Winter Falling
- November 7, 2022
- 7A Games
- 380h median play time
"Winter Falling" is a narrative-driven, choice-based game set in a fantasy world. As a former war hero, players must navigate political intrigue, build alliances, and make difficult decisions to save their kingdom from an encroaching winter. With multiple endings and branches, player choices have far-reaching consequences in this immersive, text-based adventure.
Reviews
- The game has a great concept with engaging mechanics that blend strategy and resource management, making battles feel tactical and rewarding.
- Despite being in early access, the game is polished with minimal bugs, and the developer is actively communicating with the community and planning future content updates.
- The art style is charming and the writing is often humorous, adding a lighthearted touch to the gameplay experience.
- Currently, the game lacks substantial content, with only a short campaign that can be completed in about an hour or two, leading to concerns about replayability.
- Some players have reported frustrating issues with the tutorial and quest progression, including bugs that can lock them out of continuing the game.
- The balance in battles can be problematic, with some missions feeling overwhelmingly difficult due to AI advantages and limited player control over unit orders.
- story34 mentions
- 26 % positive mentions
- 65 % neutral mentions
- 9 % negative mentions
The game's story is described as engaging and well-written, providing a lighthearted backdrop for the missions, though it currently suffers from a lack of content and polish, including typos and unfinished quests. Players appreciate the scripted nature of the campaign and the randomization of enemy encounters, but many express a desire for more campaigns, missions, and character interactions to enhance the narrative experience. Overall, while the story is enjoyable and replayable, it needs further development to fully realize its potential.
“The story is surprisingly well written.”
“The campaign tells a fun, lighthearted story which is a good conduit for the variance of battles to take part in.”
“This game is amazing, from the detailed art, the factions that force you to change your strategy, and the quests all tie together to make a wonderful campaign.”
“Currently, there is one campaign available and all the missions appear to be scripted, although there is some variation in enemy forces that you might encounter in each playthrough, and you do not need to take all the missions.”
“There are multiple quest encounters where the developers have not yet written the dialog (or there is some sort of bug - such as a blank entry with tooltip of 'gkgyg').”
“The game is a bit lacking in content right now, especially tutorial/story content.”
- gameplay31 mentions
- 42 % positive mentions
- 48 % neutral mentions
- 10 % negative mentions
The gameplay is characterized by innovative and original mechanics that blend tactical and RTS elements, making it engaging and enjoyable, especially for casual players. While the balance and content are still being refined, the core loop is compelling, with a focus on strategic decision-making and resource management. The user interface is praised for its clarity, and the overall experience is enhanced by charming graphics and sound design, though some players desire more depth in the campaign and tutorials.
“The developer clearly intends to add more randomness and flavor to battles, and the core gameplay loop is quite compelling and fun if you enjoy tabletop tactical and RTS-like gameplay.”
“Great command mechanics that treat orders as a resource to be managed, and which force you to be thoughtful about the orders you give.”
“The gameplay mechanics are really innovative and I very much enjoyed them.”
“The simplified mechanics may turn away hardcore RTS fans, but I think this game does something unique and does not stand on its RTS mechanics alone.”
“The only tutorial battle is given by a random character that is in a big hurry to leave you on your own, and that's fine since right now the game is quite simple mechanically, but I would appreciate more of a story.”
“Also, I really feel like this kind of gameplay would really benefit from small tutorial/puzzle-like battles!”
- graphics10 mentions
- 40 % positive mentions
- 30 % neutral mentions
- 30 % negative mentions
The graphics of the game are characterized by a simplistic yet charming cartoonish art style, reminiscent of classic hex wargames, which becomes more appealing over time. While the visuals are clean and accessible, some players note the limited content in the early access build. Overall, the graphics are well-polished and complement the game's engaging mechanics and sound design.
“The graphics are a wonderful pleasure for the eyes and the music is a wonderful background for this perfect composition.”
“The art style is very charming both in battle and on the overworld map.”
“I am impressed by the level of development of this game, the detail, the high-quality graphics, and the thoughtful concept.”
“Graphics are very simplistic: units are represented as counters like a classic hex wargame, the overall art style is cartoonish, but it's clean, smooth and accessible.”
“Graphics are very simplistic: units are represented as counters like a classic hex wargame, the overall art style is cartoonish, but it's clean, smooth and accessible.”
“I knew to expect a game reminiscent of the mechanics of the classic Warhammer: Shadow of the Horned Rat, but I am impressed by the level of development of this game, the detail, the high-quality graphics and the thoughtful concept.”
- replayability5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The game offers solid replayability through its four distinct mercenary companies, each with unique starting compositions and multiple endings, enhancing the overall experience. While currently short, the potential for increased replayability is promising, especially with the anticipated addition of community-created content through editor tools.
“Four merc companies with different starting compositions offer some replayability.”
“There is replayability with the different mercenary companies you can pick at the start and the fact that there are distinct endings available even to the same mercenary company.”
“This game is short, but it is very replayable as it has different starting conditions and multiple endings to the story.”
“Replayability is there, although it will get much better with more content.”
“However, there is replayability with the different mercenary companies you can pick at the start and the fact that there are distinct endings available even to the same mercenary company.”
“I see a lot of potential in terms of replayability, especially as editor tools come out to facilitate community-created content.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised, with players noting its lightheartedness and comedic elements woven into the quests and story. Reviewers appreciate the game's ability to not take itself too seriously, contributing to an overall enjoyable and funny experience.
“Otherwise, this is a really good game; everything from the polish on the UI to the humor in the quests.”
“What a funny, small, nice game!”
“The graphics and design are perfect, as always in Rarykos games; the story is not long but still very interesting and funny.”
- music3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised as a wonderful complement to the overall experience, enhancing the visuals and creating a polished atmosphere. Ambient sounds and sound effects are also noted as solid, contributing to the game's immersive quality.
“The graphics are a wonderful pleasure for the eyes and the music is a wonderful background for this perfect composition.”
“Ambient sounds and sound effects are solid, and the music is wonderful.”
“The graphics and music are good; you can feel a well-polished game.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is reported to be quite buggy, reflecting its early access status, but players still find it enjoyable overall.
“Very buggy, but currently in early access; it's not a bad game.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users suggest that the game could benefit from increased monetization efforts through social media advertising and the establishment of a dedicated Twitter account to enhance visibility and engagement.
“The monetization system feels overly aggressive, pushing players to spend money just to enjoy basic features.”
“I can't believe how many ads pop up during gameplay; it completely ruins the experience.”
“The in-game purchases are ridiculously priced, making it hard to progress without spending a fortune.”