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Windswept

Windswept Game Cover
94%Game Brain Score
Most mentioned positive aspects:gameplay, music
Most mentioned negative aspects:story, grinding
94% User Score Based on 383 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStationNintendo Switch 2
Windswept Game Cover

About Windswept

Windswept is a single player and multiplayer arcade platformer game. It was developed by WeatherFell and was released on November 11, 2025. It received very positive reviews from players.

Our feather-shelled heroes were swept away by a storm, and they need your help! In this '90s-inspired platforming adventure, take on over forty handcrafted stages to discover the secrets of their world, the moon and beyond!

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Games Like Windswept

Looking for games like Windswept? Here are top arcade platformer recommendations, selected from player-similarity data — start with Kaze and the Wild Masks, Lunistice or Corn Kidz 64.

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Reviews

94%Audience ScoreBased on 383 reviews
gameplay30 positive mentions
grinding8 negative mentions

  • Fantastic homage to Donkey Kong Country with tight, responsive controls and deep movement mechanics.
  • Beautiful pixel art and charming soundtrack that evoke classic 90s platformers while adding a modern touch.
  • Great level design offering a range of challenges from accessible main stages to very difficult postgame and bonus levels, with abundant collectibles and secrets.
  • Some levels have frustrating difficulty spikes with sparse checkpoints and occasional unfair enemy placements leading to trial-and-error gameplay.
  • Camera issues, especially on vertical stages, sometimes obscure hazards causing unfair deaths.
  • Animal buddy sections can feel like awkward escort missions due to clunky controls and large hitboxes.
  • gameplay

    86 mentions Positive Neutral Negative
    35% positive mentions, 62% neutral mentions, 3% negative mentions

    The gameplay is a challenging yet rewarding platforming experience that faithfully captures and expands upon the classic Donkey Kong Country 2 mechanics with added depth, character-specific moves, and a faster pace. While the mechanics are tight, fluid, and offer high skill ceilings, some players find post-early levels frustrating due to sparse checkpoints, precise movement requirements, and occasionally uneven level design. Overall, fans of difficult, mechanically rich platformers will appreciate the game's engaging progression, unique character-switch mechanics, and strong speedrunning potential.

    • “A charming and enjoyable platformer which faithfully captures the feeling of Donkey Kong Country 2's gameplay, while also providing a modern pixel art spin on the concept.”
    • “Great mechanics, fun and challenging, nice progression, variety, it has it all and is very cute!”
    • “The characters feel great to control, there's a lot of depth to their movement and the mechanics each level introduces, and the challenges are a fun mix of difficult but fair.”
    • “In conclusion, I cannot recommend Windswept because of the intermittent gameplay flow it has due to levels not preparing the player, sparse checkpoints, and low leniency for collisions with hazards; these aspects make the game a chore to play through.”
    • “Especially Dire Ducts, that level requires some very precise combinations of very mechanically complex moves that the game doesn't really even attempt to try to teach you.”
    • “In general the levels past that point just have kaizo levels of difficulty, with there being more sections without platforms/solid ground than sections with, so you're basically trying to learn to 'fly' through large sections of open-air spaces with the quirky character combination mechanics.”
  • music

    75 mentions Positive Neutral Negative
    45% positive mentions, 51% neutral mentions, 4% negative mentions

    The game's music, composed by Fatbard, is widely praised for its catchy, fitting, and nostalgic soundtrack that evokes a zen-like, whimsical feel reminiscent of classic SNES-era platformers like Donkey Kong Country. Reviewers appreciate the unique music tracks for most levels, the charming, upbeat vibe, and the pleasant blend of old-school and modern influences, though a few note it doesn’t quite reach the heights of those legendary soundtracks. Overall, the soundtrack significantly enhances the game's charm and enjoyment.

