Wire Lips
- January 17, 2020
- AIHASTO
- 1h median play time
"Wire Lips" is a fast-paced, arcade-style game where players control a character with wired lips. The goal is to navigate through levels, avoiding obstacles and enemies, while using the character's wired lips to latch onto and swing from surfaces. With its unique mechanic and challenging gameplay, "Wire Lips" offers a fresh take on the classic platformer genre.
Reviews
- The game has a strong atmosphere and sound design, creating an eerie and immersive experience.
- There are some effective jump scares and psychological horror elements that keep players on edge.
- The character design and art style are appealing, with attention to detail in animations and environments.
- The gameplay is mostly a walking simulator with minimal interaction and very simple puzzles.
- The story is vague and lacks depth, leaving players confused about the plot and character motivations.
- The game is quite short, with a playtime of around an hour, which may not justify the price for some players.
- story34 mentions
- 21 % positive mentions
- 68 % neutral mentions
- 12 % negative mentions
The story has received mixed reviews, with some players appreciating its intriguing concepts and atmosphere, while others criticize its vagueness and poor translation, which detracts from the overall experience. Many found the narrative to be simple or standard, often feeling like an afterthought to the gameplay, yet some enjoyed the interactive storytelling format and the eerie elements it presented. Overall, while the story may not be deeply engaging or well-explained, it offers enough intrigue and scares to keep players entertained for a short duration.
“Surprisingly good story and concept, worth the price.”
“The chapter breakdown also makes the game truly feel like an interactive story, which I like since that is what games are: interactive 'books' or 'movies.' It may break some of the immersion but I still found the game creepy anyway because of how it's executed.”
“A game that focuses on atmosphere rather than all jump scares, with an interesting and strange story to back.”
“The plot is a bit hard to understand, likely because the translation is not too good.”
“This company still doesn't know how to tell a story that makes sense.”
“The story is a bit vague and unclear but it's not the strongest part of the game.”
- atmosphere22 mentions
- 50 % positive mentions
- 36 % neutral mentions
- 14 % negative mentions
The atmosphere of the game is widely praised for its eerie and immersive qualities, effectively creating tension and unease throughout the experience. While some players noted a reliance on jump scares, many felt that the game's strong ambiance and sound design were sufficient to deliver a genuinely scary experience. Overall, it is considered a solid short horror game that excels in atmospheric storytelling, despite its brief playtime.
“Great atmosphere and music and ambiance.”
“It's got more than just jump scares, it really creates an eerie atmosphere that leaves you on edge and uneasy.”
“The game generally does a good job when it comes to atmosphere and immersion, you can even rotate and zoom in with the camera to look around.”
“It's got more than just jump scares; it really creates an eerie atmosphere that leaves you on edge and uneasy.”
“Rather, the game keeps up a creepy atmosphere throughout, and it has some very effective visual effects and well-scripted scenes as well.”
“No sense of danger or atmosphere of horror.”
- graphics11 mentions
- 64 % positive mentions
- 9 % neutral mentions
- 27 % negative mentions
The graphics of the game have received mixed reviews, with some players appreciating the anime art style and solid atmosphere, while others find them to be decent but simple. Overall, the visuals are considered effective in enhancing the gameplay experience, contributing to the game's mystery and scares, though some players feel it lacks the depth seen in previous titles.
“I like how the art evolved from Umfend, and coming from Miside I can see interaction and designs originate in this game, also the anime art style they went for.”
“Graphics, sounds, gameplay are simply perfect.”
“It had some good scares, plenty of mystery, nice graphics, and the extra challenge of getting the good ending.”
“If it wasn't for the artwork of Umfend I found in the game, I would never make the connection as this game is a departure from Umfend and in my least favorite ways.”
“The graphics are decent.”
“Visuals: +”
- gameplay6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
Overall, the gameplay has received mixed reviews; while some players praise its perfection and enjoyment, particularly in puzzles, others express disappointment, suggesting it may not meet expectations for those seeking a strong gameplay experience.
“Graphics, sounds, and gameplay are simply perfect.”
“Enjoyed the gameplay and puzzles.”
“If you are coming here for the gameplay, you are seriously in the wrong place.”
“The gameplay is a bit disappointing as well.”
- music2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The music in the game has received mixed feedback; while some players find it irrelevant, others appreciate it for enhancing the atmosphere and overall ambiance.
“Great atmosphere, music, and ambiance.”
“The music is irrelevant.”
“The soundtrack feels repetitive and uninspired.”
“The audio quality is poor, making it hard to enjoy the music.”
- character development2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviews highlight strong character and monster design as a positive aspect of the game, particularly noting an impactful ending sequence that enhances the overall experience. However, there is little mention of deeper character development or growth throughout the game.
“I love the character design and the sounds.”
“I like the character design and the monster design.”
- replayability2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The game has been criticized for lacking replay value, with players suggesting that additional endings or alternative content could enhance the experience and encourage multiple playthroughs.
“The variety of choices and paths in the game makes me want to play it again and again to see what I missed.”
“Each playthrough feels fresh due to the dynamic events and character interactions, keeping me engaged for hours.”
“No replay value.”
“Even though I don't mind short games, I would encourage developers to add more replay value through other avenues, maybe more endings.”