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FlyKnight Game Cover

About

FlyKnight is a first-person dungeon crawler where you play as Sir Buzzalot, tasked with vanquishing an evil witch and her minions in Lunamoth's Lair. Inspired by Kings Field and Shadow Tower Abyss, the game offers a slow, heavy, and challenging experience in a small but feature-complete package, with a length of about 30 minutes. The game features a dark atmosphere and includes music by Michi and 3D models by Squareanon.

FlyKnight screenshot
FlyKnight screenshot
FlyKnight screenshot
FlyKnight screenshot
FlyKnight screenshot
FlyKnight screenshot
FlyKnight screenshot

97%
Audience ScoreBased on 3,781 reviews
graphics153 positive mentions
stability54 negative mentions

  • graphics
    328 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their nostalgic charm, drawing heavy inspiration from old-school Runescape aesthetics while incorporating a unique low-fi art style reminiscent of classic dungeon crawlers like King's Field. Players appreciate the simplistic yet appealing visuals, which enhance the overall atmosphere and gameplay experience, despite some noting minor animation issues. Overall, the graphics contribute significantly to the game's appeal, making it a delightful experience for fans of retro-inspired visuals.

    • “The graphics are stunning, immersing players in a beautifully crafted world.”
    • “The runescape-inspired art style is fun, though I hope the glitches don’t crawl under the radar too long.”
    • “Flyknight is a short vignette of dungeon-crawling, with a very distinct runescape-esque art style.”
    • “The art style is the only thing this really has going for it.”
    • “One drawback is the limited player vision, an attempt to emulate early PlayStation aesthetics.”
    • “What's with the indie devs thinking that their game has to have some inane design choices or graphics options to stand out?”
  • gameplay
    300 mentions Positive Neutral Negative

    The gameplay of Flyknight is characterized by its blend of old-school aesthetics reminiscent of RuneScape and mechanics inspired by Dark Souls, offering a unique experience that combines engaging combat with a satisfying dismemberment system. While many players appreciate the fun and intuitive mechanics, some criticize the slow pace and limited length, with gameplay typically lasting around 3-5 hours. Overall, the game is praised for its charming visuals, variety of weapons, and enjoyable multiplayer experience, despite some minor bugs and a desire for more content and complexity in mechanics.

    • “A lovely old-school RuneScape aesthetic, with Skyrim gameplay and Souls-like progression.”
    • “The combat mechanics are complex and fun to learn.”
    • “The gameplay is simple and satisfying, staying fresh until the end by introducing new items and enemies.”
    • “Don't get this lame ass game, gameplay is so slow and meaningless.”
    • “The gameplay fighting is horrible and while there is item variety, it's all pointless and not fun to play through.”
    • “The stamina system feels like a limiter to the gameplay rather than adding anything.”
  • story
    179 mentions Positive Neutral Negative

    The story in the game is generally described as engaging and intriguing, though notably short, leaving players eager for more content and potential sequels. Many reviewers appreciate the unique premise and charming art style, while some express a desire for deeper character development and expanded narrative elements. Overall, the storytelling effectively complements the gameplay, making it a fun experience despite its brevity.

    • “The story is good and concise; it doesn't drag out or ever feel like a slog or derailed.”
    • “The story was short and sweet, but we were invested in what there was.”
    • “I really love the world and the characters; for a short session, the experience was still captivating, and the story kept me locked in.”
    • “The storyline was a bit confusing to follow as I was lost on what the purpose of the game was in the first place, but the actual gameplay was fun.”
    • “The story needs more polish; I felt unattached to it, and overall, it's just okay.”
    • “The story seems kind of a side note, which is too bad, but overall, it's okay.”
  • music
    107 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its nostalgic and immersive qualities, often compared to classic titles like RuneScape and Dark Souls. While many players appreciate the atmospheric soundtrack and its fittingness to the game's medieval theme, some have noted that the limited number of tracks can lead to repetitiveness during extended play. Overall, the music enhances the game's charm and complements its engaging visuals and gameplay.

