- September 13, 2017
- Hyperkinetic Studios
- 8h median play time
Epic Tavern
Platforms
About
"Epic Tavern" is a fantasy simulation game where you manage a tavern, recruit unique heroes, and send them on quests to build their power and your reputation. Your heroes' conversations and choices shape their relationships and impact the outcomes of their adventures. Create your own legendary stories in a rich, living fantasy world.
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- The game has a unique concept that combines tavern management with RPG elements, providing a fun and engaging experience.
- The writing is humorous and entertaining, with interesting character stories and quests that keep players invested.
- The developers are responsive to community feedback and are actively working on updates and improvements.
- The game is still in early access and feels unfinished, with many bugs and missing features that hinder gameplay.
- The gameplay can become repetitive quickly, with limited player choices and reliance on random chance for quest outcomes.
- There are significant UI issues and a lack of clear tutorials, making it difficult for new players to understand the mechanics.
story
314 mentions Positive Neutral NegativeThe game's story is primarily delivered through extensive text and quest narratives, which some players find engaging while others feel it detracts from the tavern management aspect. Many quests are described as repetitive and reliant on random chance, leading to frustration when quests fail due to poor dice rolls despite having capable heroes. Overall, while the writing and character interactions are praised for their humor and depth, the lack of player agency and the tedious nature of quest mechanics hinder the overall experience.
“The storytelling is quite enjoyable.”
“The real meat of the game comes in the form of the game's witty writing, the stories that are sewn together through the adventurers and the quests are fun to read and give life to the game's palette of colorful characters.”
“The game does a great job not taking itself too seriously and the quests you send adventurers on can be quite hilarious.”
“For a game about running a tavern, it seems almost entirely focused on quests with too much text and random drink combo rolls than... actually running a tavern.”
“The root of my ho-hum about the game is the inability to replay key quests and the fickleness of the RNG god as to your success.”
“While there is some fun to be had in the story elements, the tedious adventure mechanics, disjointed quest paths, and lack of any substance on the tavern side make this not a recommendation.”