Wanderlust: Rebirth
- July 27, 2012
- Yeti Trunk
- 8h median play time
"Wanderlust: Rebirth" is a 16-bit styled action RPG with up to 4 player co-op. Fight through hordes of monsters in various levels with different game modes. Engage in class-based character progression and intense boss battles, using a wide range of weapons and spells.
Reviews
- The game has a charming retro aesthetic and nostalgic feel, reminiscent of classic RPGs.
- It can be fun to play with friends, offering a cooperative experience that enhances gameplay.
- The crafting system and character classes provide depth and variety, allowing for different play styles.
- The controls are clunky and unresponsive, making gameplay frustrating and difficult.
- The game heavily relies on grinding, which can become tedious and unengaging over time.
- Multiplayer functionality is poor, with many players unable to connect, leading to a lack of community and support.
- story76 mentions
- 8 % positive mentions
- 74 % neutral mentions
- 18 % negative mentions
The game's story has received mixed reviews, with some players appreciating its fantasy elements and humor, while others criticize it for being predictable, linear, and lacking depth. Many found the characters uninspiring and the storytelling poorly executed, often feeling interrupted by gameplay issues. Overall, while some enjoyed the narrative, it appears to fall short for a significant portion of the audience, leaving them wanting more in terms of originality and engagement.
“Wonderful story, well-made fantasy game.”
“The story is captivating, and I find it overall rewarding to see all the way through.”
“A short story, feeling like a good one by the fireplace on a winter night.”
“The story and characters are boring at best, and groan-inducingly predictable at worst.”
“The storyline isn't original, and there is little depth in what you are trying to accomplish.”
“The story is laughable, the gamepad support controls are poor, it's extremely difficult to tell what's occurring in combat, and the point system for completing a chapter is opaque and obtuse.”
- gameplay56 mentions
- 25 % positive mentions
- 54 % neutral mentions
- 21 % negative mentions
The gameplay has received mixed reviews, with many players finding it clunky, unengaging, and lacking depth, particularly in solo play. While some appreciate the character classes and the potential for multiplayer co-op, others criticize the controls, combat mechanics, and overall execution, leading to a tedious experience. The game seems to rely heavily on community interaction, which is diminished due to a small player base, further detracting from the gameplay experience.
“The character classes are nicely done and gameplay is simple to pick up and play, but it was entertaining.”
“Great gameplay mechanics that break away from the norm with an emphasis on multiplayer co-op.”
“Four classes offer much replayability and gameplay is quite demanding of the players, so it shouldn't get boring too fast.”
“I did not really enjoy the mechanics or gameplay loop.”
“Though it had a good concept, this game is far from complete and lacks in both construction of the mechanics and depth in playability.”
“On top of that, the clunky combat and unpolished gameplay seems like it skipped its beta stage.”
- graphics44 mentions
- 36 % positive mentions
- 57 % neutral mentions
- 7 % negative mentions
The graphics of the game receive mixed reviews, with many players finding them bearable but lacking in quality, often comparing them unfavorably to RPG Maker titles or even NES games. While some appreciate the charming art style and nostalgic 16-bit aesthetic, others criticize the lack of depth and immersion, noting that the visuals can detract from the overall experience. Overall, the graphics seem to appeal primarily to those who enjoy retro styles, but they may not meet the expectations of players seeking modern visuals.
“I liked the music, and the graphics, and the story, and the random dumb humor thrown in.”
“On the good side, the graphics are charming and fairly well done, and there are some pretty decent musical tracks throughout the game, as well.”
“Great pixel graphics, very fun vintage game.”
“It has worse graphics than an RPG Maker game.”
“The graphics are worse than a NES game.”
“Are you ready to grind materials for 60 hours in 16-bit graphics that aren't even up to Game Boy Advance standards?”
- music30 mentions
- 20 % positive mentions
- 70 % neutral mentions
- 10 % negative mentions
The music in the game receives mixed reviews, with some players appreciating its charm and quality, while others find it limited and occasionally painful. Several users noted that the music enhances the overall experience, reminiscent of classic titles like Secret of Mana and Zelda, but technical issues, such as sound bugs and interruptions, detract from its enjoyment. Overall, while the music has its strengths, it is overshadowed by gameplay and technical shortcomings.
“I liked the music, the graphics, the story, and the random dumb humor thrown in.”
“It's worth it just for the RPG-esque graphics and music.”
“One of the big strengths in Secret of Mana, and even Zelda, aside from their gameplay and mechanics, was the color palettes and music used to really hit on target with the feeling you get from certain areas in the game.”
“The tutorial is confusing, the GUI is bare, the music is painful, the chat system archaic, controller support awkward, and most of the features go unexplained.”
“I sadly cannot recommend this game; the controls are awkward and clumsy, the areas are tiny and constantly having to load the next area, the music starts and stops with pauses... nope, sorry not for me.”
“It fails to impress visually, musically, or otherwise.”
- grinding26 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding in this game is widely criticized for being excessive and tedious, with players feeling that it detracts from the overall experience. Many reviewers note that the grinding is not rewarding, as it primarily serves to incrementally raise numbers rather than enhance character power, leading to frustration, especially in later levels. The loot system further compounds this issue, requiring an unreasonable amount of grinding to obtain desirable items, which many find unappealing.
“Let me elaborate: it's a pixelated hack and slash RPG, extremely linear and grindy... except the grinding aspect is dull as hell.”
“You're not even grinding to become more powerful, oh no: you're grinding to raise a few numbers just a little, so that coming across an elf mage isn't immediately lethal at least.”
“Its loot system, which requires an ungodly amount of grinding to get the best stuff, does not appeal as well.”
- stability8 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game is generally considered unstable, with numerous bugs and balance issues affecting gameplay, particularly in the multiplayer mode, which is described as broken and outdated. Despite these problems, it runs well on lower-end systems, allowing for some enjoyable moments. Overall, the stability of the game is a significant concern for players.
“A simple RPG that runs great on low-end computers.”
“However, it is a buggy game, with balance issues, and the online is dead.”
“I had some fun with it, but the multiplayer is pretty broken and hard to work with, and the game is pretty buggy.”
“It was buggy though.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by a blend of random, lighthearted jokes that enhance the overall experience, contributing to a nostalgic feel. Players appreciate the comedic elements as a delightful addition to the music, graphics, and story.
“I liked the music, the graphics, the story, and the random dumb humor thrown in.”
“A very great game, with a nice taste of humor and a lot of nostalgic feel behind it.”
- optimization4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's optimization is severely lacking, with users citing poor performance, frustrating loading times, and a clunky user interface that detracts from the overall experience. Despite the potential of its diverse classes and gameplay styles, these issues frequently interrupt play, making it difficult for players to fully engage with the game.
“A terrible UI, terrible pacing, and terrible performance optimization bring down what seems like a core game with great potential.”
“Each class possesses different skills and drastically different styles of play, but the actual game is so often interrupted by poorly directed story segments, performance issues, or loading screens that it simply isn't worth the trouble.”