- June 20, 2022
- Tom van den Boogaart
- 1h median play time
White Lavender
Platforms
About
"White Lavender" is a calming and introspective game where you play as a character living in a small village, tending to their garden and interacting with the villagers. The game features a soothing art style and soundtrack, encouraging players to take their time and enjoy the simple pleasures of gardening and daily life. Through these activities, players can uncover the stories and secrets of the village and its inhabitants.
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- The game features a charming art style and a cute bug theme, making it visually appealing and enjoyable.
- Gameplay is fun and engaging, with a good balance of challenge that is accessible for newcomers to the souls-like genre.
- The game runs smoothly on lower-end hardware and offers a short, sweet experience that is worth the low price.
- The combat system has issues with hit detection and lock-on mechanics, which can lead to frustrating gameplay experiences.
- The game is quite short, with many players feeling it ends before it fully develops its potential.
- There are several bugs and glitches that can disrupt gameplay, including issues with item drops and character stats.
graphics
49 mentions Positive Neutral NegativeThe game's graphics are characterized by a charming, minimalist art style that evokes a whimsical, pastel-colored world, reminiscent of 90s aesthetics. While the visuals are generally praised for their cuteness and serenity, some players note issues with camera clipping and hit detection that can detract from gameplay. Overall, the graphics contribute to a cozy vibe, aligning well with the game's casual approach to the souls-like genre.
“The visuals are impressive, though.”
“Its simple and charming art style presents a dreamy, pastel-colored world that exudes serenity.”
“I really like the art style and visual effects on the camera's perspective.”
“For one, the lock-on system is pretty wonky and can target seemingly randomly at times, especially targeting distant disengaged enemies instead of the closer engaged enemies. The camera in this game can also clip through geometry, making it hard to see at times. Due to the art style, it is a bit hard to tell what counts as a hit, but this game can be pretty loose with hit detection, so you're often hitting (and getting hit) more often than you'd think.”
“...surprisingly good and enjoyable for a souls clone, but set in the wobbly graphics of the 90's.”
“It's basically a heavily simplified version of a Bug's Life game with much less graphics.”