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WARRIORS: Abyss Game Cover

About

In "WARRIORS: Abyss," players hack and slash their way through hordes of enemies in a mysterious fantasy world. Early purchases receive a bonus set of DYNASTY WARRIORS costumes, while the Hack'n'Dash Edition includes a Legendary Costume Set and 3,000 Karma Embers. Players can unlock powerful heroes and customize their characters with various costumes throughout their journey. Note: The release date and platforms are not mentioned in the provided description.

WARRIORS: Abyss screenshot
WARRIORS: Abyss screenshot
WARRIORS: Abyss screenshot
WARRIORS: Abyss screenshot
WARRIORS: Abyss screenshot
WARRIORS: Abyss screenshot

87%
Audience ScoreBased on 330 reviews
gameplay16 positive mentions
story3 negative mentions

  • The game combines classic Warriors combat with roguelike elements, offering a fun and addictive gameplay experience.
  • There is a large roster of over 100 characters, each with unique movesets, providing plenty of variety and replayability.
  • The game features a solid progression system that allows players to unlock characters and upgrades, enhancing the overall experience.
  • The game suffers from repetitive gameplay and lacks meaningful variety in levels and enemy types, leading to a sense of monotony after extended play.
  • Many players feel the pricing is unjustified, particularly with the high cost of cosmetic DLC, which detracts from the overall value of the game.
  • Boss mechanics can be frustrating, with some bosses being overly tanky and reliant on shield mechanics that prolong fights unnecessarily.
  • gameplay
    78 mentions Positive Neutral Negative

    The gameplay of "Warriors: Abyss" is a mixed bag, featuring a blend of classic Dynasty Warriors combat with roguelite mechanics. While some players appreciate the fun combat and character variety, many criticize the repetitive nature of enemy encounters, uninspired boss mechanics, and clunky design choices that detract from the overall experience. Despite its potential for depth and replayability, the game struggles with balance and engagement, leaving some players feeling that it lacks the compelling gameplay expected from both genres.

    • “With a solid gameplay foundation and plenty of build depth, Warriors: Abyss is a deceptively deep and robust roguelike and comes highly recommended.”
    • “The combat is classic Dynasty Warriors but way more smooth thanks to the dash and the summoning mechanic.”
    • “Maybe not the deepest gameplay loop, but playing a roguelike with full Warriors movesets is an absolute blast.”
    • “Repetitive and uninspired gameplay.”
    • “The core gameplay loop consists of fighting waves of enemies in barren, flat arenas.”
    • “Rather than designing compelling, skill-based encounters, Warriors: Abyss relies on a barrier mechanic that forces players to drain a shield before dealing damage—and worse, these shields regenerate if the player doesn’t constantly apply pressure.”
  • replayability
    18 mentions Positive Neutral Negative

    The game offers significant replayability through its diverse character roster, weapon grinding, and strategic mechanics, despite some criticism regarding paywalls for additional content. Players appreciate the blend of classic combat with roguelike elements, which enhances the overall experience and encourages repeated play. At a reasonable price point, the amount of content and potential for future updates further solidifies its replay value.

    • “There is a ton of replay value here.”
    • “Warriors: Abyss blends classic warriors combat with roguelike elements, offering deep strategy and high replayability.”
    • “For $25, the amount of content and replayability is more than enough, with more to come in the future.”
    • “The character hiring and formation mechanics should give the game a solid amount of replayability.”
    • “Would love for origins to take a few notes from this, as in its replayability and randomization.”
    • “Bringing back the Warriors Orochi casts in such a Hades-styled fashion is really neat out of the blue, and I could see myself playing this for quite some time. The combos and massive amounts of characters alone give replay value, and not to mention the whole concept of fighting through the hellish underworld as DW and SW characters is also metal.”
  • story
    14 mentions Positive Neutral Negative

    The game's story is described as simple and somewhat lacking, with a "threadbare" plot that some players find cute but insufficient for deeper engagement. While the narrative setup is basic, it serves as a backdrop for the gameplay, which is praised for its combat mechanics and potential for future development. Overall, the story does not significantly enhance the experience, and players express a desire for more variety and depth in missions and enemy encounters.

    • “For the price point, it feels a stretch; the game is simple and the plot is threadbare (if cute), but the gameplay itself is so promising. I hope Koei continues to invest in the concept and build Abyss into another successful Warriors sub-series.”
    • “Some of the reviews this game has received are mind-boggling in that it seems like half the people either can't read (oh no, the prologue is setting up a basic story and needs kindergarten-level reading skills!) or they don't know how roguelites work (what do you mean upgrades are a meta progression and aren't entirely on characters?).”
    • “The story is quite simple, but the combat and the amount of things you can combine is absolutely bonkers.”
    • “For the price point, it feels like a stretch; the game is simple and the plot is threadbare (if cute), but the gameplay itself is so promising. I hope Koei continues to invest in the concept and build Abyss into another successful Warriors sub-series.”
    • “First few runs felt lacking; I would have liked more level/enemy variety or missions.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of the game are generally described as flat and unpolished, with many reviewers noting a reliance on reused assets and outdated visuals that detract from the overall experience. While some aspects, like the fun animations and vibrant visuals in certain modes, are praised, the overall design is criticized for being uninspired and lacking refinement. Despite these shortcomings, the graphics are still considered better than many other roguelikes, though they fall short of modern standards.

