Yet Another World
- February 9, 2015
- Energy Milk
- 15h median play time
Yet Another World - funny hardcore platformer in minimal style and relaxing ambient music.
Reviews
- The game features a fun and challenging platforming experience with a variety of levels that can provide hours of gameplay.
- The graphics are colorful and pleasing, complemented by a relaxing soundtrack that enhances the overall atmosphere.
- Controls are responsive and intuitive, making it easy for players to pick up and play, especially with a controller.
- The game suffers from a lack of depth in its story and can feel repetitive due to the simplistic level design and mechanics.
- There are technical limitations, such as locked resolution and occasional glitches, which detract from the overall experience.
- The humor, primarily based on fart jokes, may not appeal to all players and can come off as childish.
- music12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The music in the game is described as a relaxing and exotic soundtrack that enhances the overall atmosphere, providing a calming effect even amidst humorous sound effects like farts. While the single track can become repetitive, it serves as a soothing backdrop that complements the game's colorful graphics and minimalistic style, making it a pleasant experience for players.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“Yet another world - funny hardcore platformer in minimal style and relaxing ambient music.”
“Music is light and doesn't overburden the experience.”
“It comes with slow exotic background music, which is 'enhanced' by farts whenever you press the jump key... but this does surprisingly not alter the reassuring effect of the music.”
“Granted there is a single soundtrack which is relaxing, but soon this begins to play out like a soundtrack you get exposed to when you phone up a customer complaint line and get placed on hold.”
“Granted there is a single soundtrack which is relaxing, but soon this begins to play out like a soundtrack you get exposed to when you phone up a customer complaint line and get placed on hold.”
- story12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The game's story is simplistic and lacks depth, revolving around a farmer's quest to retrieve his stolen cows from an alien being. While some players appreciate the straightforward narrative, others criticize it for being vague and underdeveloped, suggesting it may not satisfy those seeking a rich, immersive experience. Overall, the moral emphasizes resilience in the face of adversity, but the execution leaves much to be desired.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Some alien being has stolen your cows while you were sleeping, and you are on a mission to get them back at all costs.”
“In yet another world, you take on the role of an unnamed farmer on his quest to rescue his stolen cows!”
“The game was developed by a single Russian developer, and the story is something that could have been drummed up in a kindergarten.”
“However, it suffers from overly responsive controls, a few glitches, and a shallow story.”
“The story doesn't make a whole lot of sense if you are looking for some immersive, story-rich experience.”
- graphics10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The game's graphics are characterized by simplistic 2D visuals reminiscent of low-effort flash or mobile games, which may disappoint PC gamers seeking high-quality aesthetics. While some players appreciate the colorful and clean art style, describing it as pleasant and relaxing, the overall impression is that the graphics lack depth and sophistication, making it less appealing to a broader audience.
“Graphics are pleasant as the ambient music and sound effects.”
“The graphics are colorful, pleasing to the eye; nice and simple.”
“I really like the graphic style, and the mood and setting.”
“The game features somewhat lazy, simplistic 2D graphics, of the type you normally expect to see in low-effort flash/browser games and mobile apps.”
“Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
“The art style, which is basically just squares placed at different angles, clouds, trees, etc., shows that everything in this world has a basic outline/concept to it.”
- gameplay8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The gameplay is structured around level-based progression, requiring players to collect rings to advance, which allows for breaks between hectic segments. With around 15 hours of content, the gameplay is responsive but can be overly sensitive for some, and while there are minor glitches, they generally do not impact the overall experience. Players are encouraged to explore and learn mechanics independently, adding to the challenge.
“Making a game with hectic gameplay be level-based was a good decision, as finishing a level provides a good and regular opportunity to relax and take a break.”
“An abundant amount of levels offers around 15 hours of gameplay to complete all of them.”
“The glitches are fairly cosmetic, and have no real effect on gameplay, aside from the missing or unobtainable rings prompting a restart.”
“There is no handholding in this game and you must figure out many of the game's mechanics by yourself.”
“Gameplay revolves around collecting a certain amount of rings that are scattered throughout the level to advance to the next.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a mixed bag, featuring childish elements like fart jokes that some find unamusing, while others appreciate the quirky and surprising details throughout the adventure. Overall, it combines a lighthearted tone with a unique blend of humor reminiscent of titles like Fez and Super Meat Boy.
“Yet another world - funny hardcore platformer in minimal style and relaxing ambient music.”
“It's a solid, well-balanced adventure through the unique world full of funny and sometimes surprising details.”
“So, as a result, we have a mix of Fez and Super Meat Boy with plenty of unique features and different sorts of funny stuff (like farting - honestly, the guy can fart).”
- atmosphere3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The atmosphere of the game is characterized by a relaxing yet engaging ambiance, reminiscent of Fez, with its ambient music and soft color palette. Reviewers appreciate the extensive variety of levels that contribute to a captivating experience, solidifying its status as a top platformer of the year.
“The atmosphere reminded me of Fez, thanks to the ambient music and soft color palette.”
“A huge amount of levels, with a relaxing yet tense atmosphere - that's why Yet Another World is the best platformer of the year.”
“The atmosphere, though, reminded me of Fez thanks to the ambient music and soft palette.”
“A huge amount of levels, relaxing and tightening atmosphere - that's why Yet Another World is the best platformer of the year.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, the game's stability is generally solid, with only a few minor glitches that are mostly cosmetic and do not significantly impact gameplay. However, players have noted issues with overly responsive controls and some instances where missing or unobtainable items may require a restart.
“However, it suffers from overly responsive controls, a few glitches, and a shallow story.”
“The glitches are fairly cosmetic and have no real effect on gameplay, aside from the missing or unobtainable rings prompting a restart.”
“There are a few small bugs that don’t have much of an influence on gameplay.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find that while grinding can be manageable initially, it becomes excessively tedious in later levels due to the lengthy journeys required to reach exit portals.
“While it may not be so bad at first, it does become seriously tedious in later levels where you’re required to journey the length of the map to get to an exit portal.”
“The grinding feels endless, and it often detracts from the overall enjoyment of the game.”
“I found myself repeating the same tasks over and over, which made the experience feel more like a chore than fun.”