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About Waste Walkers

Waste Walkers is a single player open world role playing game with horror and post-apocalyptic themes. It was developed by Corrosion and was released on June 1, 2015. It received positive reviews from players.

Corrosive Studios is proud to introduce Waste Walkers! A unique, post-apocalyptic role playing game. Waste Walkers allows players to discover the horrors of the apocalypse through a harsh struggle for survival.

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Looking for games like Waste Walkers? Here are top open world role playing recommendations with a horror and post-apocalyptic focus, selected from player-similarity data — start with Lawless Lands, Atom RPG or Atom RPG.

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Reviews

83%Audience ScoreBased on 187 reviews
story14 positive mentions
grinding3 negative mentions

  • Deep and immersive post-apocalyptic survival RPG with extensive exploration and scavenging.
  • Highly customizable character builds and combat styles supporting varied play approaches.
  • Active and responsive developer regularly updates the game and engages with the community.
  • Technical and UI limitations due to RPG Maker engine, including lack of key remapping and clunky menus.
  • Map navigation is confusing with no player position indicator, making travel and questing sometimes frustrating.
  • Combat difficulty spikes early on and becomes trivial later, reducing challenge and immersion.
  • story

    128 mentions Positive Neutral Negative
    11% positive mentions, 87% neutral mentions, 2% negative mentions

    The game's story offers an immersive post-apocalyptic setting with a decent main quest and numerous side quests that enrich the atmosphere, though the main narrative is generally short and somewhat shallow. While players appreciate the freedom and sandbox elements allowing exploration and customization, many note that quest guidance and story depth could be improved, with some side quests feeling repetitive or lacking meaningful impact. Overall, the storytelling succeeds in creating mood and engagement but leaves room for a more developed and structured narrative experience.

    • “The game's dialogue and quest design add layers to the experience, creating a sense of immersion that exceeds expectations for an indie production built with modest tools.”
    • “Waste Walkers feels like a love letter to the Fallout series, blending survival, storytelling, and exploration into a surprisingly cohesive experience.”
    • “This is a very impressive and very different RPG from Corrosive Studios that can and will entangle you in its story, its atmosphere, its high quality, and its intricate detail from the very start.”
    • “The main story is a bit too short, especially considering how rich the world feels.”
    • “The story is shallow as hell when it could've been so much better.”
    • “Followed the main quest for the hour that I played, felt very bare bones and generic in terms of actual story, on about the same level as a short story written as a homework assignment.”
  • gameplay

    54 mentions Positive Neutral Negative
    24% positive mentions, 70% neutral mentions, 6% negative mentions

    Gameplay in Waste Walker combines turn-based combat, scavenging, crafting, and survival mechanics, offering a deep and strategic experience reminiscent of classic RPGs with strong customization and exploration elements. While the core mechanics are solid and immersive, especially for fans of methodical gameplay and survival challenges, the experience can feel unpolished and occasionally frustrating, particularly in early stages or due to interface limitations. Overall, it appeals most to players who appreciate complex, old-school RPG mechanics over modern graphics or streamlined systems.

    • “Gameplay revolves around a combination of turn-based combat, scavenging, crafting, and survival management.”
    • “The realistic survival mechanics, combined with the day/night system, make you feel truly immersed as if you’re a survivor struggling to find your family in a crumbling world.”
    • “Mechanics; level based stats, learnable skills, companions, crafting, looting, bartering, turn based battling, character customisation and a large amount of quests.”
    • “That said, I'm finding it hard to overlook how unpolished the gameplay experience is.”
    • “The general Fallout/Stalker style gameplay of surviving and exploring is there, but unfortunately it just wasn't any fun, and for £6.99 that's not gonna fly; maybe at about £1.99 it would feel like decent value.”
    • “You will probably die and get lost a few times before finally figuring the game mechanics out.”
  • graphics

    37 mentions Positive Neutral Negative
    30% positive mentions, 62% neutral mentions, 8% negative mentions

    The graphics are typical 2D pixel art standard for RPG Maker games, with a charming retro aesthetic that fits the post-apocalyptic theme well but lack modern features like full HD support and graphic customization. While some find the visuals dated and basic, many appreciate the unique art style and atmosphere it creates, enhancing immersion despite its limitations. Overall, the graphics may not appeal to those seeking contemporary visuals, but fans of classic RPG Maker games will find them pleasant and fitting.

    • “The graphic is pleasant to look at, you won't see many of those usual generic sprites.”
    • “Graphics in Waste Walkers is 16-bit sprite-based with a post-apocalyptic twist to it.”
    • “Gorgeous retro aesthetic, not like the other RPG Maker rubbish on here!”
    • “Also, like all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
    • “I didn't buy this for a long time because the graphics looked crappy and it was RPG Maker.”
    • “The graphics are really poor, so I wish you to rebuild it, but still the game mechanics are awesome.”
  • atmosphere

    19 mentions Positive Neutral Negative
    37% positive mentions, 47% neutral mentions, 16% negative mentions

    The game's atmosphere is widely praised for its immersive and dark post-apocalyptic setting, effectively conveying a sense of decay, loneliness, and danger. Despite modest graphics and RPG Maker limitations, the detailed world, haunting soundtrack, and tense gameplay create a compelling and engaging environment that strongly resonates with fans of survival and RPG genres.