    • “Graphics aren’t as great as they could be, if that’s something you care deeply about, but are still leagues above what most roguelikes offer.”
    • “Huge roster, fun visuals (assemble mode goes so hard), decently challenging gameplay (at least early game).”
    • “While the visuals and animations make the game really fun, loud, and hype, almost every summon skill can overlap the ground indicator of where the enemy is about to attack, making it way more difficult to avoid damage while you're doing your combos.”
    • “Flat and unpolished visuals.”
    • “Instead of refining its mechanics and creating a compelling roguelike, it buries itself under clunky design choices, uninspired visuals, and frustrating gameplay loops.”
    • “With the basic battle arena design, the small group of unique enemies, the look of the UI, the lack of a dub, the reused assets from DW8/SW4, the weird disparity between the new character Enma's art style and the (again) reused renders from the Warriors cast, no wonder people think this was a mobile game that got console-ized.”
  • grinding
    12 mentions Positive Neutral Negative

    The grinding aspect of the game is described as both tedious and rewarding; while early gameplay can feel chaotic and repetitive, it becomes more enjoyable and engaging as players progress to later maps, where farming for weapons and currency adds depth and replayability. Although it lacks the complexity of titles like Hades, it offers a fun, grindy experience for those who appreciate action roguelikes.

    • “Instead of creating a dynamic battlefield, this results in a chaotic mess where dodging becomes a tedious routine rather than an engaging challenge.”
    • “But once you start farming around the second map and even the third map, it gets kind of insane.”
    • “Generally, you strategize based on farming currency, farming weapons, or clearing the final boss.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is praised for its nostalgic value, featuring tracks from previous titles that enhance the overall experience. Reviewers highlight the decent sound design and fantastic soundtrack, which complements the gameplay and character variety. Overall, the music is considered a strong aspect of the game, contributing to its engaging presentation.

    • “What an unexpected absolute musou slapper, paired with the Samurai Warriors 5 soundtrack is pure savagery.”
    • “The presentation is great, good voice acting, fantastic music - this is what you can expect from a Koei Tecmo release.”
    • “The sound design and soundtrack are decent.”
    • “This game uses a lot of old sprites, graphics, portraits, and even music and retools them for a budget (relative for Koei Tecmo) game.”
    • “The characters and music are from previous games, so there is a nostalgia factor here.”
  • optimization
    12 mentions Positive Neutral Negative

    The game's optimization is mixed; while it runs smoothly on the Steam Deck with no reported issues and maintains high frame rates on powerful PCs, some users experience significant performance problems during missions, including slow-motion effects. Overall, the Steam Deck version is praised for its excellent performance, while other platforms may encounter inconsistencies.

    • “It runs beautifully on the Steam Deck, and in my nearly 5 hours of playtime, I haven't experienced any performance issues.”
    • “It also works great on the Steam Deck with no problems, stutters, or performance issues.”
    • “[quote][b]Steam Deck performance is excellent[/b] - the game only takes up 3.3GB and it has a pre-configured Steam Deck performance profile.”
    • “The game has performance issues when doing missions during your runs - everything moves in slow motion for some reason.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for being excessively exploitative, with users labeling the prices for costumes and additional content as unfair and overly high. Many feel that locking essential gameplay elements behind a paywall undermines the game's replayability and gives the impression of a cash grab rather than genuine expansion.

    • “The price doesn't feel fair and it feels very cash grabby with the amounts they are asking for.”
    • “In a genre where replayability is key, gating interesting weapons, characters, and abilities behind an additional paywall feels like a cash grab rather than an honest attempt to expand the game.”
    • “Costumes are massively overpriced: ultimate cash grab edition.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the reviews highlights a sense of irony and disbelief regarding the game's perceived value compared to others, particularly "Vampire Survivors." Reviewers find it amusing that the game is considered worth significantly more despite their inability to enjoy it for long.

    • “It is hilarious that they think this game is worth something like 5 times what Vampire Survivors is, when I couldn't even stomach over an hour.”
    • “Funny, worth it! Lol!”
    • “It is hilarious that they think this game is worth something like 5 times what Vampire Survivors is, when I couldn't even stomach over an hour.”
  • stability
    2 mentions Positive Neutral Negative

    Users report that the game runs smoothly on the Steam Deck, indicating a high level of stability during gameplay.

    • “Runs great on deck as well!”

Buy WARRIORS: Abyss

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 2 analyzed playthroughs

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