- September 12, 2023
- Archmage Labs
- 33h median play time
God Of Weapons
Platforms
About
"God Of Weapons" is an action-packed roguelike game where players must survive hordes of monsters using automatic weapon attacks and strategic movement. Collecting, organizing, and managing weapons and accessories in your inventory is vital for success, as you face off against an evil force that has plunged the world into darkness. Every decision matters in this game of strategy, reflexes, and inventory management.



- Unique blend of inventory management and bullet-hell gameplay, providing a fresh take on the genre.
- Variety of characters and weapons to unlock, allowing for diverse builds and playstyles.
- Engaging gameplay loop that keeps players coming back for more, especially with the satisfaction of optimizing inventory.
- Frequent crashes and lack of mid-run save options can lead to frustrating loss of progress.
- Limited enemy and level variety, making gameplay feel repetitive over time.
- Some balancing issues with characters and items, leading to certain builds being overwhelmingly powerful while others feel underwhelming.
gameplay
303 mentions Positive Neutral NegativeThe gameplay of "God of Weapons" is characterized by a unique blend of inventory management and action mechanics, drawing inspiration from titles like "Vampire Survivors" and "Brotato." While the inventory system is praised for its engaging "Tetris-like" organization and synergy bonuses, many players find the overall gameplay loop repetitive and lacking in depth, with some noting that it can become tedious after a few hours. Despite its smooth mechanics and potential for fun, the game suffers from balancing issues and a lack of variety in enemies and environments, which may limit long-term enjoyment.
“Inventory Tetris is a core mechanic, as many items affect adjacent ones, and maximizing those bonuses is often the key to victory.”
“The gameplay is good, good combination, good inventory system, good balance... but still, it would be better if the game has a proper storyline.”
“God of Weapons seamlessly fuses roguelike elements with weapon hoarding mechanics.”
“The gameplay lasted for 3 hours, then got boring.”
“The horrid inventory management, which is a core mechanic of this game, turns this into a game I advise against until they've fixed that.”
“The gameplay loop is not very good, and it never leaves you wanting to come back for more.”