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The Sun And Moon

It is always hard to move on and try something new, but after the experiences I had, roaming Alola whether the Sun or Moon are up in the sky, I should say the experience has been great. It doesn’t quite match the Pokémon experiences we have read or dreamed about, but maybe every journey we go on will always be different like this.
The Sun And Moon Game Cover
83%Game Brain Score
gameplay, music
story, grinding
87% User Score Based on 128 reviews
Critic Score 71%Based on 2 reviews

Platforms

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The Sun And Moon Game Cover

About

The Sun And Moon is a single player arcade platformer game with a fantasy theme. It was developed by Daniel Linssen and was released on November 14, 2014. It received mostly positive reviews from critics and positive reviews from players.

"The Sun and Moon" is a puzzle-platformer adventure game where players switch between two dimensions to solve levels and uncover the story. Controlling a mysterious boy and girl, players manipulate the environment and their surroundings to progress through beautifully crafted levels. The game features unique mechanics, challenging puzzles, and a profound narrative that explores the themes of loneliness, companionship, and the human condition.

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87%
Audience ScoreBased on 128 reviews
gameplay26 positive mentions
story3 negative mentions

  • The Sun and Moon features a unique and innovative mechanic that allows players to dive into the ground and use momentum to navigate levels, making for a fun and engaging gameplay experience.
  • The game offers a vast amount of content with over 160 levels, each designed to challenge players' skills and encourage experimentation with different routes and strategies.
  • The minimalist art style and evolving chiptune soundtrack create a pleasant atmosphere that complements the gameplay, enhancing the overall experience.
  • The difficulty spikes significantly in the later levels, which can lead to frustration and may deter some players from progressing further in the game.
  • Some players have reported issues with the controls feeling imprecise, particularly in high-stakes situations where precise timing is crucial.
  • The repetitive soundtrack and bright backgrounds in certain levels can be distracting and may cause eye strain during extended play sessions.
  • gameplay
    77 mentions Positive Neutral Negative

    The gameplay is characterized by a unique and innovative mechanic that allows players to burrow into the ground and manipulate gravity, leading to a variety of engaging and challenging platforming experiences. With over 160 levels, each designed to explore different aspects of this mechanic, players can enjoy a mix of fast-paced movement and strategic problem-solving, making it both rewarding and difficult. While the controls are smooth and the level design is clever, some players may find the difficulty curve steep, requiring practice and precision to master the mechanics fully.

    • “Not only does it make for an incredible mobility tool, but it also allows for all manner of gameplay situations that would be fundamentally impossible in any conventional platformer.”
    • “The gameplay is instantly noticeable from the get-go; there are three times to achieve on every level, with the sun medals being the hardest. They require good routing and optimization, and even the very first level is tough to master. The game's movement model and physics provide plenty of power to the player to figure out how to tackle these challenges.”
    • “The main mechanic of the game is pretty interesting, making for some enjoyable platforming challenges. Each level is cleverly designed to have multiple solutions, with one being the absolute best.”
    • “As a rather mediocre player, its difficulty and mechanics were more punishing and frustrating than reasonably challenging and fun.”
    • “This is just stupid and forces trial and error gameplay to get perfect jumps instead of using practice and ingenuity.”
    • “While the mechanics of the game sing well with skill-based actions, each level is cleverly designed to have multiple solutions, with one being the absolute best.”
  • music
    50 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its evolving chiptune soundtrack that enhances the gameplay experience, while others criticize its repetitiveness and lack of variety across levels. Many appreciate the soothing and ambient qualities of the music, which helps alleviate frustration during challenging gameplay, but some find it monotonous over extended play sessions. Overall, the soundtrack is noted for its charm and ability to complement the game's minimalist aesthetic, though opinions vary on its long-term appeal.

    • “Finally, it's worth noting the music, which begins as a quaint chiptune loop; however, the further you progress through the game, the more sections are added to it, and the more the track is allowed to develop and evolve.”
    • “Amazing soundtrack that starts off repetitive but progresses and becomes an absolute dream as you progress through the levels.”
    • “The music by dubmood is amazing, and likely won't get old for a while.”
    • “Audio-wise, this game didn't try at all; it's just the same sounding track over and over regardless of the map screen or any level. There's no unique world music or anything else, even the ending/credits sound the same. It's kind of disappointing that there was no effort put into it, and even though the sound effects are fine, they aren't enough to redeem its lack of musical variety.”
    • “I normally don't mind simple chiptune background music, but the same simple monotonous track on repeat for hours gets annoying.”
    • “The music is atrocious, so you can forget about immersion.”
  • graphics
    27 mentions Positive Neutral Negative

    The graphics of the game are characterized by a minimalist aesthetic that effectively complements its gameplay, allowing level design to take center stage. While some players appreciate the simplicity and clean visuals, noting that they prevent clutter and frustration, others find the color palette occasionally lifeless and the overall graphics low effort. Overall, the simplistic yet appealing visuals enhance the experience, making it suitable for focused gameplay without overwhelming distractions.

