical shortcomings.
“No glitches again!”
“It worked seemingly totally bug free :) .”
“There seems to be a bug though where the first game you play is fairly bug free but then each successive game has more and more bugs until you need to reinstall to reset this.”
“It is one of the most unstable, buggy, and crash-happy games I have ever encountered, at least with newer systems.”
“Be warned, this game is buggy and crashes a lot; I have never met a game that crashes this often.”
“However, I cannot recommend this game because of how incredibly buggy and poorly polished it is.”
- replayability55 mentions
- 55 % positive mentions
- 40 % neutral mentions
- 5 % negative mentions
The game boasts exceptional replayability, with users highlighting its vast customization options, diverse factions, and numerous quests and events that encourage repeated playthroughs. Many reviewers note the game's ability to keep players engaged over long periods, thanks to its dynamic gameplay and varied strategies. Overall, it is regarded as a highly replayable title that offers significant value for players seeking depth and variety.
“This is quite possibly one of the greatest games in terms of replayability.”
“The variety and amount of customization gives this game a high replay value.”
“The variety in sovereigns and the possibilities for roleplaying ensure replayability.”
“The random events and quests are varied and interesting, and the randomly generated maps lead to a lot of replayability.”
“I've kept coming back to this game over and over for the past year; it has a significant level of replayability due to its dynamic feel of combining your total war strategy style with an excellent grid turn-based battle system.”
- optimization27 mentions
- 15 % positive mentions
- 67 % neutral mentions
- 19 % negative mentions
The game's optimization has been widely criticized, with players reporting frequent bugs, crashes, and poor performance, particularly during map zooming and AI interactions. While some updates have improved stability, many still experience significant issues, leading to frustration and uncertainty about purchasing. Overall, the game is seen as poorly optimized, with performance problems persisting even on high-end systems, though some players have found workarounds through mods and hardware upgrades.
“To me this warrants recommending this game to those that like turn-based strategy games as they are still willing to make performance changes despite the game's age.”
“Great for laptop; optimized for being playable on low spec.”
“Although I like it, this game could have been awesome if the bugs had been fixed and it had been optimized.”
“Some of the random bugs that have been added lately, enemy units in fights stopped using their skills (the most well-known one with several threads on the forums, the summon issue, that was fixed by a modder/player in the end). There are more crashes (due to bad memory management), horrible performance when zooming in and out on the map, very weak AI on the strategic map, and in combat, the enemy units don't even have a default 'strong' unit in their unit creations. In the end game, you can see enemy units running around with the heaviest armors and absolutely horrible traits and weapons, which makes them entirely pointless.”
“It's just a poorly made, low-quality game that could have been cool if it had been supported, updated, and optimized.”
“Although it is poorly optimized and as buggy as a trailer next to a river in the middle of summer.”
- music18 mentions
- 33 % positive mentions
- 44 % neutral mentions
- 22 % negative mentions
The music in the game receives mixed reviews, with some players praising it as relaxing and well-composed, while others find it forgettable or repetitive. While certain tracks are noted for their epic themes, many users feel that the overall soundtrack fails to enhance the game's atmosphere, leading some to prefer using alternative music while playing. Overall, the music is seen as a decent but not standout aspect of the game.
“The music is pretty good and the graphics aren't too bad for its age.”
“The art, music, and overall aesthetic resonate with me for some reason, even though it's far from the 'best' looking game in the genre.”
“The music score is well done and appropriate for the game.”
“The game is decent; the battle encounters are fun and I like that there are a ton of quests that you can undertake. I like the art style of it too. The things that kill it for me are that it's still buggy after 3 years, and also the music is boring. It makes the atmosphere of the game feel dull. It's amazing what good sound can do for a game; I use Steam music and play the soundtrack from Endless Legend while I play this, and it makes it a lot better.”
“The sounds and music are neither annoying nor memorable.”
“The soundtrack consists of a scant few derivative fantasy melodies, whereas the sound effects are just poor.”
- grinding11 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players consistently find the grinding aspect of the game to be tedious and slow, often exacerbated by poor starting locations and a cumbersome questing system. The necessity to repeatedly engage in city building and movement feels deliberately prolonged, leading to a lack of engagement and enjoyment, particularly in the end game. Overall, the grinding mechanics are viewed as a significant drawback, detracting from the overall experience.
