- November 17, 2022
- Finite Reflection
- 1h median play time
Void Sols: Prologue
Platforms
About
Minimalist, Top-Down, Souls-Like This is a Prologue of Void Sols. We want to hear your feedback on this game, to help us decide if we will continue to develop it into a larger experience. Learn enemy attack patterns, manage your stamina, and die until you learn. Patience is rewarded in this challenging reinvention of the souls-like genre. Light torches to keep track of where you've been. Run th…


- The game captures the essence of classic Souls games with satisfying combat and a unique minimalist aesthetic.
- The atmosphere and sound design are exceptional, creating an immersive experience that enhances gameplay.
- The combat mechanics are deep and rewarding, allowing for various playstyles and strategies, making each encounter feel engaging.
- The game is quite short, leaving players wanting more content and variety in weapons and enemies.
- The parry mechanic feels clunky and unrewarding, leading to frustration during combat.
- Some players find the boss fights to be overly punishing and not well-balanced, which can detract from the overall experience.
gameplay
49 mentions Positive Neutral NegativeThe gameplay is a standout feature, combining a top-down perspective with souls-like mechanics that offer a satisfying challenge as players learn enemy patterns and dodge timings. While the combat is engaging and polished, with a variety of mechanics and weapon styles, some players find the parry system clunky and would appreciate more options for defensive maneuvers. Overall, the game successfully hooks players with its unique style, rewarding exploration, and well-paced tutorials, making it a promising experience for fans of the genre.
“The gameplay does a really good job of hooking you in, and once it clicks, it feels awesome.”
“Combat mechanics and gameplay flow are enjoyable, with good visual feedback; hits feel crunchy, and all the weapons feel good to use, each bearing different stat bonuses that lean into a particular playstyle.”
“Level design is surprisingly good, the minimalist aesthetic gives the game a lot of appeal, and gameplay is polished—it's snappy, satisfying, and definitely skillful.”
“One thing I feel is rather iffy is the shield and parry mechanic.”
“The only point of criticism I have is that the parry mechanic feels really clunky to get the hang of, so I didn't bother with it.”
“It's really cohesive and pretty to look at, while not distracting from the gameplay.”