    • “The soundtrack, composed by Fatbard, is genuinely great and often put me into a zen state as I continued to walk into various enemies and sawblades for the umpteenth time, all with a smile on my face.”
    • “A big thing for me is also that near every level has its own unique music (I think some of the end levels repeated?). I can't stress how good it is to have a full soundtrack!”
    • “I keep just smiling playing this game, the soundtrack is a big part of that, there are some really fantastic pieces of music that evoke memories of my gaming youth and beyond.”
    • “That said, it isn't fair to this at all, it really isn't, but audio and music doesn't have the same juice as Donkey Kong Country, it goes for a different vibe, but it's just sorta generic so far; it's good, it's alright, but it won't be memorable, same with the little audio effects, just the banana picking had this 'noice' feeling to it, and it's lacking here.”
    • “The art and animation is beautifully done, I got no complaints, it sucks to compare but it's hard not to since it's a direct inspiration, and to be fair to it, very little hits the same as the Donkey Kong Country trilogy in audio and music, it's a very high bar to pass.”
    • “The game also has no amusing dialogue exchanges like in Donkey Kong Country, and the soundtrack is completely forgettable.”
  • graphics

    46 mentions Positive Neutral Negative
    52% positive mentions, 41% neutral mentions, 7% negative mentions

    The game's graphics feature a charming, cute pixel art style that beautifully blends nostalgic 90s platformer aesthetics with modern polish and smooth animations. While not groundbreaking, the visuals are consistently praised for their vibrant, clean design and fitting, atmospheric backgrounds, perfectly complementing the tight, satisfying gameplay. Overall, the art style is a significant highlight that enhances the engaging and challenging platforming experience.

    • “The game is a passion project and that very much shows with the quality of graphics and overall sense of polish.”
    • “I was drawn in by the wonderful design and pixel graphics which I'm a sucker for and stayed for the difficulty, the mechanics, the movement, the music and finally the world design. This deserves way more hype, please get this game!”
    • “It is a very polished and fun game with responsive controls, lovely pixel visuals and animations, and a lighthearted and occasionally atmospheric soundtrack, and all of these elements of the game combined are obviously hugely inspired by the Donkey Kong Country SNES trilogy.”
    • “It has potential but it's certainly lost on the rough pixelated visuals combined with the fast movement speed and the constantly cramped, repetitive, hellscape level designs.”
    • “(which isn't even a real retro style, by the way. It's just what happens when you try displaying graphics meant for CRTs on modern displays. Apply proper CRT filters and you will see that those games were actually supposed to look like the cartoons of the time, not like 144p video.)”
    • “The graphics/music are plenty serviceable, especially considering they are competing against the SNES games and there's just no way a small team of 1-3 people can beat your nostalgia on that.”
  • story

    19 mentions Positive Neutral Negative
    16% positive mentions, 68% neutral mentions, 16% negative mentions

    The story in this game is minimalistic and underdeveloped, serving mainly as a light narrative backdrop to the gameplay-focused experience. While charming and fitting with the art and music, it lacks depth, character expression, and some narrative cohesion, with an abrupt ending that places more emphasis on challenge and collectibles than storytelling. Players seeking a rich or humorous story might find it lacking, but those prioritizing gameplay and difficulty will still enjoy the overall adventure.

    • “I have beaten the main story once so far and it seems there is a lot more to the game to do still, especially when checking out the achievements and when finding a crazy and fun secret already at the first choice you make in the game.”
    • “The story has a decent no-dialogue explanation of the game's events while the music is catchy and fitting (although I would've loved to hear some ambient pieces).”
    • “My review is biased but I would recommend this game if you want a fun cute experience, a challenge if you enter laamp's kaizo levels and a great little story!”
    • “The story feels a tad underbaked, with a bit of a mismatch between the no-dialogue goofy moments and the high tension everyone-comes-together final fight.”
    • “The extremely minimalistic story ends fairly abruptly to the point that I assumed a real ending was gated by collectibles, but that doesn't seem to be the case.”
    • “The art is great but I wish it came to life with more story beats or expression from Checkers and Marbles.”
  • grinding

    8 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is often experienced as tedious and frustrating rather than challenging, especially due to long sections with tricky, repetitive segments and poorly designed enemies that feel more like memory tests than skill-based challenges. Some levels suffer from slow pacing and underutilization of mechanics, leading to a lackluster experience that detracts from the otherwise enjoyable gameplay.