“If you have a poor starting location (and you don't continually restart until you get a better one), the game can be pretty tedious.”
“The game decided to follow 'a lot of a little is a lot,' making city progression a very long and tedious task that does not factor in units or later buildings, meaning they take forever to build.”
“Boring, tedious, and difficult with no real explanation of how you’re supposed to play.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a subtle yet effective sense of humor, often showcased through quirky voice acting and the absurdity of characters enduring permanent injuries while continuing to fight. Players find amusement in the unexpected outcomes of battles, such as a scarred enemy champion still engaging in combat, and appreciate the humorous character designs, despite some being described as oddly funny. Overall, the humor adds a charming layer to the RPG/strategy experience, enhancing its appeal.
“You would never know it by looking at the game marketing, but the game has a sense of humor that comes up here and there, such as in the battlefield voice acting derpiness.”
“I love the whole injury aspect of it as well. When your 'champions' die in combat, they just suffer a permanent injury unless you heal them with an item. I killed an enemy champion a bunch of times and got bored, so I wanted to see the damage I'd done to him. I'd basically scarred him for life, mentally and physically, yet he was still fighting. I found this kind of hilarious!”
“My only problem with the game is that some of the characters' faces look kind of funny, but besides that, it's a great RPG/strategy game!”
- emotional3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
Players find the game emotionally engaging, particularly appreciating its potential to enhance emotional intelligence through challenging gameplay. However, some criticize the repetitive nature of the story and the low-quality graphics, which can detract from the overall emotional experience over time.
“The first lengthy playthrough made me feel like I barely scratched the surface.”
“A very good game to train your emotional intelligence as the dodge rate of enemies is incredibly high.”
“The emotional impact fades quickly, leaving behind a repetitive and uninspired narrative.”
“Initially engaging, but the emotional depth diminishes as the story becomes predictable and dull.”
“What starts as an intriguing emotional journey quickly devolves into a monotonous experience with lackluster graphics.”
- atmosphere2 mentions
- 100 % positive mentions
- -50 % neutral mentions
- 50 % negative mentions
The atmosphere of the game is generally praised for its engaging art style and expansive city-building features, contributing to an immersive experience. However, some players find the atmosphere diminished by persistent bugs and a lackluster soundtrack, which they feel detracts from the overall enjoyment.
“I just love everything about it, the atmosphere, the unit builder, the expansive building list for the cities, the specialization of the cities, and so on.”
“The art style of the game is captivating, and it really enhances the overall atmosphere, making each encounter feel unique and engaging.”
“The game is decent; the battle encounters are fun and I like that there are a ton of quests that you can undertake. I like the art style of it too. However, what kills it for me is that it's still buggy after 3 years, and the music is boring. It makes the atmosphere of the game feel dull. It's amazing what good sound can do for a game; I use Steam music and play the soundtrack from Endless Legend while I play this, and it makes it a lot better.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate a strong disapproval of the monetization practices, labeling them as a cash grab and warning players to be cautious to avoid being taken advantage of.
“This game feels like a cash grab, and I refuse to support it.”
“The monetization strategy is frustrating and makes the game less enjoyable.”
“I can't believe how much they want you to spend just to enjoy the game fully.”
- character development1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Reviewers appreciate the depth of character development in the game, highlighting the ability to customize the player's sovereign and champions to suit individual playstyles, while also offering diverse options for experimentation.
“I particularly appreciate the depth of character development that is put into the player's sovereign and his champions. You can tailor them to your playstyle, or there's always something new to try.”
“The character development in this game is incredibly rich, allowing players to explore different facets of their characters and make meaningful choices that impact the story.”
“I love how the game encourages you to invest in your characters, providing a variety of skills and traits that evolve based on your decisions throughout the gameplay.”
“The character development feels shallow and lacks meaningful choices that impact the story.”
“I was disappointed by the lack of growth in the characters; they felt one-dimensional throughout the game.”
“The character arcs are predictable and fail to engage the player on an emotional level.”