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WARRIORS: Abyss

WARRIORS: Abyss Game Cover
89%Game Brain Score
gameplay, story
grinding, monetization
89% User Score Based on 802 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Steam DeckWindowsPlayStation
WARRIORS: Abyss Game Cover

About

WARRIORS: Abyss is a single player hack and slash game. It was developed by KOEI TECMO GAMES CO., LTD. and was released on February 12, 2025. It received positive reviews from players.

WARRIORS: Abyss is a hack-and-slash action game featuring a vast roster of legendary heroes from classic warrior franchises. Players engage in fast-paced battles, utilizing unique abilities and costumes to conquer enemies and unlock powerful characters. The game combines intense combat with extensive customization and character progression.

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89%
Audience ScoreBased on 802 reviews
gameplay48 positive mentions
grinding27 negative mentions

  • The game successfully combines the hack-and-slash mechanics of Dynasty Warriors with roguelite elements, providing a fresh and engaging experience.
  • There is a massive roster of over 100 characters, each with unique movesets and abilities, allowing for diverse gameplay and strategies.
  • The game offers a satisfying progression system where players can unlock new characters and upgrades, enhancing replayability.
  • The game suffers from a lack of variety in levels and bosses, leading to repetitive gameplay after a few runs.
  • Visual clarity can be an issue, as the screen can become cluttered with effects, making it difficult to track enemy attacks.
  • The DLC pricing is considered excessive, with cosmetic items priced higher than the base game, which many players find off-putting.
  • gameplay
    197 mentions Positive Neutral Negative

    The gameplay of "Warriors: Abyss" combines classic musou mechanics with roguelite elements, offering a fast-paced and engaging experience that allows players to unlock and experiment with a vast roster of over 100 characters. While the core loop of battling hordes of enemies is addictive and fun, many players note that the gameplay can become repetitive and lacks depth, with limited variety in enemy types and stages. Overall, it appeals to fans of the genre but may not satisfy those seeking a more complex or varied gameplay experience.

    • “The core gameplay loop delivers: you pick a hero, go into the abyss, massacre hordes of enemies, unlock new characters and builds, and then dive in again.”
    • “The variety of over 100 playable characters keeps things fresh, and the summoning mechanics add a strategic layer to what could’ve otherwise been mindless button-mashing.”
    • “With a solid gameplay foundation and plenty of build depth, Warriors: Abyss is a deceptively deep and robust roguelike and comes highly recommended.”
    • “But the game needs to explain its mechanics better, so you actually feel like you’re influencing the battle rather than just watching it happen.”
    • “The gameplay is... okay?”
    • “The core gameplay loop consists of fighting waves of enemies in barren, flat arenas.”
  • story
    81 mentions Positive Neutral Negative

    The story in "Warriors: Abyss" is largely considered minimal and underwhelming, serving primarily as a backdrop to the gameplay rather than a focal point. Many reviewers note that while there is a basic narrative framework, it lacks depth and character development, making it feel repetitive and simplistic. Players looking for a rich story experience akin to titles like "Hades" or traditional musou games may be disappointed, as the emphasis is placed on fast-paced combat and character variety instead.

    • “Looking back at my playtime in Dynasty/Samurai Warriors, it's wild how much the character voice lines and story moments gave the game experience some semblance of life to keep you going in between the mindless slaughter.”
    • “The story barely exists, but that's kind of a good thing because you're thrown right into the fight and it doesn't take too long to unlock your favorite characters.”
    • “Warriors: Abyss is light on story and gameplay systems, but succeeds in delivering a somewhat fun loop.”
    • “While present, the story isn't the focus of Warriors Abyss; so if you want a deep story, you won't find that here.”
    • “The story is quite simple, but the combat and the amount of things you can combine is absolutely bonkers.”
    • “The background story is weak, but the battle system is interesting and fun.”
  • replayability
    49 mentions Positive Neutral Negative

    The game boasts high replayability due to its extensive roster of characters, diverse builds, and multiple difficulty levels, allowing players to experiment with different strategies and unlock new content. While some players note a lack of depth in the story, the combination of roguelike elements and chaotic combat keeps the gameplay engaging and addictive. Overall, many reviewers find the replay value to be substantial, making it a worthwhile investment for fans of the genre.