    • “The music fits well with the medieval theme and the art style feels very immersive for what the game is.”
    • “The environments are incredibly fun to explore, and the music and atmosphere are phenomenal.”
    • “The music is amazing, especially the theme of the castle.”
    • “However, being stuck in one area of the game hearing the same music over and over almost got to me.”
    • “Going through the one area with the same song on loop until you get to a new place gets old pretty quick; however, the music is great but still, it can get old.”
    • “I haven't reached the ending yet as we've just finished the first dungeon, but it's charming and cute. If there was one thing I'd wish for right now, it would be some varying music, as the same soundtrack playing for an hour straight started to screw with my head.”
  • stability
    55 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with numerous reports of bugs and glitches affecting both single-player and multiplayer experiences. Players have noted issues such as inconsistent combat, inventory problems, and various visual bugs, leading to a perception of the game as "buggy" and reminiscent of a school project rather than a polished product. Despite these issues, some players still found enjoyment in the game, suggesting that while the stability is lacking, it has potential for improvement through future updates.

    • “The game runs smoothly without any bugs, making for a seamless experience.”
    • “I haven't encountered any glitches; the stability is impressive.”
    • “The game is well-optimized, ensuring a stable performance throughout.”
    • “More like a kid's school project than a professional game, it's buggy, the 60fps limit is nauseating and feels more like 2fps most of the time because of the terrible animations. The combat is terrible, the weapons are all different variants of the same useless thing, so there's no reason to even bother fighting anything in the game because all the loot is just trash.”
    • “This game is a buggy mess.”
    • “That being said, this game is extremely buggy right now and that isn't me making a joke.”
  • humor
    49 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with players frequently highlighting its comedic elements, such as funny sound effects, quirky character designs, and amusing interactions, especially in multiplayer settings. Many reviews mention the joy of shared moments, like stealing fish or friendly fire antics, which contribute to a lighthearted and entertaining experience. Overall, the game's blend of humor and engaging gameplay makes it a delightful choice for those looking to have fun with friends.

    • “Such a funny game, my friends and I couldn't stop laughing.”
    • “Funny weapons, great enemy design, super cool bosses, and the references are lovely.”
    • “I won't spoil too much, but my favorite part was the fly trivia between levels with hilarious fourth wall-breaking questions like 'What is a fly's favorite movie?' and 'What is every fly's favorite character in Back to the Future?'”
  • atmosphere
    41 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and charming qualities, with many reviewers highlighting its aesthetic, music, and level design as key components that enhance the overall experience. Players appreciate the blend of eerie and whimsical elements, reminiscent of classic titles like Dark Souls and King's Field, which contribute to a captivating exploration of the game world. Overall, the atmosphere is described as a significant draw, making late-night gaming sessions enjoyable and engaging.

    • “The atmosphere is exactly what fuels those late-night gaming sessions.”
    • “An incredibly fun game with an immersive atmosphere.”
    • “The game captures the dark fantasy, moody atmosphere of the souls games.”
    • “The game also nails its atmosphere, delivering an eerie but still somewhat goofy world that keeps you on edge.”
    • “The runescape-esque art style is an absolute treat to look at and fits the vibe of the game perfectly, the minimal pointers and NPCs creating a tense atmosphere that really makes you feel like the first fly to be here.”
    • “It's a shame, because we were really drawn to the dark souls meets runescape atmosphere.”
  • replayability
    26 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag; while some players find it highly engaging and enjoyable with various gear combinations and multiplayer options, others criticize its short length and linearity, which limit replay value. Many users express excitement for potential new game plus modes and additional content that could enhance replayability, but some feel that the current offerings are insufficient for long-term engagement. In summary, the game offers moderate replayability, particularly for those who enjoy exploring different playstyles or playing with friends.

