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We Are Not Alone Game Cover

About

"We Are Not Alone" is a first-person horror-adventure game where players use a camera to safely explore and solve puzzles, but leaving it down makes them vulnerable. The story follows Riley, whose sister works for the Osiris Initiative and has stopped communicating. To find her, Riley becomes a test subject at Osiris and must navigate through the organization's potentially dangerous experiments. The game is suspenseful and focuses on exploration and puzzle-solving while searching for answers.

We Are Not Alone screenshot
We Are Not Alone screenshot
We Are Not Alone screenshot
We Are Not Alone screenshot
We Are Not Alone screenshot
We Are Not Alone screenshot
We Are Not Alone screenshot
We Are Not Alone screenshot
We Are Not Alone screenshot
We Are Not Alone screenshot

97%
Audience ScoreBased on 60 reviews
story38 positive mentions
music2 negative mentions

  • The game features a unique dual-perspective mechanic that combines first-person and point-and-click gameplay, enhancing the overall experience.
  • The narrative is engaging and well-developed, keeping players intrigued with its twists and character dynamics.
  • The developers provide excellent support and are quick to address any bugs or gameplay issues, contributing to a smoother gaming experience.
  • Some players found the action sequences frustrating and the controls awkward, leading to confusion during critical moments.
  • The voice acting quality is inconsistent, with some characters being difficult to hear due to varying volume levels.
  • The game can feel linear and lacks intense situations, which may disappoint players looking for more dynamic horror elements.
  • story
    58 mentions Positive Neutral Negative

    The story of "We Are Not Alone" is widely praised for its intriguing narrative, rich character development, and effective pacing that builds suspense throughout the game. Players appreciate the unique camera mechanics that enhance the storytelling experience, although some feel the plot becomes somewhat predictable towards the end. Overall, the game is recommended for those who enjoy story-driven horror experiences, with many expressing a desire to delve deeper into its mysteries.

    • “The story is rich with character development and mystery, and the atmosphere maintains an uneasiness that perfectly encapsulates being isolated in a concrete bunker with just a small number of strangers.”
    • “I absolutely loved the story and the gameplay mechanics; switching between first person and fixed cameras was absolutely genius.”
    • “The story was fantastic as well and fed you throughout the game until the big reveal.”
    • “- the story becomes somewhat stereotyped in the end [spoiler] (i mean zombie apoc thing) [/spoiler]”
    • “- no super intense situations; and fighting can be just using items on enemy -- like in old point-n-click quests ;)”
    • “I recall being incredibly blown away by my time in the demo, especially when it came to the story, and how it laid out a ton of mysteries that I just could not connect.”
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay is praised for its innovative mechanics, particularly the unique camera perspectives that enhance immersion and tension, making players feel vulnerable during key moments. While some users noted occasional jankiness and questioned the novelty of certain mechanics, the overall experience is described as engaging and well-executed, with a strong emphasis on character development and storytelling. The dual-perspective gameplay is highlighted as a fresh and exciting approach, contributing to the game's suspenseful atmosphere.

    • “I absolutely loved the story and the gameplay mechanics; switching between first person and fixed cameras was absolutely genius.”
    • “The game focuses on providing an immersive experience, particularly through character building, unique camera mechanics, and well-acted voice lines.”
    • “Right off the bat, the dual-perspective gameplay makes for an unbelievably fresh take on a horror work.”
    • “We Are Not Alone felt gimmicky at first, with its perspective switching as a game mechanic.”
    • “The idea is interesting, but it doesn’t deliver unique mechanics.”
    • “This game has an interesting premise with its camera mechanic.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game receive mixed feedback, with some players noting initial hesitance due to stiff animations and standard Unity visuals. However, many praise the high-quality, immersive environments that effectively convey a creepy atmosphere, highlighting the impressive work of the indie developer. Overall, while there are suggestions for stylization, the visuals are generally regarded as stunning and well-integrated with the game's narrative.

    • “The graphics are very nice.”
    • “The story is very well developed and intriguing, and the visuals are stunning; they give a creepy bunker feeling while still looking very high quality!”
    • “I’m very impressed at the work from the indie developer; it’s a very impressive game with innovative mechanics and great story and visuals!”
    • “When the game first began, I was hesitant to continue because the graphics looked off and the animations were a little bit stiff.”
    • “Graphics... it's okay, just standard Unity graphics; maybe a stylization would help attract more players.”
    • “I’ve always been dense about graphics, but what caught my eye, or the lens rather, was Andrew’s unwavering dedication in crafting a real and 'sterile' artificial environment.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its ability to evoke feelings of trepidation and isolation, particularly within a creepy bunker setting. It effectively combines elements reminiscent of classic horror games like Resident Evil while maintaining a unique identity, characterized by rich storytelling and character development that enhances the overall sense of unease. The absence of jump scares in favor of a more immersive atmosphere contributes to a compelling and engaging experience.

    • “The story is rich with character development and mystery, and the atmosphere maintains an uneasiness that perfectly encapsulates being isolated in a concrete bunker with just a small number of strangers.”
    • “It has some elements that remind me of Resident Evil, which is a very good thing, yet it stands on its own with a unique atmosphere and an engaging story.”
    • “The game creates a good atmosphere of isolation in a sort of creepy bunker with a shadow creature walking around.”
    • “The game does not rely on jump scares, but rather, an atmosphere that induces feelings of trepidation.”
    • “Its layered plot and eye-catching atmosphere create a compelling experience.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to engage players.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is generally appreciated for its intensity and ability to enhance the environment, though some users note that it can become repetitive. The voice acting is considered mediocre, but many feel that these shortcomings are forgivable given the game's price point.

    • “I love the environment and the intense music.”
    • “Music gets a little bit repetitive at times and voice acting is okay at best, but for the price point, I can forgive those, as I would be okay with no voice acting as well.”
  • optimization
    4 mentions Positive Neutral Negative

    The optimization of the game's voice acting has been noted for its overall strong performances, with no weak links in the cast. However, there are concerns regarding inconsistencies in the quality of the voice acting, which detracts from the overall experience.

    • “There is inconsistency in voice acting quality (not performance).”
    • “There is inconsistency in voice acting quality (not performance).”
  • humor
    2 mentions Positive Neutral Negative

    Reviews indicate that many developers historically believed that incorporating a large volume of humorous dialogue would enhance the gaming experience. However, the effectiveness of this approach varies, with some players finding the humor hit-or-miss. Overall, while humor can add charm, its execution is crucial to its reception.

  • character development
    2 mentions Positive Neutral Negative

    The game features strong character development intertwined with a mysterious narrative, effectively creating an atmosphere of unease that reflects the isolation of being trapped in a bunker with a limited number of characters.

    • “The story is rich with character development and mystery, and the atmosphere maintains an uneasiness that perfectly encapsulates being isolated in a concrete bunker with just a small number of strangers.”

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