    • “There's lots of replayability due to all of the characters and builds you can make.”
    • “The replay value is insane—I'm 20 hours in, and I feel like I've barely scratched the surface.”
    • “Warriors: Abyss blends classic warriors combat with roguelike elements, offering deep strategy and high replayability.”
    • “Of the 5 bosses, the first 4 will seem cheap and unforgiving until you scale up your overall numbers by doing consecutive runs while unlocking more playable heroes.”
    • “It’s fine for turning your brain off and mowing down waves of enemies, but don’t expect much depth or replay value.”
    • “All the various ways to combine allies and unlock abilities isn't creating a comparable amount of replay value.”
  • graphics
    33 mentions Positive Neutral Negative

    The graphics of "Warriors of Abyss" have received mixed reviews, with many players noting a nostalgic yet outdated aesthetic reminiscent of earlier gaming eras, such as the PS2 and PSP. While some appreciate the simple yet engaging visuals, others criticize the graphics as basic and lacking polish, often feeling like a collection of reused assets from previous titles. Overall, the visuals are seen as a weak point, but they do not detract significantly from the enjoyable gameplay experience.

    • “The art style, while seemingly simple, is truly breathtaking.”
    • “Warriors: Abyss boasts very impressive visuals.”
    • “With a massive roster of playable characters, solid graphics, and a great soundtrack, there’s a lot to love here.”
    • “It's brainless fun but the level and character designs are boring, graphics feel sort of PS2 era-ish.”
    • “Firstly and most noticeably, the graphics are poor.”
    • “Flat and unpolished visuals.”
  • music
    32 mentions Positive Neutral Negative

    The music in the game has received positive feedback, particularly for its nostalgic appeal and the extensive selection of tracks from the Dynasty, Samurai, and Orochi Warriors series, allowing for customization of the soundtrack in various game areas. While some users noted that the music primarily consists of remixes and reused themes from previous titles, the overall quality and energy of the soundtrack enhance the gameplay experience, making it a highlight for fans of the genre. However, there are complaints about the unlocking process for music and the pricing of DLCs related to soundtracks.

    • “If you like the Dynasty/Samurai/Orochi warrior soundtracks, then you'll be pleased to find that there are a ton of selections across almost all games and you can fully customize what songs play in what areas of this game.”
    • “The music perfectly complements the high-octane action, pumping you up and enhancing the overall immersive experience.”
    • “A great feature is that the game unlocks all the classic music from the Warriors games, along with rich lore and many other extras.”
    • “My only complaint is that music should've been freely picked from the get-go rather than after clearing your first run.”
    • “While the soundtrack reuses Dynasty Warriors music (which isn’t a bad thing, but nothing new), the real issue is the enemy sound effects.”
    • “The characters and their mechanics are mostly recycled from older games; most of the soundtrack consists of remixes rather than original themes as well.”
  • grinding
    28 mentions Positive Neutral Negative

    The grinding aspect of the game is a significant focus, with players noting that it often feels tedious and mindless, requiring extensive repetition to unlock characters and unique weapons. While some enjoy the grind for its potential rewards and replayability, many find it overly reliant on grinding mechanics, detracting from the overall experience. The gameplay is described as easy and accessible, but the lack of depth and challenge can lead to boredom, especially as players navigate chaotic visuals and repetitive objectives.

    • “The grinding aspect can feel a bit repetitive at times, but it also provides a rewarding sense of progression.”
    • “While the game has its grindy moments, the satisfaction of leveling up makes it worthwhile.”
    • “Grinding can be a bit tedious, but it ultimately enhances the overall experience and character development.”
    • “I'm a fan of Dynasty Warriors games and roguelikes, but this might be one of the most tedious and mindless games I have ever had the misfortune of playing.”
    • “However, you can tell the developers really relied on it since the game is really about grinding more than everything else.”
    • “It's also really unfortunate that the ultimate weapons are so powerful—giving your character a second perk—but extremely rare or expensive, and the grind to get them for your favorite characters is tedious.”
  • optimization
    17 mentions Positive Neutral Negative

    Overall, optimization feedback is mixed; while some players report smooth performance on various systems, including the Steam Deck, others experience significant issues, particularly on PC, with slowdowns during missions and visual optimization concerns. Many users appreciate the responsive controls and lack of major bugs, but performance inconsistencies remain a notable drawback for some.

