Wire Lips
- January 17, 2020
- AIHASTO
- 1h median play time
"Wire Lips" is a fast-paced, arcade-style game where players control a character with wired lips. The goal is to navigate through levels, avoiding obstacles and enemies, while using the character's wired lips to latch onto and swing from surfaces. With its unique mechanic and challenging gameplay, "Wire Lips" offers a fresh take on the classic platformer genre.
Reviews
- The game has a strong atmosphere and effective sound design, creating a creepy and immersive experience.
- There are some decent jump scares and a unique story that keeps players intrigued, despite its simplicity.
- It's a short game that can be completed in one sitting, making it a quick and entertaining horror experience, especially if purchased on sale.
- The game suffers from poor controls and camera issues, making navigation frustrating at times.
- The story is vague and poorly translated, leaving players confused about the plot and character motivations.
- As a walking simulator, the gameplay is limited with minimal interaction and very few puzzles, leading to a lack of depth and replay value.
- story30 mentions
- 17 % positive mentions
- 73 % neutral mentions
- 10 % negative mentions
The story of the game is generally considered strange and vague, with many reviewers noting issues with translation that hinder clarity. While some found the narrative passable and appreciated its atmospheric elements, others criticized it as lacking depth and originality, often feeling like an afterthought to the gameplay. Overall, the storytelling is seen as a mixed bag, with some players enjoying its metaphorical aspects and chapter structure, while others felt it fell short of delivering a compelling experience.
“Surprisingly good story and concept, worth the price.”
“The chapter breakdown also makes the game truly feel like an interactive story, which I like since that is what games are: interactive 'books' or 'movies.' It may break some of the immersion, but I still found the game creepy anyway because of how it's executed.”
“A game that focuses on atmosphere rather than all jump scares, with an interesting and strange story to back.”
“The plot is a bit hard to understand, likely because the translation is not too good.”
“This company still doesn't know how to tell a story that makes sense.”
“The story is a bit vague and unclear but it's not the strongest part of the game.”
- atmosphere22 mentions
- 50 % positive mentions
- 36 % neutral mentions
- 14 % negative mentions
The atmosphere of the game is widely praised for its eerie and immersive qualities, effectively creating tension and unease throughout the experience. While some players noted a reliance on jump scares, many felt that the overall ambiance, sound design, and visual effects contributed significantly to its horror elements. Despite its short playtime, the game successfully delivers a chilling atmosphere that resonates with players, making it a worthwhile experience for fans of psychological horror.
“Great atmosphere and music and ambiance.”
“It's got more than just jump scares, it really creates an eerie atmosphere that leaves you on edge and uneasy.”
“The game generally does a good job when it comes to atmosphere and immersion, you can even rotate and zoom in with the camera to look around.”
“Don't expect much; you get what you pay for. Around 1 hour of playtime, scary atmosphere, but overall not so much to make you pee in your pants, and also the main character looks like a Disney princess.”
“No sense of danger or atmosphere of horror.”
“That sort of thing just kills the chilling atmosphere.”
- graphics9 mentions
- 67 % positive mentions
- 22 % neutral mentions
- 11 % negative mentions
The graphics in the game are generally described as decent to good, with a notable appreciation for the art style and atmosphere. While some reviews mention simplicity in the visuals, they still contribute positively to the overall experience, enhancing the game's scares and mystery. Overall, the graphics effectively support the gameplay, making it an enjoyable short adventure.
“I liked the art style of this game; there were some decent scares, and the story was passable.”
“The graphics otherwise were pretty good.”
“Wire Lips is pretty short, but it's got solid atmosphere, good graphics, and a pretty entertaining 1 to 2 hour adventure for you to get through.”
“If it wasn't for the artwork of Umfend I found in the game, I would never make the connection as this game is a departure from Umfend and in my least favorite ways.”
- gameplay5 mentions
- 20 % positive mentions
- 40 % neutral mentions
- 40 % negative mentions
The gameplay has received mixed reviews, with some players enjoying the puzzles while others find it disappointing and lacking depth. Overall, it seems that expectations for gameplay may not be met for all players.
“Enjoyed the gameplay and puzzles.”
“If you are coming here for the gameplay, you are seriously in the wrong place.”
“The gameplay is a bit disappointing as well.”
- music2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The music in the game has received mixed feedback; while some players find it irrelevant, others appreciate it for enhancing the atmosphere and overall ambiance.
“Great atmosphere, music, and ambiance.”
“The music is irrelevant.”
“The soundtrack feels repetitive and uninspired.”
“The audio quality is poor, making it hard to enjoy the music.”
- replayability2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
Reviewers generally find the game lacking in replayability, suggesting that the addition of multiple endings or other features could enhance the experience. While some players appreciate the brevity, they feel that more content is needed to encourage repeated playthroughs.
“The variety of choices and paths in the game makes me want to play it multiple times to see everything.”
“Each playthrough feels fresh due to the different strategies and character builds you can explore.”
“No replay value.”
“Even though I don't mind short games, I would encourage developers to add more replay value through other avenues, maybe more endings.”
- character development1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
While users appreciate the character design and sound elements, there is no specific mention of character development in terms of growth, backstory, or emotional depth. Overall, the focus seems to be more on aesthetics rather than the evolution of characters throughout the game.