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About

Yaengard is a single player tactical role playing game with fantasy, medieval and historical themes. It was developed by Planeshift Interactive and was released on May 5, 2022. It received mostly positive reviews from players.

Yaengard is a tabletop-like strategic RPG, bringing the excitement of dice-RPGs into a digital roguelike adventure. Evolve your party of villagers into heroes through challenging decisions & forged personalities. Combine abilities, equipment, and character traits into something truly powerful.

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77%
Audience ScoreBased on 117 reviews
gameplay10 positive mentions
grinding2 negative mentions

  • Unique class system where character classes evolve based on weapon combinations, creating deep and dynamic party building.
  • Engaging personality and trait system that affects character development and combat, adding meaningful choices and replayability.
  • Challenging yet rewarding tactical turn-based combat with a fresh take on positioning and skill synergies.
  • Steep learning curve with limited or no tutorial, leading to trial and error and possible frustration for new players.
  • Combat and UI feel clunky or confusing at times, with issues in targeting and enemy behaviors that can detract from gameplay flow.
  • Content feels limited with repetitive events and encounters, lack of meta progression, bugs, and rarity of meaningful loot impacting long-term engagement.
  • gameplay
    41 mentions Positive Neutral Negative

    Gameplay in this roguelike turn-based strategy game is deep, engaging, and rewarding, featuring unusual mechanics like personality effects, fortitude shields, and a card system that offer meaningful tactical choices and replayability. However, it has a steep learning curve with little in-game guidance, leading to initial confusion and trial-and-error play. Despite some rough visuals and pacing issues, the core combat and party-building mechanics are praised for their challenge, depth, and innovative twists on classic genre elements.

    • “Quite a nice roguelike game with unusual mechanics where personality has a great impact on the gameplay.”
    • “Lots of hidden depth and replayability, and I really enjoy the interesting takes on old genre staples (the grid system, for example) and new mechanics (storm is a fantastic status effect!).”
    • “Understanding the focus mechanic and how to build fortitude during an encounter is critical to winning and sustaining your adventure.”
    • “Currently no in-game help, so many mechanics are trial and error.”
    • “Lack of help - no way to get information on game mechanics.”
    • “Even with some experience with other tactical, turn and party based games, Yaengard felt like it had a steep learning curve that I didn't fully understand the mechanics of until well into act 2 or the first ten or so hours in my case.”
  • story
    23 mentions Positive Neutral Negative

    The story is generally seen as straightforward and somewhat basic, following a classic "hero's quest" trope, but it offers meaningful choices and multiple playthrough paths that keep it engaging. While some find it well-crafted with enough lore to be interesting without overwhelming, others feel it is too linear or heavy on reading, which can reduce immersion. Overall, the story effectively supports gameplay without overshadowing it, balancing narrative depth with player customization and replayability.

    • “The story is well crafted, giving you enough lore to understand the world without being overly complex or overwhelming.”
    • “Being constantly faced with meaningful choices makes your decisions feel impactful, even if the story is basically non-existent.”
    • “That said, Yaengard's decision to allow your character's personality and story choices to heavily influence combat playstyle and stats really paid off.”
    • “The story ruined it for me.”
    • “You have to follow the story, so it's really linear and I got bored of the reading.”
    • “Being constantly faced with these choices make the decisions you make along the way feel meaningful, even though the story is basically non-existent.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics feature a unique, polygonal art style with rough edges but smooth visuals, reminiscent of "For the King." While some users find the graphics simplistic or wonky, many appreciate the distinct and easy-to-read design that complements the gameplay. Overall, the graphics may not appeal to everyone but suit the game's bold design choices.

    • “The graphics and design are unique and interesting.”
    • “The art style, while simplistic, is easy on the eyes and you can always tell what's happening on screen.”
    • “Graphics/art style: the graphics appear to be polygonal with rough defined edges but all with a nice smoothness.”
    • “Graphics are atrocious but gameplay is really fun and the choices and RNG are compelling.”
    • “Bold gameplay design decisions make Yaengard worth a try... but be warned; this game has some wonky graphics and visual assets!”
    • “- Graphically it seems like something is not quite there.”
  • replayability
    10 mentions Positive Neutral Negative

    The game offers high replayability through extensive character customization, diverse party-building options, and multiple choices that shape different outcomes. Unique mechanics and tactical depth enhance each playthrough, making the experience fresh and engaging. Players appreciate the variety and hidden depth, which justify the game's price and encourage repeated play.

    • “Lots of hidden depth and replayability, and I really enjoy the interesting takes on old genre staples (the grid system, for example) and new mechanics (storm is a fantastic status effect!).”
    • “Replayability: as mentioned above, picking your own path offers a variety of different outcomes that could shape future playthroughs.”
    • “There is tons of character customization and unique ways to build your party, which for a roguelite, creates tons of replayability.”
    • “A lovely game with lots of choices to make in act 1 and act 2. The personality traits make the characters very unique both in battle and out. Adding DLC or other stories told through this gameplay style, and making a toolbox for players to create their own adventures, would give this an almost endless replay value and is something I would like to see them consider.”
    • “There are a ton of ways to build your party of adventurers which grants a lot of replayability to the game.”
  • character development
    3 mentions Positive Neutral Negative

    Users appreciate the character development for its integration of choices and weapon use, which influence skill and class progression over time. The system is praised for effectively combining characterization with gameplay mechanics.

    • “I really enjoy the way they did skills and character development or characterization.”
    • “I really liked that your choices as well as your weapons influence your character development.”
    • “The character development is pretty great as far as class development over time.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is praised for being charming, pleasant, and well-crafted, enhancing the overall fantasy rogue-like experience without overwhelming the player, complemented by fitting and unobtrusive music.

    • “Fun and forgiving little fantasy rogue-like, great atmosphere, simple mechanics, nice job!”
    • “It looks charming, and the atmosphere and experience is very pleasant, I like the game.”
    • “Music: the music is atmospheric without being a distraction.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is atmospheric and fitting to its fantasy theme, enhancing the overall experience without becoming distracting. Users find the soundtrack enjoyable and well-suited to the game's art and atmosphere.

    • “The art and theme of the game is very appealing, the soundtrack is typical fantasy, but enjoyable.”
    • “Music: the music is atmospheric without being a distraction.”
    • “Music: the music is atmospheric without being a distraction.”
  • grinding
    2 mentions Positive Neutral Negative

    Grinding in the game is described as tedious, particularly due to enemies frequently restoring their fortitude, limiting effective variety or alternative strategies beyond repetitive battles and minimal side quests.

    • “Especially when certain enemies will spam Fortitude Restore, which becomes tedious.”
    • “There is little room for variance (side quests or grinding battles), but that is not the case here.”
  • emotional
    1 mentions Positive Neutral Negative

    Users find the emotional experience intense and challenging, evoking frustration through difficult moments but ultimately delivering a powerful sense of triumph and empowerment.

    • “It beat me down into rage quits until it made me feel like a god.”
  • humor
    1 mentions Positive Neutral Negative

    The humor is consistently clever and engaging, blending silliness with wit to deliver almost constant laughs.

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Frequently Asked Questions

Yaengard is a tactical role playing game with fantasy, medieval and historical themes.

Yaengard is available on PC and Windows.

Yaengard was released on May 5, 2022.

Yaengard was developed by Planeshift Interactive.

Yaengard has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Yaengard is a single player game.

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