    • “Think vampire survivors but all manual attacks, and great performance and visuals.”
    • “Runs very well, no frame drops or performance issues.”
    • “I haven't encountered any noticeable performance issues, which is crucial for enjoying fast-paced action games like this.”
    • “Unfortunately, on PC there seem to be various performance issues.”
    • “The main things I can really criticize have to do with visual optimization and controls.”
    • “The game has performance issues when doing missions during your runs - everything moves in slow motion for some reason.”
  • monetization
    9 mentions Positive Neutral Negative

    The monetization strategy of "Warriors of Abyss" has drawn mixed reviews, with some players viewing it as a cash grab due to overpriced DLC and costumes, while others appreciate the absence of microtransactions and the value offered by the base game. While the game provides a large roster of characters, concerns about the lack of meaningful gameplay variety and the high cost of additional content have led to disappointment among some gamers. Overall, the monetization approach is seen as exploitative by some, detracting from the game's potential enjoyment.

    • “Outside of DLCs, there are no microtransactions, and DLC characters don't have to be unlocked through the character and perk system to use them in-game.”
    • “This game also doesn't have microtransactions, and once again you are getting 100 different characters to play with. There are many tiny details regarding synergies and tactics, so if you think about it, it's insane value for the price.”
    • “In the beginning, a lot of gamers probably saw Warriors of Abyss as nothing more than a calculated cash grab.”
    • “Gotta make something with microtransactions that cost more than the game itself to squeeze some coin, right?”
    • “In a genre where replayability is key, gating interesting weapons, characters, and abilities behind an additional paywall feels like a cash grab rather than an honest attempt to expand the game.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding the dialogue amusing and the repetitive design choices comical, while others express frustration over the pricing of optional cosmetics. Despite initial challenges, many players appreciate the game's ability to evoke curiosity and laughter as they learn and master its mechanics, leading to a more enjoyable experience overall. However, some critiques highlight a lack of character depth, which can make the humor feel somewhat hollow.

    • “Although... it's a little funny to see them keep reusing the DW8 and SW4 designs.”
    • “Funny worth it lol!!!”
    • “It is hilarious that they think this game is worth something like 5 times what Vampire Survivors is, when I couldn't even stomach over an hour.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is criticized for its lack of originality, with many character designs and movesets feeling outdated and recycled from previous titles. While the gameplay is described as enjoyable, the overall aesthetic and depth of character design are considered lacking, overshadowed by excessive visual effects.

    • “A solid roguelike hack'n'slay that doesn't lose the warrior IP's combat character and character design at all.”
    • “It's brainless fun, but the level and character designs are boring; the graphics feel sort of PS2 era-ish.”
    • “Koei, being the absolute experts when it comes to asset reuse, have taken movesets and character designs that are over a decade old and have made an action roguelite with them.”
  • stability
    2 mentions Positive Neutral Negative

    The game demonstrates excellent stability, particularly on the Steam Deck, where users report smooth performance and no significant issues.

    • “The game runs great on Steam Deck!”
    • “Runs great on the Deck as well!”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere in "Warriors of Abyss" is praised for its nostalgic aesthetic, reminiscent of the "brimstone, ashes, and bones" vibe found in "Warriors Orochi 3," effectively evoking a sense of familiarity and depth.

    • “I am nostalgically fond of the 'brimstone, ashes, and bones' aesthetic in Warriors of Abyss, as it harkens back to the atmosphere found in Warriors Orochi 3!”
    • “I am also nostalgically fond of the 'brimstone, ashes, and bones' aesthetic in Warriors of Abyss as it harkens back to the atmosphere found in Warriors Orochi 3!”
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14h Median play time
15h Average play time
4-28h Spent by most gamers
*Based on 10 analyzed playthroughs
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Frequently Asked Questions

WARRIORS: Abyss is a hack and slash game.

WARRIORS: Abyss is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 15 hours playing WARRIORS: Abyss.

WARRIORS: Abyss was released on February 12, 2025.

WARRIORS: Abyss was developed by KOEI TECMO GAMES CO., LTD..

WARRIORS: Abyss has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

WARRIORS: Abyss is a single player game.

Similar games include Soulstone Survivors, BlazBlue Entropy Effect, Warm Snow, Rogue: Genesia, Touhou Dystopian and others.