Frequent Flyer Game Cover

"Frequent Flyer" is a challenging precision platformer where you control a paper airplane. Navigate through various levels filled with obstacles and enemies, all while managing your limited fuel supply. With smooth controls and escalating difficulty, each level presents a new and exciting test of skill.

  • Mac OS
  • PC
  • Web Browser
  • Windows
  • Linux

Reviews

92%
Audience ScoreBased on 104 reviews
graphics8 positive mentions
story3 negative mentions
  • Frequent Flyer offers a nostalgic experience reminiscent of classic shoot 'em ups, with a variety of planes and game modes that provide engaging gameplay.
  • The game is very affordable, providing good value for its price, and is enjoyable as a casual time-killer or palate cleanser between more complex games.
  • Players appreciate the simple controls and the fun, fast-paced action, making it easy to pick up and play for short sessions.
  • The game suffers from technical issues, including poor graphics quality, lack of resolution options, and uncustomizable controls, which can hinder the experience for some players.
  • Many players find the gameplay repetitive and lacking in depth, with missions that often feel too easy or unbalanced, leading to a short overall playtime.
  • Despite its potential, the game is criticized for being derivative and not adding anything new to the genre, making it feel like amateur shovelware.
  • graphics24 mentions

    The game features retro pixel art graphics reminiscent of classic arcade titles, which some players appreciate for their nostalgic value, while others criticize the lack of modern graphical options and resolution adjustments. Although the visuals are described as simplistic and occasionally buggy, they are functional and complemented by a strong soundtrack. Overall, the graphics evoke a throwback feel, appealing to fans of the genre despite their limitations.

    • “The game has really good music, the graphics are pixelated in detail and the controls are well programmed.”
    • “Frequent Flyer is a top view flight independent action shoot 'em up with retro 16-bit pixel art graphics.”
    • “Sound design is nice, graphics are a bit simplistic but functional.”
    • “A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
    • “At times the plane may not be visible; this is more or less a graphic bug in the game.”
  • music20 mentions

    The music in the game receives mixed reviews, with some players praising it as entertaining and reminiscent of classic shmup games, while others find it annoying and distracting. The ability to adjust music and sound effects separately is appreciated, but opinions vary widely on the overall quality, with ratings as high as 9/10 from some users and strong criticism from others.

    • “The game has really good music, the graphics are pixelated in detail and the controls are well programmed.”
    • “It reminds me kinda of old-school shmup games like Raptor on Windows 95 and the music was plenty entertaining.”
    • “Great music.”
    • “I liked the graphics, animations, and sounds (had to turn off the music, too annoying).”
    • “Shit game, boring, unrealistic, repetitive arcade without much challenge or variety, the planes are nothing like their real counterparts in terms of stats or even appearance, and the chiptune soundtrack is annoying.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • story18 mentions

    The game's story is minimal and primarily revolves around unlocking various planes and weapons through a series of missions and game modes, including time attack and infinite play. While there are 24 missions that progressively increase in difficulty, they tend to be repetitive in nature, focusing on tasks like defeating enemies or achieving scores. The overarching theme suggests resilience and perseverance, as highlighted by a moral about not giving up despite challenges.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “But retaining this game's mission and unlockables structure, which I like because it keeps the game fresh.”
    • “There are 24 missions, but they are all easy, especially when you unlock the best plane.”
    • “The missions get more and more challenging, but they are really repetitive (kill x enemies, get x score or survive for x seconds).”
    • “Ships are locked behind a star collection wall which you earn from beating missions and picking them up during gameplay.”
  • gameplay10 mentions

    The gameplay is well-optimized and easy to grasp, adhering closely to traditional shoot 'em up mechanics reminiscent of classics like "Time Pilot." However, many modes lack balance and variety, leading to a somewhat limited experience, with around three hours needed to unlock all content.

    • “Gameplay and controls are perfectly optimized.”
    • “You can understand the gameplay immediately because the developers don't experiment and focus on what shoot 'em ups are.”
    • “The gameplay reminds me of the great classic 'Time Pilot.'”
    • “Too bad that most modes are not very balanced or have little to no variety in gameplay.”
    • “Overall about 3 hours of gameplay before you unlock everything.”
  • humor6 mentions

    The humor in the game is described as genuinely funny and simple, with clever wordplay and amusing names that enhance the overall experience. Reviewers appreciate the lighthearted approach, which contrasts with their low expectations for low-budget shmups.

    • “This is genuinely a really good game, mind-numbingly simple and funny.”
    • “My expectations for low-budget shmups took a nose dive (ha...plane humor) as I started reviewing games for my series due to the tendency to put in the minimal amount of content.”
    • “Funny name for the game too!”
  • grinding2 mentions

    Players find that while achievements are relatively easy to obtain, they often require a significant amount of grinding, making the process feel repetitive and time-consuming.

    • “The achievements are easy to obtain, but the grinding required is excessive.”
    • “The game is filled with grindy tasks that make progress feel tedious.”
    • “While the rewards are appealing, the amount of grinding needed to achieve them is overwhelming.”
  • replayability2 mentions

    Players appreciate the high replayability of the game, noting that the different planes offer unique gameplay experiences, encouraging multiple playthroughs.

    • “The planes play differently, so there is good replay value.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 2 analyzed playthroughs

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