    • “What originally attracted me to this game was the 2D platforming and beautiful, minimalist aesthetic.”
    • “The visuals have a very simple and effective yet pleasantly abstract quality to them, the backgrounds in particular starting off looking like continents on some kind of extraterrestrial world map or more-so the dreamlike clusters of clouds amongst a green sky.”
    • “The graphics are simple and appealing, and fit the game perfectly.”
    • “The graphics are very low effort.”
    • “Generic visuals and music get stale after playing for just a short while, lack of content with only one mode available, leaderboards would have added replay value.”
    • “The minimalistic art works fine, but it's quite bright to look at.”
  • story
    6 mentions Positive Neutral Negative

    The game features a minimalist design with no narrative or setting, focusing solely on gameplay challenges across a series of levels. Players navigate through these levels without any story or dialogue, which can lead to a sense of tedium. The primary objective is to collect orbs and complete levels, with no overarching plot to connect the experience.

    • “It's a minimalist game, from its aesthetics to its complete lack of anything resembling story or setting, to its controls, ruleset, and the way the level design keeps exploring different consequences of the game's main gimmick.”
    • “The game is a series of small levels, without a story or dialogue to connect anything, so that can contribute to the levels feeling tedious.”
    • “There isn't a story or anything except the challenge of getting through the levels, but if you truly hate yourself, you can try to get medals based on the time it takes to finish the levels.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a double-edged sword; while the challenging levels and addictive gameplay keep them engaged, the lack of narrative and repetitive nature of the levels can lead to a tedious experience as they progress. The minimalist graphics and music help maintain focus, but the grind can feel excessive, especially in later levels.

    • “At the moment I completed 132 levels, and some of the later levels require a little too much grinding and attempts.”
    • “The game is a series of small levels, without a story or dialogue to connect anything, which contributes to the levels feeling tedious.”
    • “Eventually, the game feels like you're doing the same thing over and over again, and it becomes a tedious grind to progress.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is described as minimalistic yet effective, providing a fun experience, especially when played with friends. While the game can lead to frustration after extended play, its challenging nature and entertaining mechanics keep players engaged and amused. Overall, it strikes a balance between humor and gameplay, making it enjoyable despite its difficulty.

    • “A funny game to play with your friends, but if you play it for more than 15-20 minutes, you might start to rage. I got this game from a random hotkey, and I'm glad to play it!”
    • “But what I've found is not only a minimalistic and funny game, but also an extremely challenging and catchy one.”
    • “You won't ever get bored; even replaying the same stage over and over to improve your own times is really entertaining, funny, and satisfying.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers significant replayability with 150 stages, time challenges, and hidden pathways reminiscent of metroidvania design, encouraging players to revisit levels for improved performance and leaderboard competition. However, some users noted that generic visuals and music can diminish the experience over time, and the limited game mode may restrict long-term engagement.

    • “There's also plenty of replay value here; every level has three time challenges to meet.”
    • “With loads of alternate stages locked behind hidden pathways on a huge, almost Metroidvania-like map, insane par times to challenge yourself with for each stage, and leaderboards to check your skills against the rest of the world, the content here is enormous with 150 stages and plenty of replayability keeping you coming back to each one long after you've completed a basic run.”
    • “With loads of alternate stages locked behind hidden pathways on a huge almost Metroidvania-like map, insane par times to challenge yourself with for each stage, and leaderboards to check your skills against the rest of the world, the content here is enormous with 150 stages and plenty of replayability keeping you coming back to each one long after you've completed a basic run.”
    • “[Generic visuals and music get stale after playing for just a short while, lack of content with only one mode available, leaderboards would have added replay value]”
  • stability
    3 mentions Positive Neutral Negative

    Overall, users report that the game performs well, with a smooth and visually appealing experience.

    • “The game really looks and runs great.”
    • “I haven't experienced any crashes or bugs, which is impressive.”
    • “The performance is smooth, and I can play for hours without any issues.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is characterized by a minimalist and elegant design, creating a refined and immersive experience for players.

    • “The game features a minimalist, elegant atmosphere that draws you in.”
    • “The atmosphere is beautifully crafted, creating an immersive experience.”
    • “Every detail contributes to a captivating and serene atmosphere.”
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Frequently Asked Questions

The Sun And Moon is a arcade platformer game with fantasy theme.

The Sun And Moon is available on PC, Web Browser, Mac OS, PlayStation 4 and others.

The Sun And Moon was released on November 14, 2014.

The Sun And Moon was developed by Daniel Linssen.

The Sun And Moon has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its story.

The Sun And Moon is a single player game.

Similar games include FOTONICA, The Bridge, INK, Splasher, 140 and others.