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Another Crab's Treasure Game Cover

About

"Another Crab's Treasure" is a soulslike adventure where you play as Kril, a hermit crab who must wear trash as shells for protection against enemies. Explore the polluted underwater world to find treasures and learn powerful attacks from sea creatures, all while avoiding the mysterious Gunk infection. Discover the secrets of the ocean as you fight your way through various undersea environments.

Another Crab's Treasure screenshot
Another Crab's Treasure screenshot
Another Crab's Treasure screenshot
Another Crab's Treasure screenshot
Another Crab's Treasure screenshot
Another Crab's Treasure screenshot
Another Crab's Treasure screenshot
Another Crab's Treasure screenshot
Another Crab's Treasure screenshot
Another Crab's Treasure screenshot
Another Crab's Treasure screenshot
+12

96%
Audience ScoreBased on 16,180 reviews
story1.6k positive mentions
stability256 negative mentions

  • The emotional storytelling and character arcs are deeply moving, with many players finding the narrative to be heartfelt and impactful.
  • The humor is clever and charming, effectively balancing lightheartedness with deeper themes, making the game engaging and entertaining.
  • The game's vibrant art style and immersive soundtrack contribute significantly to its unique atmosphere, enhancing the overall experience.
  • The game suffers from various bugs and performance issues, which can disrupt gameplay and detract from the overall experience.
  • Many players find the humor inconsistent, with jokes that often don't land, leading to confusion about the intended tone.
  • The lack of replayability and memorable boss fights has been criticized, with some players feeling the game is more suited for a single playthrough.
  • story
    2,973 mentions Positive Neutral Negative

    The story of "Another Crab's Treasure" is a surprisingly deep and engaging narrative that combines humor with poignant themes, such as environmental degradation and capitalism. Players follow Kril, a hermit crab on a quest to reclaim his stolen shell, navigating a colorful world filled with quirky characters and clever dialogue. While the story starts lighthearted, it evolves into a more serious commentary on societal issues, resonating emotionally with players and keeping them invested throughout the gameplay.

    • “The writing/world building is some of the funniest stuff I've seen in a game, and yet they still manage to have a somewhat meaningful and relatable story and characters, while fully committing to having a 'souls-like' feeling story.”
    • “The story is surprisingly profound; I was expecting a souls-like story about despair and hopelessness, but I got a story about determination and finding hope.”
    • “The story is a little flimsy and the voice acting isn't perfect, but it's a tight little experience with lots to enjoy.”
    • “The story tackles the concept of pollution humorously while still shining a spotlight on it as a serious issue.”
    • “The story however was a bit lacking.”
  • gameplay
    2,396 mentions Positive Neutral Negative

    The gameplay of "Another Crab's Treasure" is characterized by its unique shell mechanics, which add depth and variety to combat and exploration, allowing players to experiment with different playstyles. While many players find the combat engaging and the overall experience enjoyable, some critique the game for its occasional clunkiness and uneven difficulty, particularly in platforming sections. Overall, the game successfully blends charming visuals and humor with a solid, if not entirely polished, soulslike experience.

    • “The shell mechanics with all their little quirks is a fresh take on diversity.”
    • “Very fun and charming soulslike, I love the brightness of the atmosphere and how expressive the characters are. The mechanics are a bit slippery and hard to grasp at first, but once you learn how the momentum works, I found it to be enjoyable!”
    • “The shell mechanic is genius; it sets it apart from other games of its genre.”
    • “However, the gameplay just wasn’t my cup of tea.”
    • “Whether developer Aggro Crab needed more time to further polish its gameplay, refine its presentation qualities, or elaborate on its best ideas in the late game, Another Crab’s Treasure comes across as an earnest souls-like that is far too uneven in execution.”
    • “The gameplay gets stale, bland and boring early on with no change further down the line in sight.”
  • humor
    1,730 mentions Positive Neutral Negative

    The humor in "Another Crab's Treasure" is widely praised for its cleverness and charm, featuring a mix of witty dialogue, nautical puns, and absurd scenarios that keep players engaged and entertained. Reviewers highlight the game's ability to balance lightheartedness with deeper themes, often delivering laugh-out-loud moments alongside poignant social commentary. Overall, the humor is considered a standout aspect, making the game not only fun but also memorable in its approach to the souls-like genre.

    • “The game uses its two main central themes, sealife and trash, to come up with ideas brilliant, hilarious and gut-wrenching alike.”
    • “It's funny with lots of quips and crab humor with a great end boss you'd not guess right off the rip.”
    • “The humor (sometimes dark humor) is just the icing on this delicious cake.”
    • “When I try to pay attention to the plot, it is still dull and the jokes don't land. They are repetitive, with a few cute puns that are still not funny.”
    • “The writing is overall good, but it's a bit hard to tell if the tone of the game is supposed to be funny or serious. For me, many of the jokes don't land, and I'm not sure if that's my humor or if they weren't supposed to be jokes.”
    • “The humor in the game feels inconsistent, making it difficult to engage with the comedic elements. I often find myself unsure if I should be laughing or taking things seriously.”
  • music
    974 mentions Positive Neutral Negative

    The music in "Another Crab's Treasure" has received widespread acclaim for its catchy and immersive qualities, enhancing the game's vibrant atmosphere and engaging gameplay. Many players highlighted the soundtrack's ability to complement various scenes, from serene exploration to intense boss battles, with some tracks being particularly memorable. However, a few critiques noted inconsistencies in the music's fittingness for certain environments and a desire for more variety in some areas. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's charm and enjoyment.