    • “What you might gain is a highly replayable, highly engaging adventure that you can share with friends.”
    • “Just finished it! I'm so excited for New Game Plus; your game already has fantastic replayability. I'm about to go through it again without campfires, and I'm eager to expand upon that.”
    • “An adorable 3-hour campaign, but it has plenty of replay value with the weapon styles.”
    • “A mode that removed a few of the stronger items, buffed enemies, and changed some spawns would go a long way for replayability.”
    • “My only real criticisms of the game are that it's short, like 4 hours long, and in turn it feels fairly linear, so it's lacking that replay value to easily get more out of it.”
    • “The game is fun, but I've had to refund it, not because it's a bad game, but because there's no replayability.”
  • grinding
    13 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious due to a poorly implemented stamina system that hampers movement and combat. While some appreciate the nostalgic graphics and the satisfaction of farming for loot, others feel that the slow traversal and limited stamina regeneration make the experience feel more like a chore than an engaging challenge. Overall, the grinding can be rewarding but may require significant time investment and patience.

    • “You'll need a second life for grinding.”
    • “The stamina system is poorly implemented and is more tedious than strategic, with few ways to increase its regeneration.”
    • “Running for 2 seconds then having to wait for stamina again and again is fairly tedious, especially once you get to the second area after the first boss.”
  • emotional
    10 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its ability to evoke a range of feelings, from nostalgia and pride during challenging boss fights to a sense of loss due to its short length. Players appreciate the balance of deep storytelling with lighthearted elements, which fosters a connection to both the gameplay and their personal growth. Overall, the game is seen as a heartfelt tribute to classic titles, leaving a lasting impact on its players.

    • “To be a love letter to old classics like classic RuneScape and Kingsfield, a deep and emotional story with stellar combat, and to still manage to keep it somewhat goofy, makes this game just incredible.”
    • “Surviving them by maintaining control over my reactions to my feelings has set me on a path of positive emotional development.”
    • “This game raised me, made me feel like rubbing my face afterwards.”
  • optimization
    9 mentions Positive Neutral Negative

    Overall, the game's optimization is generally well-received, with excellent performance on the Steam Deck and a visually appealing aesthetic. While some players experienced minor performance issues on PC, these were often attributed to personal settings rather than poor optimization. The frame rate is seen as a stylistic choice, though a general optimization pass could enhance the experience further.

    • “Performance is perfect on Steam Deck.”
    • “First off, the aesthetic and performance were phenomenal.”
    • “Short, sweet, and well optimized.”
    • “I played a major part of the game on my PC, but a few times I got on my Steam Deck. I don't know if I had any settings turned on that were causing performance issues, but it wasn't the greatest on it.”
    • “A general optimization pass would not go amiss.”
    • “Its visual style is lovely, but the animation stuttering can be adjusted in the settings if it's jarring to you.”
  • character development
    7 mentions Positive Neutral Negative

    Character development in the game is highly praised for its unique and imaginative character designs, particularly the whimsical insect-inspired aesthetics. Reviewers appreciate the charming visuals and the engaging atmosphere, highlighting the creativity in both character and environmental design, which enhances the overall gameplay experience. The combination of humor and visual appeal contributes to a memorable and enjoyable adventure.

    • “10/10 character design”
    • “Also was a big fan of the environments/worldbuilding bits as well as the character designs!”
    • “Absolutely lovely experience, incredibly pretty and charming visuals, great interesting mechanics, extremely funny to hit your friends with a giant hammer, and very beautiful environmental and character design.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
    • “I was disappointed by the lack of meaningful growth for the characters throughout the game.”
    • “The characters seem one-dimensional, and their arcs don't evolve in a satisfying way.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game has been criticized as a cash grab, with players feeling that it is incomplete and overly reliant on microtransactions. While some expected a low-budget experience, the presence of additional features like romance options and buff magic has not mitigated concerns about its financial motives.

    • “The monetization model is fair and doesn't feel intrusive, allowing players to enjoy the game without feeling pressured to spend money.”
    • “I appreciate that the game offers cosmetic items for purchase, which lets me customize my character without affecting gameplay balance.”
    • “The optional microtransactions are well-implemented, providing value without making the game feel pay-to-win.”
    • “This game was fun at first, but the more I got into it, the more I realized it's an incomplete cash grab.”
    • “I was expecting a low-budget cash grab.”
    • “The addition of microtransactions feels excessive and detracts from the overall experience.”

Buy FlyKnight

4h Median play time
4h Average play time
3-5h Spent by most gamers
*Based on 29 analyzed playthroughs

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