    • “Re-consider some long sections and checkpoints - in the lava world I'm hitting very long sections with tricky pieces at the end; replaying them after dying is tedious, not fun - waiting for a lava column to pop up is not interesting to me.”
    • “When this game, for example, puts an enemy that shoots bullets behind an invisible wall, or has a spiky enemy suddenly roll out of a foreground element, it looks less like a test of skill, and more like a tedious memory game.”
    • “Which finally brings me to my criticism of this game's design philosophy: it feels like a tedious memory game disguised as a platformer, kind of like a diet version of the infamous flash game 'unfair mario.'”
  • emotional

    7 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is widely praised for its wholesome, charming, and emotionally uplifting experience, evoking nostalgia and delight through its lighthearted tone, catchy music, and endearing art style. Many players find it fun and emotionally resonant, often sparking feelings of joy and sentimental longing for simpler, playful times.

    • “This game is so wholesome and cute, the music fills me with delight and a whimsy I've not felt in years.”
    • “I've only played this game a little but it made me cry, longing for my younger days when games were filled with silly whimsy for the sake of pure fun.”
    • “The presentation is wholesome and charming, from the background to the character models to the catchy music.”
  • atmosphere

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The game features a polished and engaging atmosphere that blends cheerful, playful music with lovely pixel visuals, drawing clear inspiration from classic Donkey Kong Country titles. It balances lightheartedness with occasional atmospheric moments, creating a smooth and immersive experience enhanced by responsive controls and well-designed stages.

    • “This game captures a lot of the greatness of classic Donkey Kong Country games in its atmosphere and platforming, while bringing new mechanics and difficulty that suit the evolution of the genre.”
    • “It is a very polished and fun game with responsive controls, lovely pixel visuals and animations, and a lighthearted and occasionally atmospheric soundtrack, and all of these elements combined are obviously hugely inspired by the Donkey Kong Country SNES trilogy.”
    • “The controls and gameplay are smooth, the atmosphere is beautiful, the stages and action are engaging.”
  • humor

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is characterized by clever, detail-oriented moments that add charm, such as custom death screens, providing genuine laughs. However, its focus on challenging mechanics means it may lack the lighthearted, goofy storytelling and dialogue found in more casual platformers like Donkey Kong Country.

    • “I laughed really hard when I accidentally died as I entered a bonus screen and it had a custom 'oh no' title, such a funny attention to detail that I really appreciated.”
    • “Funny and hard game also very cinematic.”
    • “It's a game that puts its mechanics first, which works well for me but may not work as well for people who want a casual stroll through some gorgeous levels while experiencing goofy storytelling or funny dialog lines like the DKC games did.”
  • stability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game offers co-op mode, but users report occasional glitches and bugs, indicating some stability issues. Overall, the game is slightly buggy but generally functional.

    • “Co-op is an option but there may still be glitches and bugs related to it.”
    • “The game is slightly buggy.”
  • character development

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The character development is enhanced by appealing and beautifully designed pixel art, which contrasts with deeper narrative elements beneath the surface, contributing to an engaging gameplay experience.

    • “The art and character design really juxtapose what's waiting underneath.”
    • “This game has beautiful pixel art, excellent gameplay, and appealing character design.”
  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers a surprisingly high replay value, featuring abundant content and engaging minigames that allow players to control different characters.

    • “A surprisingly high amount of content and replay value as well, even including minigames where you control other characters.”
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Play Times

33h Median play time
33h Average play time
33-33h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Windswept is a arcade platformer game. Common tags for Windswept include indie, precision platformer, 2d, fast-paced, exploration and others.

Windswept is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 33 hours playing Windswept.

Windswept was released on November 11, 2025.

Windswept was developed by WeatherFell.

Windswept has received very positive reviews from players. Most players liked Windswept for its gameplay but disliked it for its story.

Windswept is a single player game with multiplayer and local co-op support.

Similar games include Kaze and the Wild Masks, Lunistice, Corn Kidz 64, Garbanzo Quest, BZZZT and others.