    • “The soundtrack is phenomenal, adding a rich layer of immersion to the game.”
    • “The music is amazing, the gags they somehow got in there are hilarious and the subtle message behind the story really resonated with me.”
    • “The music throughout the game is full of bops and vibes.”
    • “The only serious weak point is the music, which is confusing.”
    • “But by comparison, all the music is so lackluster, and is so poorly mixed that it's hard to believe someone thought 'yeah, this is good, let's keep it this way.'”
    • “The music leans to being slightly positive (maybe 6/10?) but there are extremely limited tracks and it gets very repetitive very fast.”
  • graphics
    968 mentions Positive Neutral Negative

    The graphics of "Another Crab's Treasure" are characterized by a charming, cartoonish art style that evokes nostalgia for late 90s 3D platformers, blending vibrant underwater aesthetics with whimsical character designs. While some players noted that the visuals may not push technological boundaries, they effectively create an engaging and immersive world that contrasts with the game's challenging gameplay, making it appealing to both new and veteran souls-like fans. Overall, the game's aesthetic is praised for its creativity and coherence, contributing significantly to its unique identity within the genre.

    • “The art style is a work of beauty and cuteness.”
    • “The beautiful art style and soundtrack really drew me in; and the immersive combat, gameplay, and story didn't disappoint.”
    • “The graphics are charming and vibrant, bringing the underwater world to life in a delightful way.”
    • “During the final boss fight, I was stuck at 15fps, and lowering the graphics settings didn’t help, so I hope this will be addressed in future updates.”
    • “For the visuals, well it is mixed for me; some areas looked so beautiful, especially the early and end game areas, but there were areas that just looked either ugly or just bad with nothing special about them.”
    • “The graphics are not good and the art style doesn't hold up in my opinion.”
  • emotional
    282 mentions Positive Neutral Negative

    The emotional aspect of the game is widely praised, with many players expressing that it unexpectedly moved them to tears through its heartfelt storytelling and character arcs. Reviewers highlight the blend of humor and poignant moments, noting that the game effectively tackles serious themes such as environmentalism and personal resilience while maintaining a charming and whimsical tone. Overall, players find the emotional depth to be a standout feature, making it a memorable and impactful experience.

    • “The story is a solid 10/10, really touching.”
    • “Near the end, the game made me cry, both story-wise and with the crab grave track.”
    • “This is unironically the most heartwarming game I have ever played.”
  • stability
    276 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with many players reporting a variety of bugs and glitches that can disrupt gameplay, such as falling through the world, getting stuck on geometry, and issues with combat mechanics. While some players found these bugs to be minor or even amusing, others felt they significantly impacted their experience, particularly in later stages of the game. Overall, while the game is enjoyable and shows promise, it is currently considered quite buggy, with many hoping for future patches to improve stability.

    • “It's a great game, no glitches for me yet after 10 hours; the map is amazing.”
    • “It's a lot of fun, and the game, at least in my playthrough, was majorly bug-free with only one bug that was solved by just respawning.”
    • “It isn't bug-free as of writing, but it is far from the buggy messes that AAA games are putting out these days.”
    • “The problem is, the game has so much performance issues and glitches that my experience with it is being severely worse than it could.”
    • “As the game progresses, bugs seem more frequent and impacting with glitches preventing shell swapping, falling through the world floor, unable to interact with NPCs at a point, and getting stuck on a ledge near a pit with the only way to escape being to repeatedly jump off and permanently lose all currency gathered.”
    • “But this game is an absolute buggy mess.”
  • atmosphere
    214 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its unique blend of lightheartedness and darker themes, setting it apart from traditional soulslike titles. Players appreciate the vibrant art style, engaging music, and expressive characters, which contribute to a whimsical yet haunting experience. Overall, the game successfully combines charm and challenge, creating an immersive environment that resonates with both casual and hardcore gamers.

    • “The atmosphere and the writing were excellent.”
    • “Overall the game has incredible atmosphere, a shockingly serious/deep story for such a playful game, and some serious care from the devs to create a wonderful experience.”
    • “The atmosphere is captivating, the characters are vibrant, and the gameplay is hella cool.”
    • “I have trouble with getting into most soulslike games due to their dark themes and atmosphere.”
    • “Didn't enjoy it sadly.. I found the combat very dull and the atmosphere even duller, and the sound design is very bad.”
    • “The right atmosphere is just not there, at least not for me.”
  • optimization
    122 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, with many players reporting severe performance issues, including inconsistent frame rates and frequent stuttering, even on capable hardware. While some users experienced smooth gameplay, particularly on handheld devices, the overall consensus is that the game requires substantial optimization improvements to enhance the player experience. Many reviewers suggest that the game feels unpolished and could benefit from further development to address these performance concerns.