    • “Every region contributes to the atmosphere of decay, reminding players that they are navigating the remains of a world that failed long ago.”
    • “The soundtrack immediately sets the tone, perfectly complementing the desolate yet hopeful atmosphere of the world.”
    • “Waste Walkers is probably one of the best RPG Maker games I have ever played due to its great atmosphere and complex game mechanics.”
    • “The atmosphere and tone of the game is really dark and despairing, yet fun to play.”
    • “There are lots of things to fight and the atmosphere is dark and gloomy, so you never know when something may jump out at you.”
    • “While it lacks the polish of larger RPGs, it compensates with depth, atmosphere, and a clear passion for the genre.”
  • music

    17 mentions Positive Neutral Negative
    41% positive mentions, 41% neutral mentions, 18% negative mentions

    The music in Waste Walkers is widely praised for effectively setting a moody, eerie, and apocalyptic atmosphere that enhances the game's sense of isolation and dread. Players appreciate the soundtrack's ability to complement the game's visuals and sound effects, contributing significantly to the immersive and creepy ambiance. While not essential to gameplay, the music is considered a strong, fitting element that enriches the overall experience.

    • “The soundtrack immediately sets the tone, perfectly complementing the desolate yet hopeful atmosphere of the world.”
    • “The background music and sound effects are moody, adding to the whole apocalypse feeling nicely.”
    • “The music is nice and creepy, which is aesthetically pleasing for those who like the 'zombie' feel to a game (though there are no zombies in this one).”
    • “However, those are accurately presented as non-essential content that in no way impacts the game (much like a soundtrack DLC, they're just additional files of interest to some and not game content), so it's a minor grievance of mine.”
    • “Standard key binds are pretty bad and the controls screen shows no way of rebinding; however, pressing F1 brought up a window allowing me to assign keys to a gamepad (doesn't work), rebind keyboard keys, and also turn on/off the music, etc. None of this is mentioned in the controls screen, however.”
    • “Soundtrack.”
  • grinding

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game involves a balanced mix of battle and loot-focused RPG mechanics, but it can become repetitive and tedious due to lackluster combat. While skill customization is impressive, players often rely on passive boosts, leading to monotonous attack patterns.

    • “It's basically two types of RPG grinding: battle and loot. While it does these well, nothing about it compelled me.”
    • “The combat feels lackluster. Although there is impressive customization of skills, I often invest in passive skills like 10% more dodge, which leads to tedious repetition of clicking attack - enemy.”
    • “The gameplay is well-balanced, offering a mix of exploration, combat, and survival without becoming tedious.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the emotional aspect promising but feel it could be enhanced by incorporating more complex, non-linear storytelling with impactful choices and consequences, similar to games like "To the Moon," to deepen the emotional experience.

    • “Maybe I haven't got enough experience with RPG Maker games, but I played one that is very nice: 'To the Moon' or something. It's touching.”
    • “It requires a bit more stuff in it, like non-linear stories (especially heartbreaking ones) where you have choices and you must live with the consequences, whether good or bad.”
  • stability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is generally stable with few glitches, especially impressive given the young developer's experience. However, brief freezes occur when opening chests or menus, likely due to the large map and numerous events, which some players find annoying.

    • “The game freezes for a second when opening chests or menus due to the sheer size of the map and number of events, which can get annoying.”
  • character development

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Character development in Waste Walkers is praised for its depth and meaningful progression, emphasizing a slow-burning, classic RPG approach that prioritizes exploration and survival over cinematic spectacle.

    • “Rather than focusing on cinematic spectacle, Waste Walkers embraces the philosophy of classic computer RPGs, offering a slow-burning adventure built around exploration, survival, and meaningful character development.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is widely criticized as overly aggressive and prioritizing profit over quality, leading to a perception of the game as a series of lazy cash grabs rather than genuine development.

  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game shows potential but suffers from poor optimization, causing performance issues that limit playtime for some users.

    • “It seems like it has a lot of potential but I haven't been able to play for more than maybe 40 minutes into the story due to the poor performance on my system.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor is subtle and clever, with amusing object descriptions that enrich the game world and add charm to the experience.

    • “All the objects have interesting descriptions, sometimes funny, and flesh out the world.”
  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the game highly replayable and anticipate that the upcoming storyline will further enhance its appeal.

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Frequently Asked Questions

Waste Walkers is a open world role playing game with horror and post-apocalyptic themes. Common tags for Waste Walkers include turn-based, indie, trading, psychological, exploration and others.

Waste Walkers is available on PC and Windows.

Waste Walkers was released on June 1, 2015.

Waste Walkers was developed by Corrosion.

Waste Walkers has received positive reviews from players. Most players liked Waste Walkers for its story but disliked it for its grinding.

Waste Walkers is a single player game.

Similar games include Lawless Lands, Atom RPG, Atom RPG, Encased, Dead Age 2 and others.