- March 27, 2024
- Stasis Booth Games
We Are Not Alone
Platforms
About
"We Are Not Alone" is a first-person horror-adventure game where players use a camera to safely explore and solve puzzles, but leaving it down makes them vulnerable. The story follows Riley, whose sister works for the Osiris Initiative and has stopped communicating. To find her, Riley becomes a test subject at Osiris and must navigate through the organization's potentially dangerous experiments. The game is suspenseful and focuses on exploration and puzzle-solving while searching for answers.










- The game features a unique dual-perspective mechanic that combines first-person and point-and-click gameplay, enhancing the overall experience.
- The narrative is engaging and well-developed, keeping players intrigued with its twists and character dynamics.
- The developers provide excellent support and are quick to address any bugs or gameplay issues, contributing to a smoother gaming experience.
- Some players found the action sequences frustrating and the controls awkward, leading to confusion during critical moments.
- The voice acting quality is inconsistent, with some characters being difficult to hear due to varying volume levels.
- The game can feel linear and lacks intense situations, which may disappoint players looking for more dynamic horror elements.
story
58 mentions Positive Neutral NegativeThe story of "We Are Not Alone" is widely praised for its intriguing narrative, rich character development, and effective pacing that builds suspense throughout the game. Players appreciate the unique camera mechanics that enhance the storytelling experience, although some feel the plot becomes somewhat predictable towards the end. Overall, the game is recommended for those who enjoy story-driven horror experiences, with many expressing a desire to delve deeper into its mysteries.
“The story is rich with character development and mystery, and the atmosphere maintains an uneasiness that perfectly encapsulates being isolated in a concrete bunker with just a small number of strangers.”
“I absolutely loved the story and the gameplay mechanics; switching between first person and fixed cameras was absolutely genius.”
“The story was fantastic as well and fed you throughout the game until the big reveal.”
“- the story becomes somewhat stereotyped in the end [spoiler] (i mean zombie apoc thing) [/spoiler]”
“- no super intense situations; and fighting can be just using items on enemy -- like in old point-n-click quests ;)”
“I recall being incredibly blown away by my time in the demo, especially when it came to the story, and how it laid out a ton of mysteries that I just could not connect.”