    • “Optimization is great; there was only one part where the game was a tad bit laggy, but it went away fairly quickly.”
    • “This game is fun, has a ton of play on words (which I find amusing), good graphics, and is optimized really well.”
    • “Beautiful visuals, charming character design, great performance, good dialogue that doesn't outstay its welcome, pretty solid enemy variety, great level design, and so much more.”
    • “The problem is, the game has so many performance issues and glitches that my experience with it is being severely worse than it could be.”
    • “This game's optimization is a joke.”
    • “Performance takes a hit no matter what setting I chose in graphics; I can barely maintain 30fps (my laptop can handle Atomic Heart at 60fps and Helldivers at a consistent 30 with higher than medium settings).”
  • grinding
    104 mentions Positive Neutral Negative

    The reviews indicate that while grinding is not strictly necessary to progress in the game, many players find it tedious and frustrating, especially during boss encounters and certain platforming sections. Some players report being able to level up adequately through exploration and boss fights without extensive grinding, but others feel that the game can become repetitive and overly grindy, particularly in the later stages. Overall, the experience of grinding varies significantly among players, with some enjoying the challenge while others find it detracts from the overall enjoyment of the game.

    • “I was able to gain levels I needed just by exploring and playing through bosses, no grinding necessary (at least, in my experience).”
    • “The variety is in the shells that you use on defense; they determine the speed at which you dodge, the magic you have, all while maintaining a Breath of the Wild or Tears of the Kingdom style durability system. Yet, unlike BOTW or TOTK, there's no farming for materials; the base currency, microplastics, similar to souls or blood echoes, covers everything.”
    • “I casually reached level 50 with no farming.”
    • “The game becomes grindy pretty quickly and my old man reflexes aren't the best for the boss fights which quickly become frustrating.”
    • “Making the last part of the game extremely tedious, sapping away all the fun of fighting the bosses.”
    • “As someone who's spent their fair share playing souls-like games, this is by far the worst combat system there is: clunky, slow, terrible hit boxes, inconsistent dodge rolls and the combat itself gets pretty tedious after a while due to the lack of mix ups/diversity in moves.”
  • character development
    96 mentions Positive Neutral Negative

    Character development in the game is generally praised, particularly for the main character, Kril, who undergoes significant growth from selfishness to heroism. Reviewers highlight the charming and unique character designs, which contribute to the storytelling, though some express disappointment with the depth of development for other characters and the final boss. Overall, the game is noted for its engaging dialogue and humor, enhancing the character interactions and overall narrative experience.

    • “The story is kind of mature about pollution in the ocean and Kril went through a lot of character development, making him from selfish to heroic.”
    • “The storyline, the character development not only of Kril but the rest too, going around exploring is really rewarding.”
    • “Stayed for the surprisingly well-written cast & rich character development ❤️”
    • “The story is underwhelming at most; the protagonist is highly unlikable throughout the entire game. Even at the end, the character development is so little and so weirdly structured. When you finish the very last boss, which suffers from the same predictability as Jedi Survivor did, it was just meh. It goes directly into the credits and there's not much room for anything as you're thrown back into the save spot before the final, and that's it, no post game.”
    • “The characters you meet are charming... unfortunately, there's literally no character development to be seen anywhere (if you don't count the overly stupid twist final boss), including your character!”
    • “I played this game and was shocked to see a crab with better character development than Kratos.”
  • replayability
    64 mentions Positive Neutral Negative

    Overall, the game's replayability is a significant point of contention among players. While some appreciate the unique mechanics and potential for varied builds, many criticize the lack of a New Game Plus mode, memorable boss fights, and overall replay value, leading to a consensus that the game is more suited for a single playthrough. Suggestions for improvement include adding a New Game Plus feature and options for harder difficulties to enhance replayability.

    • “The branching paths, variety of shells, and absolute cacophony of game mechanics and ways to personalize your fighting scheme give this game replayability and a good amount of time sinking that can leave you feeling accomplished after every trek, fighting a boss, and learning new skills.”
    • “Unique equipment like this adds replay value and variety.”
    • “All-in-all it's extremely impressive and I expect to revisit it in the future both for its story and its gameplay. A souls-like new game plus system with increases to enemy damage and experience drops would go a long way for replay value.”
    • “This game is a one-and-done with very little replay value, and boss fights are not particularly memorable or challenging at all.”
    • “My only criticism is that there's basically no replay value; you only get one weapon, you swap out shells constantly (so you never really pick one and roll with it), and leveling up doesn't make a huge difference in your character.”
    • “A major con I have found after beating the game is the lack of replayability, but the developers have already mentioned NG+ being added, so I'm sure that won't be a problem for long.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization aspect of the game is criticized for relying heavily on clever advertising and humor rather than delivering an enjoyable gameplay experience. While the game's darker themes are appreciated, the overall sentiment suggests that the monetization strategy may be overshadowing the quality of play.

Buy Another Crab's Treasure

15h Median play time
16h Average play time
8-20h Spent by most gamers
*Based on 64 analyzed playthroughs

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