- October 16, 2023
- BogoSoft
- 4h median play time
Corn Kidz 64
Platforms
About
In "Corn Kidz 64," Seve the one-horned goat, tormented by a recurring dream, must confront a problem in the palindrome-themed town of Wolloh's Hollow with the help of his friend Alexis. This 3D platformer, reminiscent of 64-bit classics, offers a smaller and larger world, tower worlds, and a hub with bonus stages. The game features enemies, NPCs, a boss battle, a dynamic soundtrack, and weightier physics, providing approximately 4-8 hours of gameplay.
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- Nostalgic throwback to N64 platformers with charming visuals and humor.
- Tight controls and satisfying movement mechanics that enhance platforming challenges.
- Dense level design with plenty of secrets and collectibles to discover.
- Short length with only a few levels, leaving players wanting more.
- Occasional frustrating platforming challenges and camera issues.
- Some puzzles can be cryptic, making progression feel aimless at times.
gameplay
370 mentions Positive Neutral NegativeThe gameplay of "Corn Kidz 64" is characterized by its nostalgic homage to classic N64 platformers, featuring a blend of simple yet deep movement mechanics that encourage exploration and creativity. While many players appreciate the polished controls and engaging level design, some express frustration with certain mechanics, such as inconsistent lock-on features and a lack of clear direction in objectives. Overall, the game offers a satisfying and challenging experience, though it has minor flaws that could benefit from further refinement.
“I really hope the creator makes DLCs for this game, because holy hell this game has some of the most fun gameplay I've played in years.”
“The gameplay is very solid and polished, and it just genuinely feels good to move around in the world.”
“Not only does it perfectly emulate the look and feel of N64 collectathons, it does so with style, humor, and extremely tight game mechanics.”
“This is exacerbated by the fact that actually executing mechanics consistently within the anxiety tower involves actively fighting almost every mechanic of the game, and setbacks frequently feel like the game's fault and not your own.”
“It's one of those old-school frustrating difficulty spikes that comes completely out of nowhere and drags everything else around it down and teaches you to hate the mechanics then tops it off with no reward for the experience.”
“Good ideas and world building but the movement, camera, and collision detection hold back basic gameplay from the beginning onwards.”