- May 18, 2015
- Thomas
Dustbowl
Platforms
About
"Dustbowl" is a single-player, survival point-and-click role-playing game, with a retro C64 look and a mature, intriguing story. The game features a day and night cycle, health, thirst, hunger, and sleep systems, inventory weight system, combat, quests, and randomization. It is designed to be challenging with permadeath and trash loot, meant for players seeking a hard-earned, rewarding experience.











- Dustbowl offers a charming retro aesthetic and a compelling post-apocalyptic story that draws players in.
- The game features a unique combat system that, while simple, adds an interesting layer of strategy and timing.
- Exploration and scavenging in the expansive world provide a nostalgic experience reminiscent of classic RPGs like Fallout.
- The game suffers from numerous technical issues, including a small window size on high-resolution systems and inconsistent combat mechanics.
- Resource management can be frustrating due to a lack of supplies and a random difficulty curve, leading to tedious save-scumming.
- The interface and navigation are clunky, with some quests providing unclear directions, making it difficult to progress without extensive trial and error.
story
71 mentions Positive Neutral NegativeThe story of "Dustbowl" is set in a post-apocalyptic world following an alien invasion, featuring a mix of main and side quests that are engaging and well-written, though some players find the quest mechanics cumbersome and the writing occasionally bland. While the narrative is compelling and evokes nostalgia for classic RPGs, it suffers from technical issues and a lack of clear direction at times, which can detract from the overall experience. Despite these drawbacks, many players appreciate the intriguing plot and memorable characters, making it a worthwhile journey for fans of the genre.
“Although the setting plays on the trope of a post-apocalypse, it does so inventively, breathing life into the story being told.”
“Dustbowl is a fantastic game, and I was pleasantly surprised by how good it is. The storyline and, to some extent, the gameplay are as good as Fallout 1 or 2.”
“The story is well done, and the general feeling is good. It also has a good and compelling story along with memorable characters.”
“But why oh why would you make a story-based game without putting any effort into the writing?”
“Unfortunately, the story-telling is a bit weird.”
“It's got a really cool idea, but it doesn't tell you enough of what to do, and for a game that's supposed to be story-based rather than survival/open-world, this game doesn't work very well.”